Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Blayde17
Ymir
Level 129
God Stats
128W - 102L
1,446 SR
Queue Stats
759W - 797L
1,424 Elo+
Solo
Thanatos
Thanatos
EitaBixoCesio137
Thanatos
Level 49
God Stats
4W - 11L
1,261 SR
Queue Stats
145W - 173L
1,391 Elo+
Solo
Merlin
Merlin
etesech350
Merlin
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
227W - 256L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
marsianoviolin
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,436 Elo+
Party 2
Team Averages
Level 88
1,441 SR
1,429 Elo+

VS

Team Averages
Level 65
1,622 SR
1,450 Elo+
Loki
Loki
 
Loki
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ErroDaMatrix
Thanatos
Level 82
God Stats
7W - 7L
1,612 SR
Queue Stats
23W - 25L
1,417 Elo+
Solo
Olorun
Olorun
ObscurionDark
Olorun
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
alextrollpsy
Gilgamesh
Level 47
God Stats
1W - 1L
1,722 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Agni
Agni
colorado_666
Agni
Level 50
God Stats
7W - 1L
1,777 SR
Queue Stats
87W - 110L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 1 / 0
6,473
647
2,193
5,393
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
7
1 / 2 / 0
5,080
508
3,205
7,181
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 1
5,011
501
3,624
8,813
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
etesech350
Merlin
10
0 / 0 / 0
5,640
564
1,918
2,651
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
marsianoviolin
Danzaburou
8
0 / 3 / 0
4,812
481
2,329
5,453
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 2 / 0
5,892
589
2,813
6,104
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
ErroDaMatrix
Thanatos
8
1 / 0 / 3
5,300
530
2,791
5,839
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 1 / 3
5,793
579
5,221
5,682
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
alextrollpsy
Gilgamesh
8
3 / 0 / 3
5,782
578
4,021
7,462
4,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 1
5,290
529
1,278
4,698
1,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
9
9
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
1
0
2
W
Loki
 
Loki
2
2
0
1
L
Ymir
1
2
0
0.5
L
0
3
1
0.17
W
Thanatos
ErroDaMatrix
Thanatos
1
0
3
2.5
W
3
1
3
4.5
W
Gilgamesh
alextrollpsy
Gilgamesh
3
0
3
4.5
W
0
0
1
0.5
L
Merlin
etesech350
Merlin
0
0
0
0
L
Danzaburou
marsianoviolin
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,269
Damage
16,124
29,491
Taken
29,785
11,283
Mitigated
12,483
13,091
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,193
256
0
3,672
5,393
1,676
913
0
5,393
42,847
0
W
Loki
 
Loki
2,813
414
0
1,255
6,104
2,241
0
2,193
3,911
0
31,101
L
Ymir
3,205
1,227
0
2,401
7,181
3,826
0
3,012
4,169
13,389
0
L
3,624
1,315
0
4,658
8,813
2,939
0
915
7,898
0
30,060
W
Thanatos
ErroDaMatrix
Thanatos
2,791
611
0
5,328
5,839
2,455
0
644
5,195
0
25,364
W
5,221
3,825
713
2,138
5,682
1,865
1,711
1,614
4,068
32,476
0
W
Gilgamesh
alextrollpsy
Gilgamesh
4,021
1,188
1,100
1,185
7,462
4,511
0
1,373
6,089
0
15,947
W
1,278
164
28
1,759
4,698
1,411
0
1,492
3,206
30,873
0
L
Merlin
etesech350
Merlin
1,918
164
46
1,116
2,651
933
0
676
1,975
39,748
0
L
Danzaburou
marsianoviolin
Danzaburou
2,329
1,634
0
1,198
5,453
1,909
0
1,896
3,557
0
22,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,016
Gold Earned
28,057
250
Minions Killed
239
0
Camps Cleared
0
909,816
Distance Traveled
1,034,914
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,473
647
75
8
0
149,686
1
W
Loki
5,892
589
62
6
0
217,228
3
L
Ymir
5,080
508
11
1
0
173,405
3
L
Thanatos
5,011
501
51
5
0
208,618
2
W
Thanatos
5,300
530
47
5
0
221,941
4
W
Olorun
5,793
579
64
6
0
194,246
0
W
Gilgamesh
5,782
578
14
1
0
212,865
4
W
Agni
5,290
529
52
5
0
188,634
1
L
Merlin
5,640
564
77
8
0
185,890
0
L
Danzaburou
4,812
481
36
4
0
192,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role