Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blayde17
Morgan Le Fay
Level 129
God Stats
8W - 9L
1,500 SR
Queue Stats
759W - 797L
1,416 Elo+
Solo
Bakasura
Bakasura
ByIvoo
Bakasura
Level 128
God Stats
7W - 10L
1,307 SR
Queue Stats
283W - 301L
1,406 Elo+
Solo
Sylvanus
Sylvanus
GuitarFlash8451
Sylvanus
Level 160
God Stats
4W - 2L
1,513 SR
Queue Stats
348W - 368L
1,388 Elo+
Solo
The Morrigan
The Morrigan
Paulonott
The Morrigan
Level 108
God Stats
1W - 3L
1,389 SR
Queue Stats
126W - 130L
1,486 Elo+
Solo
Team Averages
Level 124
1,442 SR
1,439 Elo+

VS

Team Averages
Level 115
1,489 SR
1,439 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Callejero_FinoPy
Medusa
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
271W - 273L
1,509 Elo+
Solo
Aphrodite
Aphrodite
Glitch86
Aphrodite
Level 89
God Stats
1W - 1L
1,566 SR
Queue Stats
1W - 1L
1,222 Elo+
Solo
Hercules
Hercules
Math1520
Hercules
Level 66
God Stats
24W - 37L
1,378 SR
Queue Stats
253W - 244L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 7 / 2
7,512
417
10,571
18,794
8,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Blayde17
Morgan Le Fay
10
1 / 0 / 0
6,951
386
4,029
3,737
1,535
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ByIvoo
Bakasura
16
3 / 4 / 0
9,026
501
5,507
16,720
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
12
0 / 2 / 3
6,627
368
5,135
10,447
8,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Paulonott
The Morrigan
14
1 / 1 / 2
8,316
462
7,104
7,186
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
4 / 0 / 3
10,116
562
8,283
9,542
4,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
 
Fenrir
13
5 / 2 / 3
8,648
480
6,168
13,746
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 5
7,851
436
8,768
11,446
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Glitch86
Aphrodite
13
1 / 0 / 10
9,148
508
4,197
8,586
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Math1520
Hercules
15
3 / 2 / 1
9,194
511
8,292
11,621
6,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
14
14
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
7
2
0.29
W
Chronos
 
Chronos
4
0
3
5.5
W
Fenrir
 
Fenrir
5
2
3
3.25
L
Morgan Le Fay
Blayde17
Morgan Le Fay
1
0
0
1
L
Bakasura
ByIvoo
Bakasura
3
4
0
0.75
W
1
2
5
1.75
W
Aphrodite
Glitch86
Aphrodite
1
0
10
6
L
Sylvanus
0
2
3
0.75
W
Hercules
Math1520
Hercules
3
2
1
1.75
L
The Morrigan
Paulonott
The Morrigan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,346
Damage
35,708
56,884
Taken
54,941
29,305
Mitigated
26,895
18,460
Healing
27,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,571
5,249
0
6,319
18,794
8,472
0
3,520
15,274
0
61,866
W
Chronos
 
Chronos
8,283
4,865
0
3,974
9,542
4,404
1,518
2,598
6,679
88,675
0
W
Fenrir
 
Fenrir
6,168
2,482
0
5,721
13,746
6,088
0
2,142
11,480
0
42,265
L
Morgan Le Fay
Blayde17
Morgan Le Fay
4,029
522
0
2,026
3,737
1,535
0
0
3,737
33,909
0
L
Bakasura
ByIvoo
Bakasura
5,507
4,174
0
4,114
16,720
7,870
0
3,554
13,166
0
74,515
W
8,768
4,177
0
3,776
11,446
4,204
587
3,716
7,730
0
55,191
W
Aphrodite
Glitch86
Aphrodite
4,197
826
5,168
6,295
8,586
5,611
705
2,794
5,682
41,598
0
L
Sylvanus
5,135
1,021
1,490
3,110
10,447
8,060
0
2,255
8,192
23,791
10,063
W
Hercules
Math1520
Hercules
8,292
2,199
0
2,128
11,621
6,588
1,582
4,103
6,991
0
65,372
L
The Morrigan
Paulonott
The Morrigan
7,104
955
0
1,401
7,186
3,368
0
3,151
4,030
64,111
1,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,432
Gold Earned
44,957
456
Minions Killed
508
0
Camps Cleared
0
1,425,657
Distance Traveled
1,781,429
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,512
417
94
5
0
281,236
0
W
Chronos
10,116
562
165
9
0
309,672
3
W
Fenrir
8,648
480
66
4
0
426,814
4
L
Morgan Le Fay
6,951
386
51
3
0
172,330
6
L
Bakasura
9,026
501
142
8
0
365,010
1
W
Medusa
7,851
436
82
5
0
346,070
3
W
Aphrodite
9,148
508
67
4
0
363,396
2
L
Sylvanus
6,627
368
52
3
0
264,336
2
W
Hercules
9,194
511
128
7
0
335,477
9
L
The Morrigan
8,316
462
117
7
0
342,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role