Player Matchup

Anubis
Anubis
IPheonix2147
Anubis
Level 119
God Stats
4W - 5L
1,506 SR
Queue Stats
10W - 21L
1,263 Elo+
Party 1
Cabrakan
Cabrakan
SkimaskKid7296
Cabrakan
Level 28
God Stats
10W - 2L
1,734 SR
Queue Stats
57W - 69L
1,452 Elo+
Party 1
Chaac
Chaac
beskeered
Chaac
Level 137
God Stats
5W - 2L
1,550 SR
Queue Stats
32W - 46L
1,311 Elo+
Party 1
Team Averages
Level 95
1,597 SR
1,342 Elo+

VS

Team Averages
Level 113
1,497 SR
1,350 Elo+
Zeus
Zeus
Apex_Goonz1
Zeus
Level 126
God Stats
23W - 23L
1,529 SR
Queue Stats
111W - 138L
1,348 Elo+
Party 2
Achilles
Achilles
Farty Caveman
Achilles
Level 126
God Stats
17W - 30L
1,369 SR
Queue Stats
328W - 458L
1,378 Elo+
Solo
Izanami
Izanami
Kar1Cvbed
Izanami
Level 88
God Stats
0W - 2L
1,592 SR
Queue Stats
51W - 76L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
6 / 2 / 8
12,959
720
22,531
19,782
12,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
18
4 / 2 / 10
12,597
700
8,579
27,999
35,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
beskeered
Chaac
17
5 / 3 / 9
12,564
698
18,565
22,463
19,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 2
12,110
673
31,525
17,386
5,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Farty Caveman
Achilles
16
2 / 3 / 1
11,124
618
12,371
25,937
32,876
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Kar1Cvbed
Izanami
16
1 / 4 / 5
11,159
620
12,809
12,980
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
7
7
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
Achilles
Farty Caveman
Achilles
2
3
1
0.83
W
Anubis
6
2
8
5
L
Izanami
Kar1Cvbed
Izanami
1
4
5
0.88
W
Cabrakan
4
2
10
4.5
W
Chaac
beskeered
Chaac
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,675
Damage
56,705
70,244
Taken
56,303
68,006
Mitigated
43,427
30,416
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,525
3,692
314
4,794
17,386
5,811
485
8,963
8,423
67,136
0
L
Achilles
Farty Caveman
Achilles
12,371
2,503
0
2,129
25,937
32,876
0
14,723
11,214
225
30,970
W
Anubis
22,531
1,921
1,540
11,647
19,782
12,786
1,349
9,206
10,576
83,444
0
L
Izanami
Kar1Cvbed
Izanami
12,809
5,465
0
0
12,980
4,740
0
7,866
5,114
0
46,560
W
Cabrakan
8,579
1,232
1,239
4,433
27,999
35,491
774
12,526
15,473
35,689
0
W
Chaac
beskeered
Chaac
18,565
1,492
881
10,676
22,463
19,729
200
10,466
11,997
0
47,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,120
Gold Earned
34,393
211
Minions Killed
189
10
Camps Cleared
5
945,717
Distance Traveled
753,336
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,110
673
76
4
2
227,116
1
L
Achilles
11,124
618
36
2
3
290,800
0
W
Anubis
12,959
720
111
6
7
298,260
4
L
Izanami
11,159
620
77
4
0
235,420
2
W
Cabrakan
12,597
700
53
3
2
308,722
1
W
Chaac
12,564
698
47
3
1
338,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role