Player Matchup

Thor
Thor
GreatJotaro
Thor
Level 87
God Stats
0W - 3L
1,283 SR
Queue Stats
246W - 259L
1,388 Elo+
Party 2
Sol
Sol
GreatTouka
Sol
Level 64
God Stats
73W - 56L
1,532 SR
Queue Stats
268W - 291L
1,354 Elo+
Party 2
Nox
Nox
Jareeed
Nox
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 215L
1,463 Elo+
Party 3
Ymir
Ymir
Leonzaar
Ymir
Level 74
God Stats
3W - 2L
1,613 SR
Queue Stats
10W - 20L
1,316 Elo+
Party 3
Hachiman
Hachiman
PenguLuvsKty
Hachiman
Level 103
God Stats
0W - 2L
1,241 SR
Queue Stats
483W - 504L
1,444 Elo+
Solo
Team Averages
Level 90
1,434 SR
1,393 Elo+

VS

Team Averages
Level 77
1,443 SR
1,365 Elo+
Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CustomeCanine6
Arachne
Level 88
God Stats
30W - 9L
1,412 SR
Queue Stats
37W - 22L
1,423 Elo+
Party 1
Ymir
Ymir
DeathHollow99
Ymir
Level 15
God Stats
1W - 2L
1,370 SR
Queue Stats
1W - 2L
1,205 Elo+
Party 1
Mulan
Mulan
jj639
Mulan
Level 80
God Stats
6W - 5L
1,435 SR
Queue Stats
72W - 55L
1,418 Elo+
Solo
He Bo
He Bo
xxXRenegadeXxx1
He Bo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
6,566
597
5,356
11,334
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 2
6,354
578
4,220
5,827
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
11
1 / 2 / 0
6,033
548
5,048
7,062
6,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
9
0 / 3 / 0
4,813
438
1,166
8,780
5,013
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
PenguLuvsKty
Hachiman
9
0 / 2 / 0
5,084
462
4,126
6,833
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 0 / 3
5,804
528
6,644
6,249
1,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 4 / 5
6,998
636
5,304
11,773
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 0 / 3
5,405
491
2,336
3,561
2,907
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
jj639
Mulan
12
3 / 1 / 1
6,883
626
6,136
8,521
5,675
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 2 / 3
6,237
567
2,686
7,249
2,785
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
15
15
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
3
4.5
W
4
4
5
1.63
W
3
0
3
4.5
L
3
5
2
0.8
L
1
3
2
0.67
L
Nox
1
2
0
0.5
L
Ymir
0
3
0
0
L
Hachiman
PenguLuvsKty
Hachiman
0
2
0
0
W
Mulan
jj639
Mulan
3
1
1
3.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,916
Damage
23,106
39,836
Taken
37,353
21,043
Mitigated
17,796
10,283
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,644
2,280
300
2,257
6,249
1,858
0
323
5,926
0
33,914
W
5,304
3,810
118
3,217
11,773
4,571
38
2,387
9,386
0
46,039
W
2,336
531
0
300
3,561
2,907
0
843
2,718
17,436
0
L
5,356
1,884
0
2,934
11,334
4,450
62
1,192
10,142
0
43,310
L
4,220
1,146
0
1,849
5,827
2,127
793
1,574
4,253
42,690
0
L
Nox
5,048
1,222
0
1,816
7,062
6,954
0
52
7,010
37,391
0
L
Ymir
1,166
101
0
1,582
8,780
5,013
60
1,645
7,135
21,367
0
L
Hachiman
PenguLuvsKty
Hachiman
4,126
2,535
0
2,102
6,833
2,499
612
611
6,222
0
34,368
W
Mulan
jj639
Mulan
6,136
1,179
0
2,182
8,521
5,675
0
3,826
4,695
182
38,068
W
2,686
139
0
1,908
7,249
2,785
0
3,055
4,194
30,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,850
Gold Earned
31,327
297
Minions Killed
290
0
Camps Cleared
0
971,457
Distance Traveled
1,137,945
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,804
528
53
5
0
235,667
0
W
Arachne
6,998
636
89
8
0
254,921
0
W
Ymir
5,405
491
20
2
0
211,294
0
L
Thor
6,566
597
83
8
0
216,485
0
L
Sol
6,354
578
67
6
0
197,958
1
L
Nox
6,033
548
64
6
0
202,770
4
L
Ymir
4,813
438
32
3
0
191,078
2
L
Hachiman
5,084
462
51
5
0
163,166
4
W
Mulan
6,883
626
86
8
0
227,105
0
W
He Bo
6,237
567
42
4
0
208,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role