Player Matchup

Sobek
Sobek
BongBongo
Sobek
Level 157
God Stats
7W - 2L
1,602 SR
Queue Stats
61W - 62L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
BronzePlayer69
Zhong Kui
Level 35
God Stats
3W - 1L
1,797 SR
Queue Stats
80W - 60L
1,617 Elo+
Party 2
Achilles
Achilles
Fwig
Achilles
Level 158
God Stats
1W - 0L
1,845 SR
Queue Stats
91W - 87L
1,593 Elo+
Party 1
Jing Wei
Jing Wei
InvaZioN
Jing Wei
Level 159
God Stats
2W - 0L
1,244 SR
Queue Stats
92W - 69L
1,669 Elo+
Party 2
Thor
Thor
Vivera60
Thor
Level 21
God Stats
2W - 0L
1,757 SR
Queue Stats
7W - 5L
1,576 Elo+
Party 1
Team Averages
Level 106
1,649 SR
1,605 Elo+

VS

Team Averages
Level 99
1,566 SR
1,605 Elo+
Hou Yi
Hou Yi
HornHero
Hou Yi
Level 160
God Stats
0W - 1L
1,743 SR
Queue Stats
173W - 168L
1,656 Elo+
Party 3
Cerberus
Cerberus
JediMark
Cerberus
Level 23
God Stats
2W - 1L
1,720 SR
Queue Stats
4W - 6L
1,880 Elo+
Party 3
Kali
Kali
SoloLeveling
Kali
Level 160
God Stats
4W - 2L
1,569 SR
Queue Stats
172W - 180L
1,581 Elo+
Party 3
Guan Yu
Guan Yu
ToneCappone
Guan Yu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,532 Elo+
Solo
The Morrigan
The Morrigan
Topbeastt
The Morrigan
Level 109
God Stats
0W - 2L
1,300 SR
Queue Stats
5W - 7L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BongBongo
Sobek
10
2 / 0 / 3
6,095
610
1,833
4,232
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
BronzePlayer69
Zhong Kui
12
2 / 0 / 0
6,309
631
2,216
4,923
3,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Fwig
Achilles
12
4 / 0 / 0
7,123
712
6,681
6,604
4,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
InvaZioN
Jing Wei
11
4 / 2 / 2
6,180
618
6,505
6,070
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
10
0 / 0 / 3
5,512
551
1,459
6,846
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HornHero
Hou Yi
9
1 / 5 / 1
5,337
534
3,468
7,750
2,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
JediMark
Cerberus
8
0 / 1 / 0
4,922
492
1,542
5,226
2,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 0
5,688
569
2,784
9,199
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
ToneCappone
Guan Yu
9
0 / 3 / 0
4,896
490
2,236
8,396
5,779
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Morrigan
Topbeastt
The Morrigan
9
0 / 2 / 0
5,471
547
2,905
3,795
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
BongBongo
Sobek
2
0
3
3.5
W
Zhong Kui
BronzePlayer69
Zhong Kui
2
0
0
2
W
Achilles
Fwig
Achilles
4
0
0
4
L
Hou Yi
HornHero
Hou Yi
1
5
1
0.3
W
Jing Wei
InvaZioN
Jing Wei
4
2
2
2.5
L
Cerberus
JediMark
Cerberus
0
1
0
0
L
1
1
0
1
L
Guan Yu
ToneCappone
Guan Yu
0
3
0
0
L
The Morrigan
Topbeastt
The Morrigan
0
2
0
0
W
Thor
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,694
Damage
12,935
28,675
Taken
34,366
15,941
Mitigated
15,424
12,771
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BongBongo
Sobek
1,833
404
162
2,429
4,232
3,154
0
643
3,589
16,339
0
W
Zhong Kui
BronzePlayer69
Zhong Kui
2,216
421
0
3,010
4,923
3,379
0
1,426
3,497
55,651
0
W
Achilles
Fwig
Achilles
6,681
2,323
0
1,404
6,604
4,385
0
341
6,263
0
51,967
L
Hou Yi
HornHero
Hou Yi
3,468
2,146
0
1,411
7,750
2,115
0
670
7,080
0
34,725
W
Jing Wei
InvaZioN
Jing Wei
6,505
5,229
0
2,196
6,070
1,856
0
643
5,427
0
45,729
L
Cerberus
JediMark
Cerberus
1,542
106
0
1,838
5,226
2,516
0
685
4,541
18,357
0
L
2,784
1,306
0
1,505
9,199
3,365
0
299
8,900
0
40,436
L
Guan Yu
ToneCappone
Guan Yu
2,236
344
128
2,084
8,396
5,779
0
0
8,396
0
28,319
L
The Morrigan
Topbeastt
The Morrigan
2,905
1,187
0
507
3,795
1,649
0
2,389
1,400
34,405
4,971
W
Thor
1,459
484
0
3,570
6,846
3,167
0
1,044
5,802
0
36,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
26,314
383
Minions Killed
321
0
Camps Cleared
0
1,001,594
Distance Traveled
1,012,148
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,095
610
33
3
0
204,845
2
W
Zhong Kui
6,309
631
114
11
0
198,754
1
W
Achilles
7,123
712
93
9
0
194,276
3
L
Hou Yi
5,337
534
66
7
0
191,059
2
W
Jing Wei
6,180
618
87
9
0
174,245
3
L
Cerberus
4,922
492
57
6
0
204,318
2
L
Kali
5,688
569
81
8
0
238,926
1
L
Guan Yu
4,896
490
45
5
0
195,993
2
L
The Morrigan
5,471
547
72
7
0
181,852
2
W
Thor
5,512
551
56
6
0
229,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role