Player Matchup

Vulcan
Vulcan
FaTALxTaLEnt
Vulcan
Level 63
God Stats
1W - 6L
1,432 SR
Queue Stats
104W - 139L
1,440 Elo+
Solo
Fenrir
Fenrir
PlugandPlayPod
Fenrir
Level 26
God Stats
0W - 1L
1,494 SR
Queue Stats
16W - 8L
1,637 Elo+
Party 1
Achilles
Achilles
jessythekiller
Achilles
Level 66
God Stats
1W - 3L
1,623 SR
Queue Stats
85W - 43L
1,659 Elo+
Party 1
Team Averages
Level 52
1,516 SR
1,579 Elo+

VS

Team Averages
Level 123
1,526 SR
1,454 Elo+
Atlas
Atlas
EMOZACH
Atlas
Level 135
God Stats
4W - 0L
1,577 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Charybdis
Charybdis
Frostfighter
Charybdis
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
159W - 213L
1,440 Elo+
Party 2
Sol
Sol
Goxio
Sol
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 334L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 2 / 3
11,155
656
19,169
10,409
5,399
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 8 / 5
10,753
633
8,688
13,533
9,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
16
4 / 4 / 3
11,210
659
13,690
21,436
19,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EMOZACH
Atlas
18
5 / 2 / 9
13,381
787
10,656
19,663
18,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Frostfighter
Charybdis
17
4 / 2 / 6
12,325
725
11,041
15,699
6,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Goxio
Sol
15
5 / 5 / 6
11,709
689
12,849
14,971
6,103
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
14
14
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
EMOZACH
Atlas
5
2
9
4.75
L
Vulcan
3
2
3
2.25
W
Charybdis
Frostfighter
Charybdis
4
2
6
3.5
W
Sol
Goxio
Sol
5
5
6
1.6
L
2
8
5
0.56
L
Achilles
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,547
Damage
34,546
45,378
Taken
50,333
34,463
Mitigated
32,037
4,653
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
EMOZACH
Atlas
10,656
2,843
968
5,874
19,663
18,989
300
10,196
9,052
33,949
0
L
Vulcan
19,169
6,329
0
1,170
10,409
5,399
624
6,356
4,053
62,997
0
W
Charybdis
Frostfighter
Charybdis
11,041
6,688
0
1,868
15,699
6,945
1,691
5,200
10,215
0
58,265
W
Sol
Goxio
Sol
12,849
4,489
0
4,172
14,971
6,103
1,273
5,881
8,937
41,202
0
L
8,688
3,358
0
969
13,533
9,472
0
8,327
5,206
0
19,440
L
Achilles
13,690
3,094
0
2,514
21,436
19,592
649
9,077
12,359
3,409
27,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,118
Gold Earned
37,415
152
Minions Killed
198
4
Camps Cleared
9
756,529
Distance Traveled
961,006
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,381
787
44
3
2
354,511
2
L
Vulcan
11,155
656
100
6
2
287,842
1
W
Charybdis
12,325
725
92
5
1
313,312
4
W
Sol
11,709
689
62
4
6
293,183
4
L
Fenrir
10,753
633
24
1
1
182,914
0
L
Achilles
11,210
659
28
2
1
285,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role