Player Matchup

Artio
Artio
BoarSin7
Artio
Level 29
God Stats
3W - 6L
1,226 SR
Queue Stats
10W - 14L
1,285 Elo+
Party 1
Discordia
Discordia
Jibrules
Discordia
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 45L
1,416 Elo+
Party 2
The Morrigan
The Morrigan
Kurubu
The Morrigan
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 16L
1,474 Elo+
Party 2
Arachne
Arachne
SerpentSin7
Arachne
Level 80
God Stats
2W - 0L
1,707 SR
Queue Stats
15W - 22L
1,280 Elo+
Party 1
Izanami
Izanami
xThePunisher17x
Izanami
Level 127
God Stats
21W - 22L
1,121 SR
Queue Stats
653W - 751L
1,368 Elo+
Solo
Team Averages
Level 75
1,411 SR
1,365 Elo+

VS

Team Averages
Level 76
1,537 SR
1,399 Elo+
Pele
Pele
CopyOWB
Pele
Level 82
God Stats
7W - 7L
1,601 SR
Queue Stats
330W - 413L
1,408 Elo+
Party 4
Nu Wa
Nu Wa
Pendantalpaca82
Nu Wa
Level 49
God Stats
17W - 13L
1,503 SR
Queue Stats
157W - 166L
1,407 Elo+
Party 4
Ullr
Ullr
TheRealNoHezi
Ullr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,414 Elo+
Party 3
Chaac
Chaac
jonaLTa77
Chaac
Level 158
God Stats
4W - 4L
1,452 SR
Queue Stats
253W - 253L
1,383 Elo+
Solo
Ymir
Ymir
xMCGEEZYx
Ymir
Level 15
God Stats
3W - 4L
1,628 SR
Queue Stats
3W - 7L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BoarSin7
Artio
14
1 / 2 / 8
9,558
455
2,486
14,298
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
Jibrules
Discordia
15
2 / 3 / 1
9,912
472
8,979
8,022
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Kurubu
The Morrigan
20
14 / 2 / 4
12,867
613
25,785
11,906
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
SerpentSin7
Arachne
14
3 / 7 / 7
9,627
458
11,992
19,795
6,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 3
9,646
459
8,278
12,902
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CopyOWB
Pele
16
5 / 3 / 5
10,314
491
10,593
16,180
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 3 / 2
10,512
501
17,261
14,737
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 7 / 2
9,102
433
10,045
17,769
6,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
jonaLTa77
Chaac
11
0 / 5 / 3
7,719
368
3,233
14,660
7,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Ymir
14
0 / 3 / 8
9,151
436
5,590
16,146
14,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
21
Kills
16
16
Deaths
21
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
BoarSin7
Artio
1
2
8
2.5
L
Pele
CopyOWB
Pele
5
3
5
2.5
W
Discordia
Jibrules
Discordia
2
3
1
0.83
W
The Morrigan
Kurubu
The Morrigan
14
2
4
8
L
6
3
2
2.33
W
Arachne
SerpentSin7
Arachne
3
7
7
0.93
L
5
7
2
0.86
L
Chaac
jonaLTa77
Chaac
0
5
3
0.3
L
Ymir
0
3
8
1.33
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,520
Damage
46,722
66,923
Taken
79,492
30,691
Mitigated
42,051
14,794
Healing
16,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BoarSin7
Artio
2,486
452
480
4,736
14,298
11,620
676
5,327
8,689
16,146
0
L
Pele
CopyOWB
Pele
10,593
1,110
0
2,400
16,180
6,268
0
6,676
9,256
0
97,513
W
Discordia
Jibrules
Discordia
8,979
505
0
465
8,022
2,980
225
4,100
3,666
77,774
0
W
The Morrigan
Kurubu
The Morrigan
25,785
6,175
64
2,676
11,906
5,015
1,715
2,554
9,210
101,306
8,518
L
17,261
3,670
31
3,586
14,737
6,606
0
8,349
6,326
78,959
0
W
Arachne
SerpentSin7
Arachne
11,992
8,842
0
3,393
19,795
6,500
2,019
4,545
14,966
0
46,726
L
10,045
3,584
0
748
17,769
6,944
551
5,802
11,845
0
62,094
L
Chaac
jonaLTa77
Chaac
3,233
529
0
3,497
14,660
7,688
0
5,325
8,882
0
36,999
L
Ymir
5,590
507
2,920
3,524
16,146
14,545
464
4,718
11,390
34,976
0
W
8,278
4,685
0
2,980
12,902
4,576
5,584
5,141
7,541
0
87,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,610
Gold Earned
46,798
506
Minions Killed
492
0
Camps Cleared
0
1,828,222
Distance Traveled
1,650,829
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,558
455
24
1
0
390,687
0
L
Pele
10,314
491
140
7
0
429,372
4
W
Discordia
9,912
472
117
6
0
340,821
1
W
The Morrigan
12,867
613
156
7
0
378,788
2
L
Nu Wa
10,512
501
136
6
0
323,140
2
W
Arachne
9,627
458
59
3
0
410,357
0
L
Ullr
9,102
433
98
5
0
326,206
2
L
Chaac
7,719
368
72
3
0
234,245
1
L
Ymir
9,151
436
46
2
0
337,866
3
W
Izanami
9,646
459
150
7
0
307,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role