Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Finniban
Sol
Level 155
God Stats
8W - 12L
1,235 SR
Queue Stats
212W - 234L
1,429 Elo+
Solo
Da Ji
Da Ji
Iluvmelbatoast
Da Ji
Level 87
God Stats
4W - 3L
1,410 SR
Queue Stats
165W - 175L
1,415 Elo+
Solo
Heimdallr
Heimdallr
Zukarinokushi
Heimdallr
Level 105
God Stats
34W - 38L
1,433 SR
Queue Stats
520W - 539L
1,379 Elo+
Solo
Kukulkan
Kukulkan
killerx34
Kukulkan
Level 101
God Stats
4W - 4L
1,494 SR
Queue Stats
25W - 26L
1,457 Elo+
Solo
Team Averages
Level 107
1,414 SR
1,436 Elo+

VS

Team Averages
Level 81
1,477 SR
1,334 Elo+
Bakasura
Bakasura
BigBadBill__
Bakasura
Level 88
God Stats
27W - 38L
1,446 SR
Queue Stats
73W - 96L
1,389 Elo+
Solo
Chaac
Chaac
FazoDaTruth
Chaac
Level 106
God Stats
19W - 23L
1,373 SR
Queue Stats
179W - 182L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
KindMonkey420
Kuzenbo
Level 14
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lingulover
Ah Muzen Cab
Level 39
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 1
Yu Huang
Yu Huang
TheMARTINIKID
Yu Huang
Level 159
God Stats
13W - 19L
1,502 SR
Queue Stats
311W - 304L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
7 / 2 / 13
12,704
489
15,674
24,840
41,373
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 1 / 10
13,535
521
21,621
27,301
13,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
9 / 6 / 3
13,091
504
12,266
26,686
14,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
Zukarinokushi
Heimdallr
19
6 / 4 / 12
13,426
516
26,013
23,115
11,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
killerx34
Kukulkan
19
6 / 3 / 9
13,231
509
19,451
21,409
11,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigBadBill__
Bakasura
18
7 / 13 / 3
12,208
470
22,277
31,789
15,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 4 / 4
12,261
472
25,911
30,210
37,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kuzenbo
14
1 / 2 / 1
10,489
403
5,672
19,844
30,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Lingulover
Ah Muzen Cab
15
1 / 7 / 0
9,764
376
13,239
19,364
8,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
TheMARTINIKID
Yu Huang
18
3 / 8 / 5
12,475
480
18,645
22,057
17,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
34
Kills
16
16
Deaths
34
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
13
6.75
L
Bakasura
BigBadBill__
Bakasura
7
13
3
0.65
L
4
4
4
1.5
W
6
1
10
11
W
9
6
3
1.75
L
Kuzenbo
1
2
1
0.75
L
Ah Muzen Cab
Lingulover
Ah Muzen Cab
1
7
0
0.14
L
Yu Huang
TheMARTINIKID
Yu Huang
3
8
5
0.69
W
Heimdallr
Zukarinokushi
Heimdallr
6
4
12
3
W
Kukulkan
killerx34
Kukulkan
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,025
Damage
85,744
123,351
Taken
123,264
92,455
Mitigated
109,787
52,410
Healing
33,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,674
2,714
0
9,787
24,840
41,373
102
4,910
18,898
0
57,768
L
Bakasura
BigBadBill__
Bakasura
22,277
16,207
416
6,171
31,789
15,682
940
9,660
22,125
0
86,121
L
25,911
3,484
0
17,078
30,210
37,821
0
7,469
22,741
0
97,618
W
21,621
7,461
0
17,448
27,301
13,219
5,615
6,274
20,322
131,513
0
W
12,266
2,405
0
8,820
26,686
14,326
0
5,405
20,422
0
86,046
L
Kuzenbo
5,672
2,195
0
1,761
19,844
30,668
336
9,129
10,715
21,648
0
L
Ah Muzen Cab
Lingulover
Ah Muzen Cab
13,239
4,036
0
2,247
19,364
8,406
2,238
7,773
11,591
0
55,080
L
Yu Huang
TheMARTINIKID
Yu Huang
18,645
790
618
4,933
22,057
17,210
1,151
7,041
15,016
104,634
0
W
Heimdallr
Zukarinokushi
Heimdallr
26,013
12,005
0
7,776
23,115
11,911
0
5,619
16,297
0
97,450
W
Kukulkan
killerx34
Kukulkan
19,451
1,917
0
8,579
21,409
11,626
604
6,107
14,088
87,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,987
Gold Earned
57,197
659
Minions Killed
508
0
Camps Cleared
0
2,299,538
Distance Traveled
2,394,817
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,704
489
75
3
0
502,494
3
L
Bakasura
12,208
470
119
5
0
546,385
0
L
Chaac
12,261
472
140
5
0
465,161
4
W
Sol
13,535
521
213
8
0
465,450
4
W
Da Ji
13,091
504
125
5
0
445,419
0
L
Kuzenbo
10,489
403
24
1
0
499,810
1
L
Ah Muzen Cab
9,764
376
90
3
0
462,935
0
L
Yu Huang
12,475
480
135
5
0
420,526
0
W
Heimdallr
13,426
516
116
4
0
431,442
1
W
Kukulkan
13,231
509
130
5
0
454,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role