Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Adam-SpiritGun
Ah Muzen Cab
Level 61
God Stats
4W - 3L
1,324 SR
Queue Stats
59W - 65L
1,282 Elo+
Party 2
Amaterasu
Amaterasu
Airoru
Amaterasu
Level 82
God Stats
5W - 4L
1,246 SR
Queue Stats
61W - 48L
1,274 Elo+
Solo
Bacchus
Bacchus
Arnorki
Bacchus
Level 107
God Stats
9W - 3L
1,565 SR
Queue Stats
313W - 328L
1,329 Elo+
Solo
Poseidon
Poseidon
Josh-SpiritSword
Poseidon
Level 78
God Stats
11W - 7L
1,170 SR
Queue Stats
64W - 71L
1,282 Elo+
Party 2
Erlang Shen
Erlang Shen
SUMHITCH
Erlang Shen
Level 51
God Stats
1W - 2L
1,005 SR
Queue Stats
28W - 38L
1,267 Elo+
Solo
Team Averages
Level 76
1,262 SR
1,287 Elo+

VS

Team Averages
Level 80
1,450 SR
1,339 Elo+
Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MannyDoore
Mulan
Level 55
God Stats
31W - 28L
1,325 SR
Queue Stats
186W - 224L
1,259 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Marauder Snipez
Kumbhakarna
Level 59
God Stats
4W - 6L
1,426 SR
Queue Stats
205W - 226L
1,279 Elo+
Party 1
Hera
Hera
MoonCfh
Hera
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 111L
1,364 Elo+
Solo
Pele
Pele
PyroUva71
Pele
Level 69
God Stats
18W - 30L
1,500 SR
Queue Stats
430W - 476L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adam-SpiritGun
Ah Muzen Cab
12
2 / 0 / 4
7,688
513
11,188
7,850
2,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Airoru
Amaterasu
15
3 / 0 / 1
9,297
620
9,635
14,695
13,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Arnorki
Bacchus
11
2 / 0 / 5
7,897
526
4,420
9,890
10,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 4 / 3
8,648
577
10,845
9,662
3,910
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SUMHITCH
Erlang Shen
14
4 / 6 / 1
8,818
588
5,831
13,338
7,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 3 / 1
6,573
438
4,628
9,697
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
11
1 / 3 / 0
6,774
452
9,069
14,322
7,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Marauder Snipez
Kumbhakarna
10
0 / 2 / 2
6,311
421
3,562
12,525
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
MoonCfh
Hera
13
5 / 3 / 2
7,775
518
5,697
10,228
4,449
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
12
3 / 5 / 3
7,466
498
8,572
15,022
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
16
Kills
9
10
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
Ah Muzen Cab
Adam-SpiritGun
Ah Muzen Cab
2
0
4
4
W
Amaterasu
Airoru
Amaterasu
3
0
1
3.5
W
Bacchus
Arnorki
Bacchus
2
0
5
4.5
W
5
4
3
1.63
L
Mulan
1
3
0
0.33
L
Kumbhakarna
Marauder Snipez
Kumbhakarna
0
2
2
0.5
L
Hera
MoonCfh
Hera
5
3
2
2
L
Pele
3
5
3
0.9
W
Erlang Shen
SUMHITCH
Erlang Shen
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,919
Damage
31,528
55,435
Taken
61,794
38,326
Mitigated
32,264
21,418
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,628
3,495
0
2,610
9,697
3,754
0
2,478
7,219
0
57,115
W
Ah Muzen Cab
Adam-SpiritGun
Ah Muzen Cab
11,188
4,477
0
2,514
7,850
2,936
1,180
1,943
5,907
0
57,194
W
Amaterasu
Airoru
Amaterasu
9,635
5,722
0
9,454
14,695
13,417
615
0
14,695
0
64,264
W
Bacchus
Arnorki
Bacchus
4,420
332
2,185
2,998
9,890
10,589
420
2,200
7,690
18,092
0
W
10,845
1,142
0
1,327
9,662
3,910
592
3,016
6,646
60,406
0
L
Mulan
9,069
2,746
0
2,448
14,322
7,089
0
0
14,322
0
51,856
L
Kumbhakarna
Marauder Snipez
Kumbhakarna
3,562
607
0
852
12,525
11,163
0
3,648
8,877
11,964
0
L
Hera
MoonCfh
Hera
5,697
2,342
0
4,215
10,228
4,449
78
5,810
4,418
41,335
0
L
Pele
8,572
2,686
0
6,016
15,022
5,809
0
3,329
11,693
0
45,137
W
Erlang Shen
SUMHITCH
Erlang Shen
5,831
2,999
0
2,940
13,338
7,474
3,179
2,100
11,238
0
64,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,348
Gold Earned
34,899
413
Minions Killed
347
0
Camps Cleared
0
1,407,903
Distance Traveled
1,326,836
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,573
438
116
8
0
222,386
1
W
Ah Muzen Cab
7,688
513
92
6
0
267,357
3
W
Amaterasu
9,297
620
110
7
0
278,804
2
W
Bacchus
7,897
526
28
2
0
293,907
5
W
Poseidon
8,648
577
84
6
0
257,026
3
L
Mulan
6,774
452
71
5
0
234,727
0
L
Kumbhakarna
6,311
421
28
2
0
303,440
0
L
Hera
7,775
518
56
4
0
240,051
0
L
Pele
7,466
498
76
5
0
326,232
0
W
Erlang Shen
8,818
588
99
7
0
310,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role