Player Matchup

Tsukuyomi
Tsukuyomi
Amnesiaa25
Tsukuyomi
Level 26
God Stats
27W - 26L
1,499 SR
Queue Stats
56W - 70L
1,352 Elo+
Party 3
Scylla
Scylla
ByNiighT_
Scylla
Level 34
God Stats
9W - 13L
1,390 SR
Queue Stats
336W - 429L
1,289 Elo+
Party 2
Ares
Ares
Notorious_ATL
Ares
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 260L
1,111 Elo+
Party 2
Thanatos
Thanatos
T2DY_ATL
Thanatos
Level 24
God Stats
15W - 39L
1,232 SR
Queue Stats
157W - 236L
1,040 Elo+
Party 2
Chiron
Chiron
eLaTinoFR
Chiron
Level 59
God Stats
3W - 3L
1,798 SR
Queue Stats
43W - 48L
1,440 Elo+
Party 3
Team Averages
Level 31
1,484 SR
1,247 Elo+

VS

Team Averages
Level 51
1,564 SR
1,377 Elo+
Ymir
Ymir
Chupachup_123
Ymir
Level 49
God Stats
2W - 1L
1,576 SR
Queue Stats
33W - 40L
1,428 Elo+
Party 1
Bastet
Bastet
DussligerDachs
Bastet
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 92L
1,455 Elo+
Party 1
Chronos
Chronos
KAXER07
Chronos
Level 47
God Stats
195W - 183L
1,416 SR
Queue Stats
714W - 771L
1,281 Elo+
Solo
Amaterasu
Amaterasu
SabberndesSchaf
Amaterasu
Level 14
God Stats
7W - 4L
1,829 SR
Queue Stats
16W - 21L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
Toyako83
Kukulkan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amnesiaa25
Tsukuyomi
10
1 / 5 / 1
5,960
497
6,189
10,104
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
ByNiighT_
Scylla
10
0 / 1 / 0
5,789
482
1,283
4,623
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
5,076
423
834
9,048
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
T2DY_ATL
Thanatos
10
3 / 2 / 1
6,345
529
1,589
8,579
2,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
eLaTinoFR
Chiron
9
0 / 2 / 3
5,493
458
4,803
7,229
3,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,101
508
3,669
8,706
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
6 / 2 / 1
7,109
592
6,835
9,923
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
KAXER07
Chronos
10
3 / 1 / 0
6,156
513
7,283
4,475
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
SabberndesSchaf
Amaterasu
12
4 / 2 / 0
7,144
595
3,787
7,875
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Toyako83
Kukulkan
11
0 / 0 / 0
6,303
525
2,056
2,939
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
13
13
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Amnesiaa25
Tsukuyomi
1
5
1
0.3
L
Scylla
ByNiighT_
Scylla
0
1
0
0
W
0
1
5
2.5
W
6
2
1
3.25
W
Chronos
KAXER07
Chronos
3
1
0
3
L
0
3
0
0
W
Amaterasu
SabberndesSchaf
Amaterasu
4
2
0
2
L
Thanatos
T2DY_ATL
Thanatos
3
2
1
1.75
W
Kukulkan
Toyako83
Kukulkan
0
0
0
0
L
Chiron
eLaTinoFR
Chiron
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,698
Damage
23,630
39,583
Taken
33,918
18,470
Mitigated
19,740
12,960
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Amnesiaa25
Tsukuyomi
6,189
2,368
0
2,244
10,104
6,146
132
134
9,970
0
31,544
L
Scylla
ByNiighT_
Scylla
1,283
37
0
1,250
4,623
1,280
0
868
3,621
37,739
0
W
3,669
850
172
1,063
8,706
5,968
0
748
7,958
20,082
0
W
6,835
2,506
0
2,188
9,923
3,455
0
106
9,817
0
44,023
W
Chronos
KAXER07
Chronos
7,283
3,244
0
2,382
4,475
1,763
208
382
4,093
39,233
0
L
834
197
0
1,126
9,048
4,455
0
6,333
2,665
6,818
0
W
Amaterasu
SabberndesSchaf
Amaterasu
3,787
2,293
0
1,032
7,875
7,227
1,743
0
7,875
0
39,236
L
Thanatos
T2DY_ATL
Thanatos
1,589
478
0
5,876
8,579
2,943
0
1,535
6,968
0
21,445
W
Kukulkan
Toyako83
Kukulkan
2,056
115
0
1,222
2,939
1,327
0
881
2,058
35,436
0
L
Chiron
eLaTinoFR
Chiron
4,803
2,569
742
1,722
7,229
3,646
0
3,878
3,351
0
32,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
32,813
226
Minions Killed
302
0
Camps Cleared
0
1,126,353
Distance Traveled
1,134,219
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,960
497
53
4
0
219,204
0
L
Scylla
5,789
482
65
5
0
228,974
3
W
Ymir
6,101
508
32
3
0
240,264
3
W
Bastet
7,109
592
74
6
0
289,847
1
W
Chronos
6,156
513
53
4
0
208,116
1
L
Ares
5,076
423
15
1
0
219,391
0
W
Amaterasu
7,144
595
70
6
0
198,337
0
L
Thanatos
6,345
529
41
3
0
230,641
0
W
Kukulkan
6,303
525
73
6
0
197,655
4
L
Chiron
5,493
458
52
4
0
228,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role