Player Matchup

Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Clyd3Chestnut
Eset
Level 127
God Stats
1W - 0L
1,265 SR
Queue Stats
71W - 136L
1,362 Elo+
Party 1
Loki
Loki
Kuhndog96063
Loki
Level 106
God Stats
1W - 0L
1,437 SR
Queue Stats
8W - 15L
1,342 Elo+
Party 3
Artemis
Artemis
MambaEKMJ23
Artemis
Level 105
God Stats
7W - 14L
1,433 SR
Queue Stats
99W - 182L
1,356 Elo+
Party 1
Khepri
Khepri
Yoooogg
Khepri
Level 89
God Stats
4W - 6L
1,425 SR
Queue Stats
85W - 151L
1,360 Elo+
Party 1
Team Averages
Level 106
1,412 SR
1,384 Elo+

VS

Team Averages
Level 65
1,481 SR
1,407 Elo+
Chronos
Chronos
BIGFOOTkerchoff
Chronos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,482 Elo+
Solo
Bacchus
Bacchus
BraydenJarvis837
Bacchus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,287 Elo+
Party 2
Hercules
Hercules
BubgetsDubs
Hercules
Level 96
God Stats
8W - 13L
1,561 SR
Queue Stats
129W - 133L
1,510 Elo+
Solo
Thanatos
Thanatos
SUPERIORR_MINDZZ
Thanatos
Level 122
God Stats
3W - 3L
1,588 SR
Queue Stats
381W - 396L
1,531 Elo+
Solo
Danzaburou
Danzaburou
vanguardwaffle
Danzaburou
Level 11
God Stats
0W - 5L
1,258 SR
Queue Stats
2W - 16L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 0 / 2
10,770
718
8,783
7,597
3,674
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 2 / 1
10,539
703
6,459
10,744
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 4
10,543
703
10,791
6,848
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
MambaEKMJ23
Artemis
19
5 / 0 / 5
11,877
792
10,229
5,171
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Yoooogg
Khepri
18
1 / 1 / 9
11,901
793
7,195
10,108
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,759
451
0
0
0
16
0 / 4 / 1
10,105
674
4,790
18,959
24,942
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
BubgetsDubs
Hercules
17
0 / 3 / 2
9,630
642
2,362
20,368
23,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 2 / 0
8,652
577
2,653
4,875
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
vanguardwaffle
Danzaburou
18
3 / 2 / 0
10,642
709
12,545
14,973
6,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
3
3
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
2
4
L
0
0
0
0
L
0
4
1
0.13
L
Hercules
BubgetsDubs
Hercules
0
3
2
0.33
W
1
2
1
0.75
W
1
0
4
3
W
Artemis
MambaEKMJ23
Artemis
5
0
5
7.5
L
0
2
0
0
W
Khepri
Yoooogg
Khepri
1
1
9
5.5
L
Danzaburou
vanguardwaffle
Danzaburou
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,457
Damage
22,350
40,468
Taken
59,175
26,277
Mitigated
57,512
9,203
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,783
363
0
1,231
7,597
3,674
652
1,333
6,224
23,267
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,790
1,179
0
721
18,959
24,942
330
7,768
10,748
29,656
0
L
Hercules
BubgetsDubs
Hercules
2,362
453
341
6,948
20,368
23,968
0
5,278
14,749
0
16,387
W
6,459
1,211
288
980
10,744
5,137
1,191
733
9,951
45,148
0
W
10,791
3,105
0
1,260
6,848
3,659
1,258
1,153
5,623
0
31,753
W
Artemis
MambaEKMJ23
Artemis
10,229
6,145
0
2,150
5,171
2,571
4,861
826
4,345
0
42,516
L
2,653
777
0
1,635
4,875
2,254
0
1,751
3,098
0
8,889
W
Khepri
Yoooogg
Khepri
7,195
1,387
0
3,294
10,108
11,236
1,180
745
9,211
24,026
0
L
Danzaburou
vanguardwaffle
Danzaburou
12,545
4,534
0
4,045
14,973
6,348
511
7,640
7,034
0
37,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,630
Gold Earned
45,788
258
Minions Killed
148
0
Camps Cleared
0
1,524,364
Distance Traveled
904,842
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,770
718
38
3
0
342,313
0
L
Chronos
6,759
451
0
0
0
0
0
L
Bacchus
10,105
674
46
3
0
266,387
0
L
Hercules
9,630
642
27
2
0
258,633
1
W
Eset
10,539
703
56
4
0
294,713
1
W
Loki
10,543
703
51
3
0
291,306
0
W
Artemis
11,877
792
77
5
0
271,013
1
L
Thanatos
8,652
577
17
1
0
129,167
2
W
Khepri
11,901
793
36
2
0
325,019
0
L
Danzaburou
10,642
709
58
4
0
250,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role