Player Matchup

Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
L33TVIN
Ao Kuang
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,691 Elo+
Party 1
Skadi
Skadi
Patdoon115
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,636 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,609 Elo+

VS

Team Averages
Level 70
1,607 SR
1,401 Elo+
He Bo
He Bo
DemonicMatthew
He Bo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,474 Elo+
Party 2
Ymir
Ymir
KiNG I Jacob
Ymir
Level 42
God Stats
2W - 1L
1,707 SR
Queue Stats
278W - 369L
1,366 Elo+
Solo
Bakasura
Bakasura
SebuEclipse
Bakasura
Level 67
God Stats
7W - 9L
1,616 SR
Queue Stats
158W - 214L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
7 / 0 / 4
9,333
848
14,790
11,063
4,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
L33TVIN
Ao Kuang
12
3 / 3 / 6
7,876
716
2,992
10,331
3,909
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
13
2 / 3 / 9
7,878
716
6,893
7,348
3,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,466
679
11,244
7,894
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 6 / 3
7,412
674
8,794
14,275
7,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SebuEclipse
Bakasura
11
3 / 3 / 2
7,404
673
5,256
9,230
5,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
6
6
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
4
9
L
1
3
4
1
L
2
6
3
0.58
W
Ao Kuang
L33TVIN
Ao Kuang
3
3
6
2
W
Skadi
2
3
9
2.17
L
Bakasura
SebuEclipse
Bakasura
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,675
Damage
25,294
28,742
Taken
31,399
11,685
Mitigated
15,503
7,598
Healing
2,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,790
3,162
0
6,125
11,063
4,655
0
6,524
4,259
0
57,511
L
11,244
381
0
638
7,894
2,755
0
811
7,083
27,828
0
L
8,794
795
88
325
14,275
7,719
0
2,036
12,239
25,967
0
W
Ao Kuang
L33TVIN
Ao Kuang
2,992
965
0
1,223
10,331
3,909
0
8,060
2,139
7,322
0
W
Skadi
6,893
3,015
0
250
7,348
3,121
0
5,768
1,150
0
18,096
L
Bakasura
SebuEclipse
Bakasura
5,256
3,459
0
1,378
9,230
5,029
0
512
8,718
0
11,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,087
Gold Earned
22,282
135
Minions Killed
114
8
Camps Cleared
3
640,192
Distance Traveled
565,943
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,333
848
90
8
6
244,674
3
L
He Bo
7,466
679
47
4
1
190,397
0
L
Ymir
7,412
674
35
3
1
159,672
0
W
Ao Kuang
7,876
716
19
2
1
205,642
5
W
Skadi
7,878
716
26
2
1
189,876
3
L
Bakasura
7,404
673
32
3
1
215,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role