Player Matchup

King Arthur
King Arthur
CheapSkylark
King Arthur
Level 154
God Stats
3W - 2L
1,687 SR
Queue Stats
41W - 25L
1,652 Elo+
Party 2
Bacchus
Bacchus
FoxyWhalez
Bacchus
Level 93
God Stats
0W - 1L
1,232 SR
Queue Stats
52W - 41L
1,585 Elo+
Party 2
Zeus
Zeus
JoeyExotic
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,673 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mropus2
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,419 Elo+
Solo
Jormungandr
Jormungandr
slurmsMcknzie
Jormungandr
Level 136
God Stats
1W - 1L
1,798 SR
Queue Stats
58W - 34L
1,622 Elo+
Party 2
Team Averages
Level 87
1,543 SR
1,590 Elo+

VS

Team Averages
Level 68
1,517 SR
1,626 Elo+
Ganesha
Ganesha
GaneshasGas
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 0L
2,013 Elo+
Party 1
Set
Set
LameBoyAdvanced
Set
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 73L
1,674 Elo+
Party 1
Eset
Eset
MontanaGrizzly
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,491 Elo+
Solo
Anubis
Anubis
Qpa8k
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,282 Elo+
Solo
Nox
Nox
tbahr4
Nox
Level 124
God Stats
1W - 2L
1,583 SR
Queue Stats
62W - 44L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheapSkylark
King Arthur
20
3 / 7 / 8
12,560
661
16,365
30,438
36,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
FoxyWhalez
Bacchus
19
1 / 7 / 14
11,806
621
11,688
29,873
54,588
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 9 / 6
10,720
564
11,053
15,586
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Mropus2
Ah Muzen Cab
19
7 / 9 / 6
13,334
702
13,117
20,058
9,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
slurmsMcknzie
Jormungandr
20
5 / 5 / 11
12,455
656
23,743
22,692
30,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GaneshasGas
Ganesha
20
0 / 4 / 28
12,419
654
11,572
19,576
41,200
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
20 / 4 / 11
15,652
824
38,448
28,330
24,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 3 / 18
12,543
660
16,074
14,750
7,683
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Qpa8k
Anubis
17
2 / 6 / 11
11,646
613
13,906
15,248
10,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nox
tbahr4
Nox
20
10 / 1 / 16
15,423
812
22,017
13,137
8,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
120
18
Kills
36
37
Deaths
18
45
Assists
84
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CheapSkylark
King Arthur
3
7
8
1
L
Bacchus
FoxyWhalez
Bacchus
1
7
14
1.14
W
Ganesha
GaneshasGas
Ganesha
0
4
28
3.5
L
2
9
6
0.56
W
20
4
11
6.38
W
4
3
18
4.33
L
Ah Muzen Cab
Mropus2
Ah Muzen Cab
7
9
6
1.11
W
Anubis
Qpa8k
Anubis
2
6
11
1.25
L
Jormungandr
slurmsMcknzie
Jormungandr
5
5
11
2.1
W
Nox
tbahr4
Nox
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,966
Damage
102,017
118,647
Taken
91,041
137,799
Mitigated
92,014
29,522
Healing
37,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CheapSkylark
King Arthur
16,365
1,961
2,844
9,046
30,438
36,981
249
17,513
12,925
0
33,739
L
Bacchus
FoxyWhalez
Bacchus
11,688
1,146
2,165
7,454
29,873
54,588
136
15,499
14,374
18,659
0
W
Ganesha
GaneshasGas
Ganesha
11,572
964
1,977
1,370
19,576
41,200
531
9,049
10,027
20,501
0
L
11,053
1,390
0
384
15,586
5,686
740
6,068
9,518
21,950
0
W
38,448
14,747
2,221
11,908
28,330
24,595
3,773
10,484
17,452
0
70,868
W
16,074
1,698
5,831
3,606
14,750
7,683
1,386
9,000
5,606
24,713
0
L
Ah Muzen Cab
Mropus2
Ah Muzen Cab
13,117
4,234
663
1,842
20,058
9,777
1,228
10,435
9,623
0
30,655
W
Anubis
Qpa8k
Anubis
13,906
830
1,064
3,070
15,248
10,430
400
10,634
4,401
34,628
0
L
Jormungandr
slurmsMcknzie
Jormungandr
23,743
3,559
822
4,302
22,692
30,767
230
14,054
8,638
58,423
0
W
Nox
tbahr4
Nox
22,017
1,294
2,848
3,226
13,137
8,106
1,522
7,317
5,790
57,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,875
Gold Earned
67,683
167
Minions Killed
246
0
Camps Cleared
0
1,636,368
Distance Traveled
1,756,930
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,560
661
33
2
0
343,483
0
L
Bacchus
11,806
621
13
1
0
336,662
0
W
Ganesha
12,419
654
0
0
0
351,612
3
L
Zeus
10,720
564
22
1
0
284,359
0
W
Set
15,652
824
80
4
0
373,906
1
W
Eset
12,543
660
27
1
0
339,576
1
L
Ah Muzen Cab
13,334
702
40
2
0
327,859
0
W
Anubis
11,646
613
39
2
0
298,925
0
L
Jormungandr
12,455
656
59
3
0
344,005
2
W
Nox
15,423
812
100
5
0
392,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role