Player Matchup

Freya
Freya
RSauceBeast2
Freya
Level 124
God Stats
2W - 0L
1,814 SR
Queue Stats
22W - 26L
1,681 Elo+
Solo
Hercules
Hercules
ShortyWs
Hercules
Level 124
God Stats
11W - 9L
1,478 SR
Queue Stats
1,002W - 559L
1,712 Elo+
Solo
Heimdallr
Heimdallr
Vadersfather
Heimdallr
Level 156
God Stats
4W - 0L
1,303 SR
Queue Stats
34W - 36L
1,620 Elo+
Solo
Team Averages
Level 135
1,532 SR
1,671 Elo+

VS

Team Averages
Level 137
1,631 SR
1,643 Elo+
Danzaburou
Danzaburou
A Keepsake
Danzaburou
Level 127
God Stats
2W - 3L
1,543 SR
Queue Stats
207W - 130L
1,751 Elo+
Party 1
Horus
Horus
Demonic Crimson
Horus
Level 160
God Stats
8W - 3L
1,710 SR
Queue Stats
46W - 43L
1,602 Elo+
Party 1
Vulcan
Vulcan
PopTartsAreRad_
Vulcan
Level 125
God Stats
11W - 9L
1,642 SR
Queue Stats
327W - 271L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 13
12,479
780
19,232
14,663
6,378
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
ShortyWs
Hercules
17
10 / 5 / 9
12,761
798
20,196
25,676
26,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Vadersfather
Heimdallr
17
6 / 5 / 15
12,571
786
18,433
16,579
7,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Keepsake
Danzaburou
14
3 / 10 / 4
10,535
658
17,010
22,379
12,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 6 / 5
9,827
614
6,417
27,136
32,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 6 / 4
11,647
728
19,949
16,053
9,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
22
Kills
9
10
Deaths
22
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A Keepsake
Danzaburou
3
10
4
0.5
L
2
6
5
0.75
L
4
6
4
1
W
6
0
13
12.5
W
Hercules
ShortyWs
Hercules
10
5
9
2.9
W
Heimdallr
Vadersfather
Heimdallr
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,861
Damage
43,376
56,918
Taken
65,568
40,684
Mitigated
54,209
16,887
Healing
18,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A Keepsake
Danzaburou
17,010
8,592
0
4,778
22,379
12,850
0
5,804
15,884
0
43,541
L
6,417
3,159
3,651
9,474
27,136
32,293
0
9,507
17,064
0
13,106
L
19,949
3,528
0
500
16,053
9,066
0
4,045
11,834
58,888
0
W
19,232
6,804
0
6,995
14,663
6,378
1,350
6,462
7,857
60,874
0
W
Hercules
ShortyWs
Hercules
20,196
5,500
0
6,920
25,676
26,581
540
8,033
17,179
0
31,561
W
Heimdallr
Vadersfather
Heimdallr
18,433
5,433
0
2,972
16,579
7,725
1,441
4,752
11,637
0
55,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,811
Gold Earned
32,009
176
Minions Killed
166
6
Camps Cleared
7
904,144
Distance Traveled
932,308
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,535
658
63
4
4
279,482
1
L
Horus
9,827
614
12
1
0
341,998
8
L
Vulcan
11,647
728
91
6
3
310,828
1
W
Freya
12,479
780
81
5
5
310,051
2
W
Hercules
12,761
798
25
2
0
324,918
2
W
Heimdallr
12,571
786
70
4
1
269,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role