Player Matchup

Bakasura
Bakasura
BoxcutterHulign
Bakasura
Level 84
God Stats
9W - 2L
1,764 SR
Queue Stats
213W - 164L
1,581 Elo+
Party 2
Raijin
Raijin
CogvsLocust12
Raijin
Level 63
God Stats
67W - 40L
1,661 SR
Queue Stats
270W - 183L
1,628 Elo+
Party 2
King Arthur
King Arthur
XArsenicShadowX
King Arthur
Level 156
God Stats
7W - 12L
1,344 SR
Queue Stats
384W - 311L
1,581 Elo+
Party 2
Team Averages
Level 101
1,590 SR
1,597 Elo+

VS

Team Averages
Level 57
1,507 SR
1,520 Elo+
Cerberus
Cerberus
ANUBISTUDIOS
Cerberus
Level 88
God Stats
4W - 4L
1,421 SR
Queue Stats
76W - 88L
1,455 Elo+
Solo
Neith
Neith
DarkFreemWing
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,552 Elo+
Party 1
Zeus
Zeus
Sao_Overfly
Zeus
Level 67
God Stats
3W - 2L
1,601 SR
Queue Stats
14W - 6L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
3 / 9 / 1
8,712
670
10,454
17,267
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 7 / 2
7,842
603
5,762
11,862
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
XArsenicShadowX
King Arthur
13
1 / 7 / 4
8,587
661
13,786
26,884
17,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ANUBISTUDIOS
Cerberus
15
4 / 3 / 16
9,927
764
8,898
14,669
11,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
5 / 2 / 16
10,001
769
18,092
11,688
5,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
14 / 0 / 9
11,478
883
23,886
9,534
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
5
Kills
23
23
Deaths
5
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ANUBISTUDIOS
Cerberus
4
3
16
4
L
Bakasura
3
9
1
0.39
L
1
7
2
0.29
W
5
2
16
6.5
W
14
0
9
18.5
L
King Arthur
XArsenicShadowX
King Arthur
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
50,876
56,013
Taken
35,891
30,695
Mitigated
20,677
9,214
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ANUBISTUDIOS
Cerberus
8,898
1,132
0
5,463
14,669
11,209
67
3,683
9,251
27,360
0
L
Bakasura
10,454
5,758
0
2,587
17,267
8,289
0
10,400
6,284
0
15,780
L
5,762
755
0
1,056
11,862
4,613
0
8,829
2,396
22,102
0
W
18,092
8,016
0
3,187
11,688
5,426
413
1,519
9,137
0
46,689
W
23,886
3,440
0
1,370
9,534
4,042
120
726
8,330
42,440
0
L
King Arthur
XArsenicShadowX
King Arthur
13,786
1,644
0
5,571
26,884
17,793
0
11,895
14,181
0
32,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
31,406
107
Minions Killed
191
5
Camps Cleared
7
639,382
Distance Traveled
672,302
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,927
764
66
5
5
232,971
2
L
Bakasura
8,712
670
30
2
4
220,342
2
L
Raijin
7,842
603
46
4
1
173,033
1
W
Neith
10,001
769
75
6
0
211,929
4
W
Zeus
11,478
883
50
4
2
227,402
0
L
King Arthur
8,587
661
31
2
0
246,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role