Player Matchup

Ares
Ares
Dragslayer9
Ares
Level 3
God Stats
0W - 3L
1,188 SR
Queue Stats
1W - 6L
1,100 Elo+
Party 1
Ymir
Ymir
GunnerPH
Ymir
Level 25
God Stats
2W - 11L
1,453 SR
Queue Stats
18W - 38L
1,243 Elo+
Party 1
Atlas
Atlas
Lil Behnks 88
Atlas
Level 60
God Stats
2W - 4L
1,271 SR
Queue Stats
4W - 10L
1,007 Elo+
Party 1
Sun Wukong
Sun Wukong
UnDeadAssasin92
Sun Wukong
Level 3
God Stats
0W - 4L
1,184 SR
Queue Stats
0W - 4L
1,162 Elo+
Party 1
Apollo
Apollo
sexysoy52
Apollo
Level 29
God Stats
0W - 5L
1,100 SR
Queue Stats
2W - 8L
1,007 Elo+
Party 1
Team Averages
Level 24
1,239 SR
1,104 Elo+

VS

Team Averages
Level 114
1,432 SR
1,429 Elo+
Ares
Ares
KABULLOZO_TM
Ares
Level 160
God Stats
2W - 5L
1,430 SR
Queue Stats
65W - 65L
1,488 Elo+
Solo
Cthulhu
Cthulhu
MetalJypsy
Cthulhu
Level 128
God Stats
25W - 15L
1,433 SR
Queue Stats
125W - 140L
1,434 Elo+
Party 2
Cernunnos
Cernunnos
RubMiiDucky73
Cernunnos
Level 119
God Stats
2W - 1L
1,250 SR
Queue Stats
39W - 26L
1,495 Elo+
Solo
Merlin
Merlin
ShoddyStarfish
Merlin
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,247 Elo+
Party 2
Nu Wa
Nu Wa
recklessliontx
Nu Wa
Level 88
God Stats
11W - 3L
1,549 SR
Queue Stats
117W - 102L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
10,010
910
1,191
16,771
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
15
0 / 9 / 0
9,499
864
12,810
28,811
35,780
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 1 / 0
10,132
921
11,275
14,954
17,387
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
UnDeadAssasin92
Sun Wukong
15
0 / 10 / 0
9,832
894
4,049
24,168
13,487
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
sexysoy52
Apollo
15
0 / 9 / 0
9,492
863
11,506
19,829
8,264
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 15
11,740
1,067
13,911
7,728
8,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
MetalJypsy
Cthulhu
18
1 / 0 / 26
11,513
1,047
15,283
19,688
24,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
RubMiiDucky73
Cernunnos
18
8 / 0 / 16
12,487
1,135
24,257
12,269
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 0 / 14
11,593
1,054
16,761
4,211
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
11 / 0 / 15
12,308
1,119
20,427
5,861
3,309
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
121
0
Kills
35
35
Deaths
0
0
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Ymir
0
9
0
0
W
9
0
15
16.5
L
0
1
0
0
W
Cthulhu
MetalJypsy
Cthulhu
1
0
26
14
W
Cernunnos
RubMiiDucky73
Cernunnos
8
0
16
16
W
6
0
14
13
L
Sun Wukong
UnDeadAssasin92
Sun Wukong
0
10
0
0
W
11
0
15
18.5
L
Apollo
sexysoy52
Apollo
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,831
Damage
90,639
104,533
Taken
49,757
90,932
Mitigated
45,353
3,742
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,191
437
0
727
16,771
16,014
0
11,672
5,099
9,149
0
L
Ymir
12,810
2,861
434
413
28,811
35,780
0
18,104
10,707
28,583
0
W
13,911
414
0
0
7,728
8,723
0
4,512
3,216
22,593
0
L
11,275
3,492
0
797
14,954
17,387
0
10,041
4,913
31,670
0
W
Cthulhu
MetalJypsy
Cthulhu
15,283
1,715
2,216
8,258
19,688
24,054
0
9,522
10,166
40,710
0
W
Cernunnos
RubMiiDucky73
Cernunnos
24,257
17,603
0
6,504
12,269
7,056
0
4,834
7,435
0
52,518
W
16,761
1,794
0
415
4,211
2,211
0
2,299
1,912
32,063
0
L
Sun Wukong
UnDeadAssasin92
Sun Wukong
4,049
847
0
145
24,168
13,487
0
15,682
8,486
0
27,897
W
20,427
7,742
0
973
5,861
3,309
0
4,109
1,752
33,285
0
L
Apollo
sexysoy52
Apollo
11,506
9,661
0
1,226
19,829
8,264
0
10,883
8,946
0
26,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,965
Gold Earned
59,641
150
Minions Killed
220
3
Camps Cleared
10
903,380
Distance Traveled
975,676
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,010
910
5
0
1
129,944
1
L
Ymir
9,499
864
29
3
0
169,606
1
W
Ares
11,740
1,067
11
1
0
216,446
3
L
Atlas
10,132
921
35
3
1
206,228
0
W
Cthulhu
11,513
1,047
69
6
1
215,328
5
W
Cernunnos
12,487
1,135
59
5
6
198,031
0
W
Merlin
11,593
1,054
45
4
3
168,458
1
L
Sun Wukong
9,832
894
48
4
1
208,199
1
W
Nu Wa
12,308
1,119
36
3
0
177,413
4
L
Apollo
9,492
863
33
3
0
189,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role