Player Matchup

Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
RAG Rose
Bellona
Level 25
God Stats
11W - 4L
1,500 SR
Queue Stats
64W - 80L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
Vexxed Turtle
Cthulhu
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ra
Ra
skiperpro2002
Ra
Level 69
God Stats
7W - 8L
1,466 SR
Queue Stats
130W - 104L
1,439 Elo+
Solo
Kukulkan
Kukulkan
spilleddrink
Kukulkan
Level 64
God Stats
1W - 1L
1,287 SR
Queue Stats
13W - 20L
1,256 Elo+
Solo
Team Averages
Level 57
1,451 SR
1,414 Elo+

VS

Team Averages
Level 76
1,486 SR
1,392 Elo+
Hel
Hel
RaPax32
Hel
Level 63
God Stats
8W - 3L
1,643 SR
Queue Stats
240W - 241L
1,372 Elo+
Solo
Ares
Ares
Whiteraven187
Ares
Level 100
God Stats
1W - 4L
1,324 SR
Queue Stats
105W - 105L
1,365 Elo+
Party 2
Osiris
Osiris
XIX_DEMIK_XCV
Osiris
Level 86
God Stats
2W - 3L
1,282 SR
Queue Stats
428W - 483L
1,457 Elo+
Solo
Thor
Thor
midnightsnakeboa
Thor
Level 104
God Stats
2W - 3L
1,488 SR
Queue Stats
79W - 91L
1,441 Elo+
Solo
Artemis
Artemis
scoffin98
Artemis
Level 25
God Stats
2W - 1L
1,694 SR
Queue Stats
5W - 8L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
9 / 2 / 3
11,048
614
10,867
19,926
8,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bellona
RAG Rose
Bellona
16
3 / 1 / 6
10,171
565
12,242
19,347
19,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
11
0 / 3 / 2
7,420
412
3,184
10,533
7,302
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 4 / 2
10,310
573
11,598
11,176
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
spilleddrink
Kukulkan
13
0 / 6 / 4
8,183
455
5,428
11,504
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
1 / 5 / 2
8,787
488
5,188
14,771
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 6
9,219
512
10,916
17,913
20,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 3
7,573
421
5,713
12,517
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 1
9,410
523
6,352
12,901
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
scoffin98
Artemis
14
7 / 4 / 3
8,711
484
8,766
10,202
5,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
18
Kills
15
16
Deaths
18
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
2
3
5.25
W
Bellona
RAG Rose
Bellona
3
1
6
6
L
Hel
1
5
2
0.4
W
Cthulhu
0
3
2
0.33
L
3
3
6
2
L
0
4
3
0.38
L
4
2
1
2.25
L
Artemis
scoffin98
Artemis
7
4
3
2.13
W
6
4
2
1.75
W
Kukulkan
spilleddrink
Kukulkan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,319
Damage
36,935
72,486
Taken
68,304
45,395
Mitigated
44,230
20,774
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,867
2,758
0
6,727
19,926
8,830
1,000
2,697
17,195
0
91,412
W
Bellona
RAG Rose
Bellona
12,242
3,983
0
7,750
19,347
19,953
858
1,832
17,477
0
70,907
L
Hel
5,188
539
136
2,893
14,771
5,480
1,091
5,786
8,985
57,564
0
W
Cthulhu
3,184
485
328
529
10,533
7,302
396
2,285
8,248
16,121
0
L
10,916
1,167
322
2,801
17,913
20,617
433
6,844
11,069
52,375
0
L
5,713
1,850
0
3,998
12,517
7,195
476
442
12,075
0
40,541
L
6,352
1,143
420
5,093
12,901
5,360
0
1,023
11,878
0
63,920
L
Artemis
scoffin98
Artemis
8,766
4,349
253
1,169
10,202
5,578
1,061
6,115
4,087
0
37,166
W
11,598
1,534
544
2,676
11,176
4,650
1,552
4,644
6,196
67,420
0
W
Kukulkan
spilleddrink
Kukulkan
5,428
1,087
0
2,220
11,504
4,660
726
5,056
6,448
54,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,132
Gold Earned
43,700
452
Minions Killed
410
0
Camps Cleared
0
1,551,136
Distance Traveled
1,524,162
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,048
614
132
7
0
370,026
2
W
Bellona
10,171
565
117
7
0
332,049
0
L
Hel
8,787
488
110
6
0
276,097
1
W
Cthulhu
7,420
412
22
1
0
286,097
0
L
Ares
9,219
512
52
3
0
310,213
3
L
Osiris
7,573
421
65
4
0
322,785
1
L
Thor
9,410
523
109
6
0
347,575
5
L
Artemis
8,711
484
74
4
0
267,492
0
W
Ra
10,310
573
90
5
0
303,992
3
W
Kukulkan
8,183
455
91
5
0
258,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role