Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Tomac3
Hun Batz
Level 146
God Stats
90W - 55L
1,678 SR
Queue Stats
452W - 279L
1,662 Elo+
Solo
Kukulkan
Kukulkan
sergyngs
Kukulkan
Level 160
God Stats
74W - 106L
1,494 SR
Queue Stats
421W - 526L
1,382 Elo+
Solo
Team Averages
Level 135
1,557 SR
1,515 Elo+

VS

Team Averages
Level 77
1,522 SR
1,291 Elo+
Skadi
Skadi
IVenom420
Skadi
Level 109
God Stats
1W - 1L
1,749 SR
Queue Stats
65W - 114L
1,350 Elo+
Party 1
Scylla
Scylla
Typheeon
Scylla
Level 107
God Stats
2W - 6L
1,316 SR
Queue Stats
104W - 173L
1,340 Elo+
Party 1
Yemoja
Yemoja
younis_ond_memeh
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 3 / 5
9,108
701
7,459
9,932
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Tomac3
Hun Batz
15
3 / 0 / 6
9,362
720
12,239
10,617
6,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
sergyngs
Kukulkan
14
3 / 0 / 5
9,377
721
8,128
4,175
1,727
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
IVenom420
Skadi
12
0 / 6 / 2
7,719
594
3,275
11,463
4,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Typheeon
Scylla
12
2 / 3 / 0
8,167
628
7,483
10,403
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 2
8,269
636
3,260
9,122
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
3
5
1.83
L
Skadi
IVenom420
Skadi
0
6
2
0.17
W
Hun Batz
Tomac3
Hun Batz
3
0
6
6
L
Scylla
Typheeon
Scylla
2
3
0
0.67
W
Kukulkan
sergyngs
Kukulkan
3
0
5
5.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
14,018
24,724
Taken
30,988
12,414
Mitigated
17,471
8,604
Healing
3,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,459
2,028
0
2,829
9,932
3,900
1,276
4,603
4,959
0
29,557
L
Skadi
IVenom420
Skadi
3,275
877
0
850
11,463
4,559
0
3,644
7,555
0
18,694
W
Hun Batz
Tomac3
Hun Batz
12,239
2,474
0
3,723
10,617
6,787
531
4,602
5,691
0
34,354
L
Scylla
Typheeon
Scylla
7,483
915
0
819
10,403
3,980
0
1,902
8,364
32,447
0
W
Kukulkan
sergyngs
Kukulkan
8,128
115
515
1,537
4,175
1,727
654
1,980
2,137
43,450
0
L
3,260
146
425
1,765
9,122
8,932
0
3,017
5,862
11,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,847
Gold Earned
24,155
154
Minions Killed
117
7
Camps Cleared
5
721,983
Distance Traveled
678,038
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,108
701
48
4
1
231,196
1
L
Skadi
7,719
594
36
3
2
216,837
3
W
Hun Batz
9,362
720
34
3
2
253,536
0
L
Scylla
8,167
628
76
6
3
222,559
4
W
Kukulkan
9,377
721
72
6
4
237,251
8
L
Yemoja
8,269
636
5
0
0
238,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role