Player Matchup

Kuzenbo
Kuzenbo
Gold I
JormCultist
Kuzenbo
Gold I
Level 125
God Stats
4W - 2L
1,445 SR
Queue Stats
381W - 353L
1,736 MMR
Party 2
Anubis
Anubis
Gold II
PaternalEmu
Anubis
Gold II
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 307L
1,566 MMR
Solo
Jing Wei
Jing Wei
Platinum II
PepePempFrog
Jing Wei
Platinum II
Level 145
God Stats
7W - 3L
1,618 SR
Queue Stats
222W - 224L
1,967 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,521 SR
1,757 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,614 SR
1,582 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
BaseRJ
Ah Muzen Cab
Platinum V
Level 147
God Stats
58W - 53L
1,565 SR
Queue Stats
439W - 454L
1,672 MMR
Solo
Khepri
Khepri
Bronze III
Gabouchar
Khepri
Bronze III
Level 49
God Stats
1W - 2L
1,778 SR
Queue Stats
2W - 4L
1,537 MMR
Party 1
Merlin
Merlin
Bronze III
GigaChadXVI
Merlin
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,537 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JormCultist
Kuzenbo
15
5 / 2 / 5
11,390
759
11,716
16,697
23,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
14
3 / 2 / 9
10,273
685
15,806
14,222
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
PepePempFrog
Jing Wei
16
5 / 3 / 8
11,220
748
17,545
13,507
5,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BastetGilgameshThothAtlasAres

VS

Bans
GebZeusPersephoneVulcanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BaseRJ
Ah Muzen Cab
12
0 / 4 / 3
8,462
564
12,550
16,056
6,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Gabouchar
Khepri
14
3 / 4 / 4
10,548
703
6,219
20,793
25,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
15
4 / 5 / 1
10,455
697
13,779
15,011
8,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
7
7
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BaseRJ
Ah Muzen Cab
0
4
3
0.38
L
Khepri
Gabouchar
Khepri
3
4
4
1.25
L
Merlin
4
5
1
0.9
W
Kuzenbo
JormCultist
Kuzenbo
5
2
5
3.75
W
Anubis
3
2
9
3.75
W
Jing Wei
PepePempFrog
Jing Wei
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,067
Damage
32,548
44,426
Taken
51,860
35,349
Mitigated
40,079
11,712
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BaseRJ
Ah Muzen Cab
12,550
2,979
0
1,906
16,056
6,709
0
8,832
7,224
0
34,625
L
Khepri
Gabouchar
Khepri
6,219
887
313
4,318
20,793
25,369
0
11,384
9,409
16,963
0
L
Merlin
13,779
974
0
942
15,011
8,001
0
7,662
7,349
60,135
0
W
Kuzenbo
JormCultist
Kuzenbo
11,716
4,036
0
2,509
16,697
23,267
445
6,588
10,109
23,186
0
W
Anubis
15,806
540
183
6,788
14,222
7,038
674
7,392
6,830
55,547
0
W
Jing Wei
PepePempFrog
Jing Wei
17,545
11,897
0
2,232
13,507
5,044
1,853
6,292
7,215
0
46,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
29,465
194
Minions Killed
145
8
Camps Cleared
4
797,582
Distance Traveled
762,051
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,462
564
43
3
0
265,138
0
L
Khepri
10,548
703
19
1
0
254,759
2
L
Merlin
10,455
697
83
6
4
242,154
4
W
Kuzenbo
11,390
759
15
1
1
274,481
2
W
Anubis
10,273
685
80
5
5
245,010
1
W
Jing Wei
11,220
748
99
7
2
278,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role