Player Matchup

Discordia
Discordia
Rajuhh
Discordia
Level 100
God Stats
1W - 4L
1,182 SR
Queue Stats
195W - 174L
1,468 Elo+
Solo
Skadi
Skadi
carfla
Skadi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 119L
1,649 Elo+
Party 2
Sun Wukong
Sun Wukong
piromanking
Sun Wukong
Level 84
God Stats
1W - 0L
1,141 SR
Queue Stats
15W - 22L
1,486 Elo+
Party 2
Team Averages
Level 111
1,274 SR
1,534 Elo+

VS

Team Averages
Level 93
1,387 SR
1,456 Elo+
Chiron
Chiron
 
Chiron
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Mechanizer
Ra
Level 124
God Stats
0W - 4L
1,288 SR
Queue Stats
62W - 60L
1,405 Elo+
Solo
Achilles
Achilles
WalrusSenpaiFox
Achilles
Level 58
God Stats
1W - 3L
1,374 SR
Queue Stats
6W - 9L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Rajuhh
Discordia
16
3 / 1 / 6
10,792
675
16,698
6,504
3,242
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
carfla
Skadi
16
4 / 2 / 4
10,692
668
11,353
13,113
7,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
piromanking
Sun Wukong
15
2 / 1 / 6
10,220
639
11,536
18,996
21,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 3 / 2
9,884
618
13,816
11,924
4,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 1
9,055
566
8,546
13,384
5,905
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
14
1 / 3 / 1
8,958
560
8,712
19,177
18,700
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
2
1
L
0
3
1
0.17
W
Discordia
Rajuhh
Discordia
3
1
6
6
L
Achilles
1
3
1
0.5
W
Skadi
carfla
Skadi
4
2
4
3
W
Sun Wukong
piromanking
Sun Wukong
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,587
Damage
31,074
38,613
Taken
44,485
31,758
Mitigated
29,131
7,006
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,816
4,846
807
2,959
11,924
4,526
75
4,410
7,268
0
41,355
L
8,546
270
2,843
4,470
13,384
5,905
68
6,324
6,870
45,150
0
W
Discordia
Rajuhh
Discordia
16,698
1,460
0
1,159
6,504
3,242
898
857
5,647
43,764
0
L
Achilles
8,712
2,325
60
850
19,177
18,700
0
6,409
12,152
0
19,050
W
Skadi
carfla
Skadi
11,353
3,584
0
1,809
13,113
7,040
1,612
3,846
9,267
0
61,806
W
Sun Wukong
piromanking
Sun Wukong
11,536
2,127
0
4,038
18,996
21,476
371
4,090
14,906
0
24,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,704
Gold Earned
27,897
173
Minions Killed
167
7
Camps Cleared
6
896,044
Distance Traveled
866,261
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,884
618
74
5
0
287,276
1
L
Ra
9,055
566
77
5
5
278,266
5
W
Discordia
10,792
675
64
4
2
301,089
2
L
Achilles
8,958
560
16
1
1
300,719
2
W
Skadi
10,692
668
88
6
4
279,167
5
W
Sun Wukong
10,220
639
21
1
1
315,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role