Player Matchup

Sobek
Sobek
DemogniK
Sobek
Level 59
God Stats
1W - 1L
1,723 SR
Queue Stats
30W - 60L
1,357 Elo+
Party 2
Olorun
Olorun
ETBeTrolling
Olorun
Level 89
God Stats
0W - 1L
1,128 SR
Queue Stats
11W - 26L
1,319 Elo+
Party 2
Hachiman
Hachiman
aeonic72
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 51L
1,407 Elo+
Party 2
Team Averages
Level 79
1,451 SR
1,361 Elo+

VS

Team Averages
Level 50
1,377 SR
1,358 Elo+
Freya
Freya
BigWeenieMarc
Freya
Level 96
God Stats
1W - 1L
1,692 SR
Queue Stats
10W - 12L
1,287 Elo+
Party 1
Chiron
Chiron
MarcSpector_
Chiron
Level 6
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 7L
1,287 Elo+
Party 1
Jormungandr
Jormungandr
d6nnyp2ant3m
Jormungandr
Level 49
God Stats
2W - 2L
1,133 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DemogniK
Sobek
14
0 / 8 / 7
9,920
620
8,297
31,672
35,575
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
17
7 / 9 / 4
12,340
771
18,429
26,369
14,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
aeonic72
Hachiman
16
4 / 9 / 5
11,020
689
19,656
18,085
7,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 11
13,186
824
31,865
21,877
10,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
17
9 / 3 / 16
12,993
812
20,176
13,147
5,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
d6nnyp2ant3m
Jormungandr
15
3 / 5 / 19
11,704
732
12,145
33,946
23,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
11
Kills
26
26
Deaths
11
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
14
3
11
6.5
L
Sobek
DemogniK
Sobek
0
8
7
0.44
L
Olorun
7
9
4
1
W
Chiron
9
3
16
5.67
L
Hachiman
aeonic72
Hachiman
4
9
5
0.72
W
Jormungandr
d6nnyp2ant3m
Jormungandr
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,382
Damage
64,186
76,126
Taken
68,970
57,718
Mitigated
39,925
17,015
Healing
27,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,865
10,866
140
10,399
21,877
10,779
755
10,537
11,340
54,682
5,801
L
Sobek
DemogniK
Sobek
8,297
839
851
5,446
31,672
35,575
0
18,035
13,637
26,837
0
L
Olorun
18,429
10,243
1,983
7,787
26,369
14,251
0
13,897
12,472
51,887
0
W
Chiron
20,176
9,713
1,734
2,725
13,147
5,434
1,123
4,768
8,379
0
40,947
L
Hachiman
aeonic72
Hachiman
19,656
10,206
0
948
18,085
7,892
0
9,481
8,604
0
41,017
W
Jormungandr
d6nnyp2ant3m
Jormungandr
12,145
3,891
763
12,145
33,946
23,712
736
11,861
21,000
31,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
37,883
114
Minions Killed
144
4
Camps Cleared
7
684,311
Distance Traveled
801,730
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,186
824
54
3
6
276,049
0
L
Sobek
9,920
620
20
1
1
250,012
5
L
Olorun
12,340
771
52
3
2
204,726
3
W
Chiron
12,993
812
55
3
0
256,158
0
L
Hachiman
11,020
689
42
3
1
229,573
0
W
Jormungandr
11,704
732
35
2
1
269,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role