Player Matchup

Sol
Sol
CozyElii
Sol
Level 43
God Stats
2W - 4L
1,270 SR
Queue Stats
14W - 24L
1,345 Elo+
Solo
Ne Zha
Ne Zha
MoFromTarget
Ne Zha
Level 105
God Stats
2W - 4L
1,257 SR
Queue Stats
183W - 154L
1,600 Elo+
Party 1
Mulan
Mulan
Not_Ollie
Mulan
Level 31
God Stats
2W - 0L
1,748 SR
Queue Stats
66W - 48L
1,616 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SimpleJd1
Morgan Le Fay
Level 31
God Stats
4W - 8L
1,707 SR
Queue Stats
116W - 90L
1,640 Elo+
Solo
Hercules
Hercules
queks6
Hercules
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 113L
1,527 Elo+
Party 1
Team Averages
Level 58
1,496 SR
1,546 Elo+

VS

Team Averages
Level 51
1,509 SR
1,411 Elo+
Scylla
Scylla
DontBtriggered
Scylla
Level 23
God Stats
0W - 1L
1,743 SR
Queue Stats
4W - 5L
1,516 Elo+
Party 2
Ares
Ares
PatPoose894161
Ares
Level 14
God Stats
0W - 1L
1,517 SR
Queue Stats
2W - 4L
1,191 Elo+
Party 2
Chiron
Chiron
TimidSausage
Chiron
Level 87
God Stats
0W - 2L
1,742 SR
Queue Stats
1W - 3L
1,334 Elo+
Party 2
Bakasura
Bakasura
exile_1371
Bakasura
Level 108
God Stats
0W - 1L
1,239 SR
Queue Stats
3W - 4L
1,516 Elo+
Party 2
Nike
Nike
iShopStockX
Nike
Level 22
God Stats
0W - 2L
1,304 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 14
13,165
527
20,808
24,505
10,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
20
14 / 6 / 11
14,815
593
28,433
26,338
15,096
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Not_Ollie
Mulan
20
14 / 1 / 10
15,018
601
34,198
27,043
43,640
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
SimpleJd1
Morgan Le Fay
19
6 / 4 / 11
12,876
515
18,727
17,093
9,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
queks6
Hercules
15
4 / 2 / 12
11,539
462
12,273
29,210
42,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 4
9,862
394
14,645
19,079
9,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 6 / 6
10,039
402
10,200
33,181
47,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
18
8 / 8 / 3
12,251
490
22,543
31,052
16,275
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
exile_1371
Bakasura
14
1 / 13 / 3
9,564
383
9,196
32,255
16,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 2 / 4
11,200
448
8,732
23,501
17,957
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
40
Kills
15
16
Deaths
40
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
2
11
4
0.36
W
Ne Zha
14
6
11
3.25
W
Mulan
Not_Ollie
Mulan
14
1
10
19
L
2
6
6
0.83
W
Morgan Le Fay
SimpleJd1
Morgan Le Fay
6
4
11
2.88
L
Chiron
8
8
3
1.19
L
Bakasura
exile_1371
Bakasura
1
13
3
0.19
L
2
2
4
2
W
Hercules
queks6
Hercules
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,439
Damage
65,316
124,189
Taken
139,068
122,123
Mitigated
108,305
44,836
Healing
22,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,808
8,926
0
14,423
24,505
10,998
4,668
3,729
20,626
118,433
0
L
14,645
484
0
642
19,079
9,619
0
5,818
13,261
64,991
0
W
Ne Zha
28,433
15,321
0
10,779
26,338
15,096
216
4,536
20,992
0
156,562
W
Mulan
Not_Ollie
Mulan
34,198
2,091
0
9,218
27,043
43,640
1,204
5,318
21,125
0
130,795
L
10,200
325
355
4,590
33,181
47,518
0
9,366
23,415
19,916
0
W
Morgan Le Fay
SimpleJd1
Morgan Le Fay
18,727
1,221
283
2,299
17,093
9,795
2,090
5,140
11,818
116,541
0
L
Chiron
22,543
9,448
1,162
9,768
31,052
16,275
1,290
15,299
15,222
0
74,531
L
Bakasura
exile_1371
Bakasura
9,196
5,592
0
4,107
32,255
16,936
0
6,585
25,430
0
46,335
L
8,732
1,341
0
2,053
23,501
17,957
0
2,467
21,034
0
52,253
W
Hercules
queks6
Hercules
12,273
2,311
0
7,834
29,210
42,594
120
6,396
22,667
0
31,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,413
Gold Earned
52,916
734
Minions Killed
336
0
Camps Cleared
0
2,279,629
Distance Traveled
2,148,849
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,165
527
159
6
0
442,332
1
L
Scylla
9,862
394
65
3
0
390,378
5
W
Ne Zha
14,815
593
203
8
0
487,799
5
W
Mulan
15,018
601
195
8
0
472,811
1
L
Ares
10,039
402
12
0
0
461,692
6
W
Morgan Le Fay
12,876
515
141
6
0
427,150
3
L
Chiron
12,251
490
87
3
0
405,846
4
L
Bakasura
9,564
383
84
3
0
417,871
0
L
Nike
11,200
448
88
4
0
473,062
3
W
Hercules
11,539
462
36
1
0
449,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role