Player Matchup

Fafnir
Fafnir
Ejrjcr047405
Fafnir
Level 104
God Stats
4W - 12L
1,297 SR
Queue Stats
95W - 107L
1,461 Elo+
Solo
Medusa
Medusa
Smexxii
Medusa
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,086 Elo+
Solo
Vulcan
Vulcan
turtleiyua23
Vulcan
Level 118
God Stats
6W - 8L
1,505 SR
Queue Stats
202W - 268L
1,356 Elo+
Solo
Team Averages
Level 103
1,434 SR
1,301 Elo+

VS

Team Averages
Level 79
1,434 SR
1,477 Elo+
Cupid
Cupid
PlugandPlayPod
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,631 Elo+
Party 1
Terra
Terra
jessythekiller
Terra
Level 66
God Stats
5W - 1L
1,722 SR
Queue Stats
85W - 43L
1,655 Elo+
Party 1
Yu Huang
Yu Huang
rstander
Yu Huang
Level 146
God Stats
1W - 0L
1,080 SR
Queue Stats
119W - 216L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 2 / 4
9,754
610
8,308
10,902
15,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
Smexxii
Medusa
15
4 / 7 / 4
10,134
633
15,215
17,140
7,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
15
4 / 5 / 3
10,518
657
13,822
12,130
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 3
12,319
770
16,907
16,148
6,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 1 / 9
12,286
768
14,489
20,940
22,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
rstander
Yu Huang
14
1 / 5 / 8
10,380
649
4,514
12,222
5,042
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
14
14
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
2
4
1.5
W
9
4
3
2.63
L
Medusa
Smexxii
Medusa
4
7
4
0.86
W
4
1
9
8.5
W
Yu Huang
rstander
Yu Huang
1
5
8
1
L
Vulcan
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,345
Damage
35,910
40,172
Taken
49,310
27,956
Mitigated
34,264
5,324
Healing
17,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
8,308
2,867
845
2,139
10,902
15,068
0
4,938
5,964
15,894
0
W
16,907
10,453
519
3,468
16,148
6,832
1,866
7,978
8,170
0
49,879
L
Medusa
Smexxii
Medusa
15,215
7,905
0
1,427
17,140
7,593
94
7,258
9,882
0
32,836
W
14,489
3,000
3,029
8,736
20,940
22,390
481
9,304
11,636
40,158
0
W
Yu Huang
rstander
Yu Huang
4,514
523
0
2,024
12,222
5,042
0
5,433
6,789
38,030
0
L
Vulcan
13,822
5,104
106
807
12,130
5,295
0
6,970
5,160
49,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,406
Gold Earned
34,985
148
Minions Killed
166
6
Camps Cleared
6
795,501
Distance Traveled
742,060
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,754
610
14
1
0
249,590
2
W
Cupid
12,319
770
50
3
1
225,441
0
L
Medusa
10,134
633
42
3
1
281,059
0
W
Terra
12,286
768
54
3
1
310,936
4
W
Yu Huang
10,380
649
62
4
4
205,683
1
L
Vulcan
10,518
657
92
6
5
264,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role