Player Matchup

Mercury
Mercury
 
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
HeroldOfHash
Hachiman
Level 66
God Stats
6W - 9L
1,337 SR
Queue Stats
162W - 162L
1,451 Elo+
Solo
Discordia
Discordia
Sombrito
Discordia
Level 89
God Stats
8W - 4L
1,548 SR
Queue Stats
106W - 99L
1,518 Elo+
Solo
Chaac
Chaac
pinabells
Chaac
Level 125
God Stats
10W - 10L
1,547 SR
Queue Stats
231W - 276L
1,454 Elo+
Solo
Team Averages
Level 92
1,486 SR
1,484 Elo+

VS

Team Averages
Level 109
1,562 SR
1,476 Elo+
Bacchus
Bacchus
MilkJagger
Bacchus
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
217W - 234L
1,467 Elo+
Solo
Heimdallr
Heimdallr
NowaSugaya
Heimdallr
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 105L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
Viviid2k
Zhong Kui
Level 114
God Stats
1W - 1L
1,740 SR
Queue Stats
101W - 111L
1,486 Elo+
Party 2
Bellona
Bellona
fatruny
Bellona
Level 153
God Stats
4W - 8L
1,556 SR
Queue Stats
182W - 184L
1,513 Elo+
Solo
Bastet
Bastet
kylesdong
Bastet
Level 87
God Stats
4W - 6L
1,514 SR
Queue Stats
38W - 48L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
9 / 0 / 4
8,969
690
8,897
10,012
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
13
6 / 2 / 1
7,964
613
4,771
9,482
5,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
HeroldOfHash
Hachiman
12
1 / 3 / 2
7,094
546
8,653
8,226
2,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Sombrito
Discordia
12
0 / 1 / 6
6,614
509
5,652
6,564
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
pinabells
Chaac
13
2 / 2 / 4
7,807
601
7,676
12,986
8,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MilkJagger
Bacchus
10
3 / 2 / 1
6,249
481
4,201
9,417
9,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
NowaSugaya
Heimdallr
12
2 / 4 / 1
6,867
528
4,892
12,048
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Viviid2k
Zhong Kui
11
1 / 3 / 0
6,411
493
5,403
9,503
6,757
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
fatruny
Bellona
12
1 / 5 / 1
6,947
534
6,879
13,375
9,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
kylesdong
Bastet
10
1 / 4 / 3
6,205
477
6,247
11,413
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
8
8
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
0
4
11
W
Fenrir
 
Fenrir
6
2
1
3.25
W
Hachiman
HeroldOfHash
Hachiman
1
3
2
0.67
L
Bacchus
MilkJagger
Bacchus
3
2
1
1.75
L
Heimdallr
NowaSugaya
Heimdallr
2
4
1
0.63
W
Discordia
Sombrito
Discordia
0
1
6
3
L
Zhong Kui
Viviid2k
Zhong Kui
1
3
0
0.33
L
Bellona
fatruny
Bellona
1
5
1
0.3
L
Bastet
kylesdong
Bastet
1
4
3
0.63
W
Chaac
pinabells
Chaac
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,649
Damage
27,622
47,270
Taken
55,756
24,096
Mitigated
34,295
15,599
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,897
5,145
0
3,108
10,012
4,547
0
2,933
7,079
0
90,075
W
Fenrir
 
Fenrir
4,771
1,254
2,126
1,988
9,482
5,852
0
3,197
6,285
0
18,014
W
Hachiman
HeroldOfHash
Hachiman
8,653
3,481
0
1,978
8,226
2,852
0
507
7,719
0
54,070
L
Bacchus
MilkJagger
Bacchus
4,201
613
180
1,099
9,417
9,226
0
2,044
7,373
26,589
0
L
Heimdallr
NowaSugaya
Heimdallr
4,892
3,194
0
4,063
12,048
4,563
0
0
12,048
0
47,292
W
Discordia
Sombrito
Discordia
5,652
513
0
500
6,564
2,586
0
3,129
3,435
47,750
0
L
Zhong Kui
Viviid2k
Zhong Kui
5,403
950
0
3,920
9,503
6,757
0
2,489
7,014
49,995
0
L
Bellona
fatruny
Bellona
6,879
2,621
0
4,497
13,375
9,577
0
22
13,353
0
49,954
L
Bastet
kylesdong
Bastet
6,247
1,792
0
3,738
11,413
4,172
0
1,119
10,294
0
35,922
W
Chaac
pinabells
Chaac
7,676
1,438
0
5,899
12,986
8,259
972
0
12,986
22
57,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,448
Gold Earned
32,679
427
Minions Killed
349
0
Camps Cleared
0
1,360,142
Distance Traveled
1,196,443
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,969
690
133
10
0
334,379
4
W
Fenrir
7,964
613
20
2
0
279,112
3
W
Hachiman
7,094
546
92
7
0
260,864
4
L
Bacchus
6,249
481
39
3
0
220,232
4
L
Heimdallr
6,867
528
72
6
0
219,661
1
W
Discordia
6,614
509
83
6
0
224,086
2
L
Zhong Kui
6,411
493
82
6
0
206,693
4
L
Bellona
6,947
534
90
7
0
262,041
2
L
Bastet
6,205
477
66
5
0
287,816
0
W
Chaac
7,807
601
99
8
0
261,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role