Player Matchup

Neith
Neith
ItsUltraInstinct
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Agni
Agni
JDHpro
Agni
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
JPRichardson
Xing Tian
Level 66
God Stats
3W - 3L
1,793 SR
Queue Stats
21W - 22L
1,404 Elo+
Party 4
Pele
Pele
SlipperyBears
Pele
Level 103
God Stats
31W - 19L
1,322 SR
Queue Stats
107W - 109L
1,402 Elo+
Party 4
King Arthur
King Arthur
TheSandman987
King Arthur
Level 27
God Stats
0W - 3L
1,156 SR
Queue Stats
22W - 32L
1,298 Elo+
Party 4
Team Averages
Level 54
1,454 SR
1,421 Elo+

VS

Team Averages
Level 54
1,443 SR
1,440 Elo+
Apollo
Apollo
 
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FadedCheese1319
Aphrodite
Level 61
God Stats
2W - 4L
1,301 SR
Queue Stats
98W - 83L
1,401 Elo+
Party 2
Tyr
Tyr
MissPiggy471
Tyr
Level 47
God Stats
4W - 9L
1,412 SR
Queue Stats
111W - 114L
1,397 Elo+
Party 1
Awilix
Awilix
XDBRUHHXD
Awilix
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 72L
1,385 Elo+
Party 1
Eset
Eset
ZiggaFSU
Eset
Level 45
God Stats
4W - 0L
1,500 SR
Queue Stats
342W - 306L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,115
343
1,868
2,173
626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
JDHpro
Agni
11
3 / 2 / 0
6,544
545
7,199
6,811
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
JPRichardson
Xing Tian
10
1 / 1 / 3
5,779
482
3,668
10,164
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 1
6,519
543
5,836
12,560
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
TheSandman987
King Arthur
10
1 / 2 / 0
5,786
482
3,327
9,019
7,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 3 / 3
6,162
514
4,300
8,869
3,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
FadedCheese1319
Aphrodite
10
1 / 1 / 1
6,625
552
3,602
8,371
6,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 1
7,959
663
7,289
8,076
4,211
Awilix
XDBRUHHXD
Awilix
11
2 / 1 / 2
6,659
555
3,788
8,531
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
11
1 / 3 / 4
7,055
588
7,638
8,832
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
7
8
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
3
3
0.5
W
Aphrodite
FadedCheese1319
Aphrodite
1
1
1
1.5
L
0
1
0
0
L
Agni
JDHpro
Agni
3
2
0
1.5
L
Xing Tian
JPRichardson
Xing Tian
1
1
3
2.5
W
3
1
1
3.5
L
2
2
1
1.25
L
King Arthur
TheSandman987
King Arthur
1
2
0
0.5
W
Awilix
XDBRUHHXD
Awilix
2
1
2
3
W
Eset
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,898
Damage
26,617
40,727
Taken
42,679
24,245
Mitigated
21,636
9,567
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,300
2,289
0
3,390
8,869
3,523
1,241
977
7,892
0
45,175
W
Aphrodite
FadedCheese1319
Aphrodite
3,602
633
1,161
4,625
8,371
6,919
518
3,142
5,229
28,216
0
L
1,868
950
0
410
2,173
626
0
455
1,718
0
7,040
L
Agni
JDHpro
Agni
7,199
1,306
30
1,499
6,811
3,056
0
4,422
2,389
48,173
0
L
Xing Tian
JPRichardson
Xing Tian
3,668
267
0
1,260
10,164
8,023
0
3,407
6,757
19,264
0
W
7,289
1,115
0
3,287
8,076
4,211
0
828
7,248
0
45,879
L
5,836
2,141
0
5,698
12,560
5,110
0
2,956
9,604
0
54,452
L
King Arthur
TheSandman987
King Arthur
3,327
947
0
670
9,019
7,430
0
0
9,019
0
26,949
W
Awilix
XDBRUHHXD
Awilix
3,788
1,425
0
530
8,531
3,188
0
1,117
7,414
0
43,699
W
Eset
7,638
936
0
2,249
8,832
3,795
593
4,803
4,029
47,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,743
Gold Earned
34,460
266
Minions Killed
367
0
Camps Cleared
0
1,083,675
Distance Traveled
1,277,169
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,162
514
90
8
0
211,290
5
W
Aphrodite
6,625
552
32
3
0
235,810
0
L
Neith
4,115
343
12
1
0
72,871
1
L
Agni
6,544
545
83
7
0
240,516
2
L
Xing Tian
5,779
482
19
2
0
236,785
1
W
Tyr
7,959
663
92
8
0
272,382
1
L
Pele
6,519
543
94
8
0
302,026
1
L
King Arthur
5,786
482
58
5
0
231,477
0
W
Awilix
6,659
555
73
6
0
298,125
1
W
Eset
7,055
588
80
7
0
259,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role