Player Matchup

Ymir
Ymir
EzMaCkZ
Ymir
Level 118
God Stats
20W - 10L
1,644 SR
Queue Stats
64W - 66L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
Jonathooon
Nu Wa
Level 45
God Stats
4W - 5L
1,425 SR
Queue Stats
45W - 46L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
Miniclanwar
Erlang Shen
Level 122
God Stats
8W - 9L
1,492 SR
Queue Stats
151W - 169L
1,375 Elo+
Party 1
Nemesis
Nemesis
Smitefan234567
Nemesis
Level 88
God Stats
2W - 4L
1,489 SR
Queue Stats
45W - 53L
1,393 Elo+
Solo
Jing Wei
Jing Wei
asdfghjkldana
Jing Wei
Level 125
God Stats
2W - 2L
1,438 SR
Queue Stats
45W - 47L
1,475 Elo+
Party 1
Team Averages
Level 100
1,498 SR
1,427 Elo+

VS

Team Averages
Level 51
1,394 SR
1,538 Elo+
Baron Samedi
Baron Samedi
AbrahamDrinkin4
Baron Samedi
Level 121
God Stats
2W - 2L
1,426 SR
Queue Stats
132W - 110L
1,614 Elo+
Party 2
Hachiman
Hachiman
Brickleful
Hachiman
Level 11
God Stats
1W - 1L
1,302 SR
Queue Stats
2W - 3L
1,374 Elo+
Party 2
Sun Wukong
Sun Wukong
LegendaryFork10
Sun Wukong
Level 53
God Stats
1W - 0L
1,504 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SmexcAstro
Cthulhu
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 4L
1,593 Elo+
Solo
Hera
Hera
TheOGcaptMorgan
Hera
Level 26
God Stats
1W - 2L
1,237 SR
Queue Stats
33W - 22L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EzMaCkZ
Ymir
12
0 / 1 / 4
7,910
377
5,546
15,325
17,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
14
2 / 7 / 1
9,220
439
8,562
12,873
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Miniclanwar
Erlang Shen
15
1 / 4 / 0
9,158
436
5,245
20,733
17,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 2
9,867
470
10,300
15,982
7,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
asdfghjkldana
Jing Wei
16
2 / 2 / 4
9,847
469
7,533
13,171
5,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbrahamDrinkin4
Baron Samedi
17
4 / 4 / 8
10,826
516
13,606
18,749
8,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Brickleful
Hachiman
15
2 / 1 / 4
9,413
448
7,697
9,971
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
LegendaryFork10
Sun Wukong
14
0 / 1 / 5
8,225
392
4,353
11,632
12,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
SmexcAstro
Cthulhu
17
2 / 2 / 3
10,371
494
11,447
12,296
14,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 2 / 4
11,248
536
18,599
9,926
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
10
Kills
15
16
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AbrahamDrinkin4
Baron Samedi
4
4
8
2
W
Hachiman
Brickleful
Hachiman
2
1
4
4
L
Ymir
EzMaCkZ
Ymir
0
1
4
2
L
Nu Wa
2
7
1
0.36
W
Sun Wukong
LegendaryFork10
Sun Wukong
0
1
5
2.5
L
Erlang Shen
Miniclanwar
Erlang Shen
1
4
0
0.25
W
Cthulhu
SmexcAstro
Cthulhu
2
2
3
1.75
L
5
2
2
3
W
7
2
4
4.5
L
Jing Wei
asdfghjkldana
Jing Wei
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,186
Damage
55,702
78,084
Taken
62,574
52,961
Mitigated
42,242
19,579
Healing
16,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AbrahamDrinkin4
Baron Samedi
13,606
1,991
1,758
5,940
18,749
8,123
1,116
4,115
14,634
85,540
0
W
Hachiman
Brickleful
Hachiman
7,697
3,870
0
2,782
9,971
3,814
2,611
2,454
7,517
0
69,683
L
Ymir
EzMaCkZ
Ymir
5,546
820
382
2,060
15,325
17,810
584
5,544
9,555
24,266
0
L
Nu Wa
8,562
2,999
175
873
12,873
4,895
0
9,852
2,897
65,922
0
W
Sun Wukong
LegendaryFork10
Sun Wukong
4,353
649
183
1,537
11,632
12,324
575
4,098
7,534
0
37,585
L
Erlang Shen
Miniclanwar
Erlang Shen
5,245
1,871
0
7,753
20,733
17,855
0
12,761
6,876
0
48,861
W
Cthulhu
SmexcAstro
Cthulhu
11,447
1,642
284
1,816
12,296
14,564
455
981
11,315
59,607
0
L
10,300
3,059
0
3,620
15,982
7,093
0
9,430
6,368
0
53,650
W
18,599
4,954
0
2,558
9,926
3,417
2,160
3,242
6,684
99,437
0
L
Jing Wei
asdfghjkldana
Jing Wei
7,533
5,338
0
4,716
13,171
5,308
528
4,691
8,155
0
80,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,002
Gold Earned
50,083
440
Minions Killed
530
0
Camps Cleared
0
1,926,458
Distance Traveled
1,910,453
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,826
516
121
6
0
375,881
4
W
Hachiman
9,413
448
115
5
0
359,971
3
L
Ymir
7,910
377
21
1
0
410,979
5
L
Nu Wa
9,220
439
104
5
0
336,957
1
W
Sun Wukong
8,225
392
43
2
0
429,555
1
L
Erlang Shen
9,158
436
98
5
0
390,097
2
W
Cthulhu
10,371
494
98
5
0
382,533
4
L
Nemesis
9,867
470
76
4
0
410,663
5
W
Hera
11,248
536
153
7
0
362,513
3
L
Jing Wei
9,847
469
141
7
0
377,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role