Player Matchup

Ymir
Ymir
DarccD
Ymir
Level 15
God Stats
4W - 11L
1,293 SR
Queue Stats
5W - 16L
1,322 Elo+
Party 1
Hercules
Hercules
TaurusSilverX
Hercules
Level 34
God Stats
16W - 23L
1,511 SR
Queue Stats
97W - 117L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
WooBackDamage
Baron Samedi
Level 57
God Stats
2W - 7L
1,286 SR
Queue Stats
111W - 111L
1,421 Elo+
Party 2
Bakasura
Bakasura
Z0MBIEPUG
Bakasura
Level 48
God Stats
3W - 4L
1,313 SR
Queue Stats
155W - 155L
1,373 Elo+
Party 1
Sol
Sol
gregdaguy
Sol
Level 11
God Stats
0W - 2L
1,328 SR
Queue Stats
42W - 46L
1,497 Elo+
Party 1
Team Averages
Level 33
1,347 SR
1,403 Elo+

VS

Team Averages
Level 62
1,491 SR
1,474 Elo+
Apollo
Apollo
 
Apollo
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
BlankFTP
Kukulkan
Level 35
God Stats
4W - 3L
1,292 SR
Queue Stats
85W - 80L
1,479 Elo+
Party 3
Atlas
Atlas
GreyKing12
Atlas
Level 85
God Stats
3W - 5L
1,311 SR
Queue Stats
167W - 145L
1,430 Elo+
Solo
Bellona
Bellona
LYNGTERROR87
Bellona
Level 80
God Stats
3W - 3L
1,504 SR
Queue Stats
64W - 59L
1,425 Elo+
Solo
Nemesis
Nemesis
nickleless
Nemesis
Level 65
God Stats
14W - 3L
1,848 SR
Queue Stats
228W - 188L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DarccD
Ymir
9
1 / 2 / 0
5,998
428
2,191
9,408
8,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
TaurusSilverX
Hercules
11
1 / 3 / 0
6,564
469
3,596
11,860
8,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
WooBackDamage
Baron Samedi
12
1 / 1 / 0
6,227
445
3,838
5,980
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Z0MBIEPUG
Bakasura
9
0 / 2 / 1
5,736
410
2,943
8,574
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 1
5,529
395
4,543
8,886
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 1 / 3
7,484
535
9,083
8,405
3,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
BlankFTP
Kukulkan
13
0 / 1 / 2
7,650
546
4,577
5,045
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
11
3 / 0 / 4
7,469
534
3,712
7,353
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
LYNGTERROR87
Bellona
13
1 / 1 / 2
7,844
560
6,093
8,946
10,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
nickleless
Nemesis
13
6 / 0 / 0
7,635
545
6,310
10,330
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
3
4.5
W
Kukulkan
BlankFTP
Kukulkan
0
1
2
1
L
Ymir
DarccD
Ymir
1
2
0
0.5
W
Atlas
3
0
4
5
W
Bellona
LYNGTERROR87
Bellona
1
1
2
2
L
Hercules
TaurusSilverX
Hercules
1
3
0
0.33
L
Baron Samedi
WooBackDamage
Baron Samedi
1
1
0
1
L
Bakasura
Z0MBIEPUG
Bakasura
0
2
1
0.25
L
0
5
1
0.1
W
Nemesis
nickleless
Nemesis
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,111
Damage
29,775
44,708
Taken
40,079
24,861
Mitigated
23,869
11,359
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,083
6,106
0
4,296
8,405
3,755
0
5,549
2,856
0
51,378
W
Kukulkan
BlankFTP
Kukulkan
4,577
924
0
900
5,045
2,201
0
2,932
2,052
70,285
0
L
Ymir
DarccD
Ymir
2,191
1,320
0
676
9,408
8,192
0
671
8,737
13,696
0
W
Atlas
3,712
1,133
0
2,553
7,353
4,090
0
1,915
5,406
25,162
0
W
Bellona
LYNGTERROR87
Bellona
6,093
2,183
0
2,055
8,946
10,087
624
0
8,510
0
54,040
L
Hercules
TaurusSilverX
Hercules
3,596
1,230
0
2,914
11,860
8,641
0
1,504
10,356
0
34,120
L
Baron Samedi
WooBackDamage
Baron Samedi
3,838
168
0
1,761
5,980
2,631
0
4,259
1,721
49,084
0
L
Bakasura
Z0MBIEPUG
Bakasura
2,943
2,186
0
4,179
8,574
3,157
0
1,225
7,349
0
22,927
L
4,543
1,959
0
1,829
8,886
2,240
0
630
8,256
38,238
0
W
Nemesis
nickleless
Nemesis
6,310
3,060
0
6,040
10,330
3,736
0
176
9,896
0
65,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,054
Gold Earned
38,082
282
Minions Killed
470
0
Camps Cleared
0
1,227,670
Distance Traveled
1,391,958
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,484
535
97
7
0
241,617
1
W
Kukulkan
7,650
546
128
9
0
265,904
3
L
Ymir
5,998
428
14
1
0
219,181
0
W
Atlas
7,469
534
37
3
0
270,743
4
W
Bellona
7,844
560
108
8
0
275,716
5
L
Hercules
6,564
469
77
6
0
255,398
3
L
Baron Samedi
6,227
445
74
5
0
266,173
5
L
Bakasura
5,736
410
62
4
0
246,024
2
L
Sol
5,529
395
55
4
0
240,894
0
W
Nemesis
7,635
545
100
7
0
337,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role