Player Matchup

Jormungandr
Jormungandr
Buffordobu
Jormungandr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,307 Elo+
Party 2
Set
Set
Donkeybringer
Set
Level 104
God Stats
0W - 2L
1,574 SR
Queue Stats
48W - 56L
1,372 Elo+
Party 2
Anhur
Anhur
Dragonvapour
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,443 Elo+
Party 2
Nike
Nike
Louif
Nike
Level 37
God Stats
6W - 4L
1,547 SR
Queue Stats
29W - 34L
1,383 Elo+
Party 2
Yu Huang
Yu Huang
PlainsPraetor
Yu Huang
Level 123
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 7L
1,443 Elo+
Party 2
Team Averages
Level 84
1,482 SR
1,390 Elo+

VS

Team Averages
Level 70
1,633 SR
1,605 Elo+
Kuzenbo
Kuzenbo
CaptainRex00000
Kuzenbo
Level 49
God Stats
23W - 23L
1,690 SR
Queue Stats
421W - 395L
1,514 Elo+
Party 3
Mercury
Mercury
Gliitchy
Mercury
Level 99
God Stats
46W - 21L
1,728 SR
Queue Stats
530W - 412L
1,674 Elo+
Party 1
Xbalanque
Xbalanque
K3WLsieve
Xbalanque
Level 87
God Stats
34W - 18L
1,748 SR
Queue Stats
336W - 238L
1,689 Elo+
Party 1
Hel
Hel
PartyPanda113
Hel
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
349W - 302L
1,536 Elo+
Party 3
Bellona
Bellona
queffbeef
Bellona
Level 45
God Stats
7W - 4L
1,500 SR
Queue Stats
403W - 342L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buffordobu
Jormungandr
5
0 / 3 / 0
4,050
405
2,814
8,849
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 5 / 1
4,243
424
3,113
9,319
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

7
0 / 2 / 0
4,222
422
2,409
4,879
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
Louif
Nike
8
0 / 1 / 0
4,445
445
1,666
7,054
3,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yu Huang
PlainsPraetor
Yu Huang
9
1 / 3 / 0
5,020
502
4,203
4,615
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 6
5,933
593
2,952
7,497
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
Gliitchy
Mercury
9
4 / 1 / 2
5,612
561
4,453
6,144
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
K3WLsieve
Xbalanque
9
3 / 0 / 7
6,089
609
6,385
3,886
1,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 0
6,105
611
3,541
5,016
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
queffbeef
Bellona
12
2 / 0 / 0
6,922
692
4,985
5,039
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
14
14
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Buffordobu
Jormungandr
0
3
0
0
W
3
0
6
6
L
0
5
1
0.1
L
0
2
0
0
W
Mercury
Gliitchy
Mercury
4
1
2
5
W
Xbalanque
K3WLsieve
Xbalanque
3
0
7
6.5
L
Nike
Louif
Nike
0
1
0
0
W
2
0
0
2
L
Yu Huang
PlainsPraetor
Yu Huang
1
3
0
0.33
W
Bellona
queffbeef
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,205
Damage
22,316
34,716
Taken
27,582
15,236
Mitigated
12,694
6,164
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Buffordobu
Jormungandr
2,814
1,224
0
840
8,849
3,923
0
1,014
7,835
18,662
0
W
2,952
1,503
0
3,461
7,497
4,545
813
740
6,744
15,949
0
L
3,113
1,685
0
1,661
9,319
4,687
0
3,029
6,290
0
19,319
L
2,409
1,204
0
1,214
4,879
1,536
0
773
4,106
0
24,115
W
Mercury
Gliitchy
Mercury
4,453
2,270
0
680
6,144
2,196
0
2,622
3,385
0
29,500
W
Xbalanque
K3WLsieve
Xbalanque
6,385
2,372
0
2,481
3,886
1,215
2,274
400
3,486
0
43,407
L
Nike
Louif
Nike
1,666
321
0
1,665
7,054
3,182
0
0
7,054
0
22,899
W
3,541
325
94
2,701
5,016
1,683
707
2,918
1,997
38,358
0
L
Yu Huang
PlainsPraetor
Yu Huang
4,203
410
0
784
4,615
1,908
0
1,677
2,938
29,592
0
W
Bellona
queffbeef
Bellona
4,985
1,262
0
3,369
5,039
3,055
140
86
4,687
0
53,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,980
Gold Earned
30,661
199
Minions Killed
350
0
Camps Cleared
0
884,361
Distance Traveled
975,635
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,050
405
29
3
0
182,636
2
W
Kuzenbo
5,933
593
15
2
0
178,143
3
L
Set
4,243
424
39
4
0
173,779
1
L
Anhur
4,222
422
30
3
0
164,959
2
W
Mercury
5,612
561
55
6
0
226,282
1
W
Xbalanque
6,089
609
82
8
0
174,431
1
L
Nike
4,445
445
42
4
0
186,311
0
W
Hel
6,105
611
73
7
0
197,898
4
L
Yu Huang
5,020
502
59
6
0
176,676
5
W
Bellona
6,922
692
125
13
0
198,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role