Player Matchup

Chaac
Chaac
Brewstin
Chaac
Level 152
God Stats
0W - 1L
1,528 SR
Queue Stats
100W - 77L
1,622 Elo+
Party 2
Ah Puch
Ah Puch
Keenboss
Ah Puch
Level 156
God Stats
4W - 7L
1,344 SR
Queue Stats
391W - 398L
1,573 Elo+
Solo
Thoth
Thoth
smalls951
Thoth
Level 132
God Stats
0W - 1L
1,433 SR
Queue Stats
22W - 19L
1,724 Elo+
Party 3
Hachiman
Hachiman
thelegitcelery
Hachiman
Level 127
God Stats
1W - 1L
1,730 SR
Queue Stats
13W - 11L
1,523 Elo+
Party 3
Ne Zha
Ne Zha
uwu too cute
Ne Zha
Level 160
God Stats
8W - 7L
1,585 SR
Queue Stats
210W - 202L
1,547 Elo+
Party 2
Team Averages
Level 145
1,524 SR
1,598 Elo+

VS

Team Averages
Level 122
1,704 SR
1,561 Elo+
Baba Yaga
Baba Yaga
I_ASSASSINATE_YU
Baba Yaga
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 130L
1,580 Elo+
Solo
Erlang Shen
Erlang Shen
Parkshon
Erlang Shen
Level 88
God Stats
1W - 0L
1,607 SR
Queue Stats
1W - 2L
1,336 Elo+
Party 1
Atlas
Atlas
Pāck
Atlas
Level 85
God Stats
1W - 0L
1,747 SR
Queue Stats
13W - 6L
1,722 Elo+
Party 1
Hera
Hera
Sheikaah
Hera
Level 156
God Stats
7W - 1L
1,867 SR
Queue Stats
80W - 77L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
VRgirs
Danzaburou
Level 124
God Stats
1W - 0L
1,798 SR
Queue Stats
14W - 9L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brewstin
Chaac
20
5 / 7 / 17
13,532
677
23,284
32,782
44,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
Keenboss
Ah Puch
20
10 / 7 / 15
14,956
748
27,873
21,924
11,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
smalls951
Thoth
20
5 / 10 / 13
13,254
663
16,431
22,779
10,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
17
3 / 10 / 11
11,419
571
17,446
22,412
10,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
20
10 / 6 / 10
14,877
744
20,535
23,411
13,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
20
10 / 7 / 20
14,736
737
29,568
22,457
13,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
Parkshon
Erlang Shen
20
12 / 8 / 12
15,676
784
14,913
27,616
47,735
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atlas
Pāck
Atlas
20
5 / 4 / 27
14,511
726
18,373
30,620
57,851
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hera
20
4 / 6 / 18
14,054
703
24,362
14,443
9,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
VRgirs
Danzaburou
20
9 / 8 / 11
14,795
740
18,453
28,825
17,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
128
33
Kills
40
40
Deaths
33
66
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Chaac
Brewstin
Chaac
5
7
17
1.93
W
Baba Yaga
10
7
20
2.86
L
Ah Puch
Keenboss
Ah Puch
10
7
15
2.5
W
Erlang Shen
Parkshon
Erlang Shen
12
8
12
2.25
W
Atlas
Pāck
Atlas
5
4
27
4.63
W
Hera
4
6
18
2.17
W
Danzaburou
VRgirs
Danzaburou
9
8
11
1.81
L
Thoth
smalls951
Thoth
5
10
13
1.15
L
Hachiman
3
10
11
0.85
L
Ne Zha
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,569
Damage
105,669
123,308
Taken
123,961
89,841
Mitigated
145,267
34,853
Healing
38,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Brewstin
Chaac
23,284
1,929
501
10,311
32,782
44,289
31
16,506
16,276
0
43,453
W
Baba Yaga
29,568
1,005
2,922
6,137
22,457
13,486
1,255
9,332
13,125
62,173
0
L
Ah Puch
Keenboss
Ah Puch
27,873
361
924
5,219
21,924
11,353
265
14,134
7,790
45,443
0
W
Erlang Shen
Parkshon
Erlang Shen
14,913
6,685
1,886
5,263
27,616
47,735
469
11,537
16,079
0
27,909
W
Atlas
Pāck
Atlas
18,373
5,928
2,546
4,214
30,620
57,851
456
9,823
20,797
34,732
0
W
Hera
24,362
6,957
3,167
1,067
14,443
9,184
2,343
4,436
10,007
53,515
0
W
Danzaburou
VRgirs
Danzaburou
18,453
8,302
1,275
9,692
28,825
17,011
4,027
9,176
19,649
0
35,836
L
Thoth
smalls951
Thoth
16,431
611
1,671
4,094
22,779
10,521
1,585
14,138
8,641
39,502
0
L
Hachiman
17,446
8,592
892
3,284
22,412
10,110
1,626
15,322
7,090
0
36,550
L
Ne Zha
20,535
3,735
911
7,046
23,411
13,568
767
12,203
11,208
0
47,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,038
Gold Earned
73,772
202
Minions Killed
209
0
Camps Cleared
0
1,516,904
Distance Traveled
1,712,832
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,532
677
38
2
0
318,836
0
W
Baba Yaga
14,736
737
56
3
0
340,247
1
L
Ah Puch
14,956
748
53
3
0
284,600
2
W
Erlang Shen
15,676
784
27
1
0
357,594
0
W
Atlas
14,511
726
29
1
0
357,078
0
W
Hera
14,054
703
67
3
0
351,394
6
W
Danzaburou
14,795
740
30
2
0
306,519
3
L
Thoth
13,254
663
47
2
0
312,566
2
L
Hachiman
11,419
571
20
1
0
290,133
0
L
Ne Zha
14,877
744
44
2
0
310,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role