Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Blatham
Atlas
Level 146
God Stats
4W - 6L
1,430 SR
Queue Stats
219W - 192L
1,629 Elo+
Party 1
Kukulkan
Kukulkan
Xx_ChRiiS18_xX
Kukulkan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
ZiIch
Cernunnos
Level 147
God Stats
10W - 8L
1,734 SR
Queue Stats
298W - 303L
1,574 Elo+
Party 1
Chaac
Chaac
darksucc
Chaac
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 105L
1,550 Elo+
Party 1
Team Averages
Level 126
1,533 SR
1,537 Elo+

VS

Team Averages
Level 125
1,552 SR
1,497 Elo+
Sol
Sol
Ajaxc
Sol
Level 104
God Stats
11W - 4L
1,740 SR
Queue Stats
37W - 34L
1,561 Elo+
Solo
Freya
Freya
BlackTig3r13
Freya
Level 107
God Stats
0W - 4L
1,526 SR
Queue Stats
25W - 35L
1,432 Elo+
Solo
Nemesis
Nemesis
DoD Artilect
Nemesis
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 39L
1,493 Elo+
Solo
Chaac
Chaac
Mafungdoo
Chaac
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 191L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Unequaaled
Gilgamesh
Level 129
God Stats
53W - 54L
1,492 SR
Queue Stats
311W - 297L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
6 / 4 / 4
10,998
786
21,161
16,017
7,877
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Blatham
Atlas
16
2 / 1 / 6
10,351
739
10,864
13,085
16,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
17
1 / 1 / 3
9,819
701
8,387
9,257
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
ZiIch
Cernunnos
17
1 / 2 / 3
9,922
709
11,368
9,261
4,609
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
darksucc
Chaac
16
2 / 2 / 5
9,681
692
11,263
14,762
17,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ajaxc
Sol
17
3 / 2 / 3
10,043
717
10,178
14,350
5,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 2
10,509
751
10,671
17,561
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DoD Artilect
Nemesis
15
0 / 4 / 3
8,841
632
6,569
15,018
7,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Mafungdoo
Chaac
16
1 / 1 / 4
9,439
674
7,797
17,839
21,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Unequaaled
Gilgamesh
17
3 / 1 / 0
9,777
698
10,464
14,862
11,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
12
Kills
10
10
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
4
4
2
L
Sol
Ajaxc
Sol
3
2
3
2.25
L
3
4
2
1
W
Atlas
Blatham
Atlas
2
1
6
5
L
Nemesis
DoD Artilect
Nemesis
0
4
3
0.38
L
Chaac
Mafungdoo
Chaac
1
1
4
3
L
Gilgamesh
Unequaaled
Gilgamesh
3
1
0
3
W
Kukulkan
1
1
3
2.5
W
Cernunnos
ZiIch
Cernunnos
1
2
3
1.25
W
Chaac
darksucc
Chaac
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,043
Damage
45,679
62,382
Taken
79,630
51,561
Mitigated
54,334
10,251
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
21,161
5,628
0
796
16,017
7,877
0
3,724
12,041
0
50,346
L
Sol
Ajaxc
Sol
10,178
4,392
0
5,268
14,350
5,807
601
3,997
10,244
41,722
0
L
10,671
2,623
0
4,996
17,561
8,024
0
5,672
10,423
47,811
0
W
Atlas
Blatham
Atlas
10,864
3,394
0
1,654
13,085
16,485
0
5,198
7,667
18,241
0
L
Nemesis
DoD Artilect
Nemesis
6,569
1,631
0
1,739
15,018
7,432
192
3,729
11,159
0
18,561
L
Chaac
Mafungdoo
Chaac
7,797
798
0
4,765
17,839
21,167
37
3,509
14,051
0
28,317
L
Gilgamesh
Unequaaled
Gilgamesh
10,464
2,951
0
247
14,862
11,904
0
2,344
12,388
0
29,719
W
Kukulkan
8,387
231
664
1,499
9,257
4,955
440
3,976
5,186
49,928
0
W
Cernunnos
ZiIch
Cernunnos
11,368
4,987
0
2,034
9,261
4,609
1,813
1,918
7,290
0
43,851
W
Chaac
darksucc
Chaac
11,263
2,508
0
3,604
14,762
17,635
0
6,033
8,606
0
31,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,771
Gold Earned
48,609
278
Minions Killed
267
0
Camps Cleared
0
1,520,923
Distance Traveled
1,402,538
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,998
786
59
4
0
333,667
4
L
Sol
10,043
717
56
4
0
276,755
3
L
Freya
10,509
751
79
6
0
268,373
1
W
Atlas
10,351
739
15
1
0
316,750
1
L
Nemesis
8,841
632
43
3
0
295,175
2
L
Chaac
9,439
674
41
3
0
296,431
3
L
Gilgamesh
9,777
698
48
3
0
265,804
5
W
Kukulkan
9,819
701
95
7
0
299,368
0
W
Cernunnos
9,922
709
66
5
0
280,992
6
W
Chaac
9,681
692
43
3
0
290,146
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role