Player Matchup

Zeus
Zeus
ASDFGERTY
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 1
Shiva
Shiva
Orbitas
Shiva
Level 17
God Stats
5W - 10L
1,505 SR
Queue Stats
91W - 113L
1,209 Elo+
Party 1
Cernunnos
Cernunnos
WordenWins69lol
Cernunnos
Level 63
God Stats
0W - 1L
1,244 SR
Queue Stats
42W - 48L
1,332 Elo+
Party 1
Thor
Thor
i ShO0T BlaNkZ
Thor
Level 126
God Stats
3W - 3L
1,311 SR
Queue Stats
103W - 113L
1,291 Elo+
Party 1
Ymir
Ymir
swen131055
Ymir
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 10L
1,059 Elo+
Party 1
Team Averages
Level 52
1,374 SR
1,316 Elo+

VS

Team Averages
Level 73
1,488 SR
1,598 Elo+
Charybdis
Charybdis
Egalar
Charybdis
Level 100
God Stats
8W - 9L
1,560 SR
Queue Stats
200W - 224L
1,512 Elo+
Solo
Ymir
Ymir
IAMFUZZY
Ymir
Level 116
God Stats
13W - 8L
1,588 SR
Queue Stats
39W - 15L
1,720 Elo+
Party 2
Mulan
Mulan
RlyBadPlayer
Mulan
Level 102
God Stats
3W - 2L
1,513 SR
Queue Stats
111W - 101L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
llUnitll
Baron Samedi
Level 37
God Stats
8W - 2L
1,152 SR
Queue Stats
22W - 14L
1,565 Elo+
Party 2
Izanami
Izanami
rustysalamander
Izanami
Level 8
God Stats
8W - 2L
1,626 SR
Queue Stats
8W - 3L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 7 / 5
9,121
702
14,092
10,285
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Orbitas
Shiva
15
1 / 8 / 4
9,062
697
9,332
19,370
11,459
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
WordenWins69lol
Cernunnos
15
3 / 4 / 1
8,984
691
9,096
13,505
6,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 4
8,240
634
6,665
14,249
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 6 / 0
8,141
626
3,795
14,959
14,828
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Egalar
Charybdis
18
2 / 0 / 10
10,736
826
5,157
7,706
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
18
8 / 2 / 12
11,332
872
13,145
16,796
22,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 1 / 12
11,102
854
15,099
15,591
17,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
llUnitll
Baron Samedi
18
6 / 0 / 18
11,040
849
19,570
9,044
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 3 / 7
10,554
812
8,963
11,913
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
5
Kills
31
31
Deaths
6
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
7
5
0.5
W
Charybdis
Egalar
Charybdis
2
0
10
7
W
Ymir
8
2
12
7
L
Shiva
Orbitas
Shiva
1
8
4
0.38
W
8
1
12
14
L
Cernunnos
WordenWins69lol
Cernunnos
3
4
1
0.88
L
0
6
4
0.33
W
Baron Samedi
llUnitll
Baron Samedi
6
0
18
15
W
7
3
7
3.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,980
Damage
61,934
72,368
Taken
61,050
44,571
Mitigated
54,254
2,171
Healing
21,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
14,092
1,251
0
0
10,285
4,944
0
4,709
5,576
44,109
0
W
Charybdis
Egalar
Charybdis
5,157
2,783
0
3,603
7,706
3,460
6,189
1,591
6,115
0
41,123
W
Ymir
13,145
3,288
0
3,472
16,796
22,866
310
4,529
12,267
38,621
0
L
Shiva
Orbitas
Shiva
9,332
1,298
214
332
19,370
11,459
0
7,844
11,516
0
27,253
W
15,099
2,444
0
3,380
15,591
17,067
479
5,621
9,970
0
35,699
L
Cernunnos
WordenWins69lol
Cernunnos
9,096
3,567
0
681
13,505
6,924
0
5,531
7,974
0
28,783
L
6,665
345
0
944
14,249
6,416
0
6,475
7,774
0
20,775
W
Baron Samedi
llUnitll
Baron Samedi
19,570
1,125
3,741
5,144
9,044
5,568
860
2,765
6,279
44,804
0
W
8,963
5,718
0
1,998
11,913
5,293
2,510
3,381
8,532
0
35,609
L
3,795
446
0
0
14,959
14,828
0
8,104
6,803
13,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
54,764
190
Minions Killed
290
0
Camps Cleared
0
1,030,890
Distance Traveled
1,250,253
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,121
702
58
4
0
196,049
1
W
Charybdis
10,736
826
90
7
0
218,726
1
W
Ymir
11,332
872
47
4
0
219,696
2
L
Shiva
9,062
697
34
3
0
223,254
0
W
Mulan
11,102
854
38
3
0
282,725
0
L
Cernunnos
8,984
691
44
3
0
229,215
0
L
Thor
8,240
634
26
2
0
221,274
0
W
Baron Samedi
11,040
849
55
4
0
277,189
0
W
Izanami
10,554
812
60
5
0
251,917
0
L
Ymir
8,141
626
28
2
0
161,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role