Player Matchup

Ra
Ra
Donkilous
Ra
Level 69
God Stats
3W - 4L
1,616 SR
Queue Stats
21W - 28L
1,378 Elo+
Party 2
Ymir
Ymir
Introgod
Ymir
Level 24
God Stats
1W - 1L
1,476 SR
Queue Stats
2W - 4L
1,538 Elo+
Party 2
Artemis
Artemis
JonAfrica
Artemis
Level 126
God Stats
2W - 2L
1,677 SR
Queue Stats
109W - 108L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
XxSupply23xX
Sun Wukong
Level 47
God Stats
0W - 5L
1,283 SR
Queue Stats
105W - 98L
1,533 Elo+
Party 3
Loki
Loki
Zarya bay
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,451 Elo+
Party 3
Team Averages
Level 56
1,510 SR
1,489 Elo+

VS

Team Averages
Level 60
1,561 SR
1,541 Elo+
Nike
Nike
LostVanguard88
Nike
Level 79
God Stats
3W - 4L
1,375 SR
Queue Stats
70W - 75L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
RaygunIsGod
Jing Wei
Level 89
God Stats
10W - 2L
1,732 SR
Queue Stats
106W - 94L
1,579 Elo+
Party 4
Atlas
Atlas
RevoltMontage
Atlas
Level 24
God Stats
5W - 1L
1,309 SR
Queue Stats
22W - 23L
1,461 Elo+
Party 1
Poseidon
Poseidon
Wesbens
Poseidon
Level 86
God Stats
7W - 4L
1,612 SR
Queue Stats
138W - 135L
1,608 Elo+
Party 4
Jormungandr
Jormungandr
geneticJGDif
Jormungandr
Level 22
God Stats
5W - 2L
1,778 SR
Queue Stats
29W - 29L
1,588 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,312
443
1,825
8,426
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
0 / 3 / 0
5,126
427
1,602
10,979
4,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
JonAfrica
Artemis
10
0 / 3 / 1
5,626
469
5,462
7,854
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
XxSupply23xX
Sun Wukong
9
0 / 3 / 0
5,231
436
4,792
10,532
4,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
10
1 / 4 / 0
5,722
477
5,591
10,560
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,345
612
6,433
8,471
4,543
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jing Wei
RaygunIsGod
Jing Wei
13
3 / 0 / 2
7,802
650
5,145
5,977
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 4
6,766
564
2,960
6,422
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Wesbens
Poseidon
12
6 / 0 / 3
7,513
626
11,663
5,277
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
geneticJGDif
Jormungandr
12
5 / 1 / 4
7,479
623
7,943
9,585
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
18
18
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Ymir
0
3
0
0
L
Artemis
JonAfrica
Artemis
0
3
1
0.17
W
2
0
3
3.5
W
Jing Wei
RaygunIsGod
Jing Wei
3
0
2
4
W
2
1
4
4
W
Poseidon
Wesbens
Poseidon
6
0
3
7.5
L
Sun Wukong
XxSupply23xX
Sun Wukong
0
3
0
0
L
Loki
1
4
0
0.25
W
Jormungandr
geneticJGDif
Jormungandr
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,272
Damage
34,144
48,351
Taken
35,732
18,832
Mitigated
19,532
12,502
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,825
313
236
943
8,426
3,214
0
6,467
1,959
34,763
0
L
Ymir
1,602
584
1,174
2,949
10,979
4,793
0
5,497
5,482
12,938
0
L
Artemis
JonAfrica
Artemis
5,462
2,623
0
1,791
7,854
2,651
0
2,904
4,950
0
39,270
W
6,433
765
0
1,420
8,471
4,543
278
64
8,407
0
51,360
W
Jing Wei
RaygunIsGod
Jing Wei
5,145
4,810
0
2,873
5,977
2,281
1,044
137
5,840
0
64,430
W
2,960
1,253
0
1,833
6,422
5,099
416
963
5,459
13,249
0
W
Poseidon
Wesbens
Poseidon
11,663
2,841
0
732
5,277
2,424
0
2,358
2,781
51,419
3,932
L
Sun Wukong
XxSupply23xX
Sun Wukong
4,792
773
0
1,817
10,532
4,607
23
3,133
7,399
0
27,184
L
Loki
5,591
2,291
0
3,592
10,560
3,567
0
3,707
6,853
0
39,663
W
Jormungandr
geneticJGDif
Jormungandr
7,943
3,648
0
3,779
9,585
5,185
0
143
9,388
55,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
36,905
274
Minions Killed
398
0
Camps Cleared
0
1,111,626
Distance Traveled
1,161,926
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,312
443
59
5
0
230,199
1
L
Ymir
5,126
427
24
2
0
207,734
1
L
Artemis
5,626
469
69
6
0
215,184
2
W
Nike
7,345
612
92
8
0
254,341
6
W
Jing Wei
7,802
650
128
11
0
213,306
2
W
Atlas
6,766
564
16
1
0
235,623
1
W
Poseidon
7,513
626
65
5
0
233,990
2
L
Sun Wukong
5,231
436
44
4
0
220,825
1
L
Loki
5,722
477
78
7
0
237,684
1
W
Jormungandr
7,479
623
97
8
0
224,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role