Player Matchup

Pele
Pele
Dr0wzy
Pele
Level 135
God Stats
18W - 15L
1,657 SR
Queue Stats
314W - 293L
1,637 Elo+
Party 1
Anhur
Anhur
LilMood
Anhur
Level 157
God Stats
24W - 11L
1,722 SR
Queue Stats
305W - 181L
1,734 Elo+
Solo
Eset
Eset
SnipesQT
Eset
Level 144
God Stats
2W - 4L
1,546 SR
Queue Stats
135W - 136L
1,627 Elo+
Party 1
Nemesis
Nemesis
cosmicompoli
Nemesis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 75L
1,747 Elo+
Solo
Sylvanus
Sylvanus
fbeast1995
Sylvanus
Level 51
God Stats
2W - 4L
1,500 SR
Queue Stats
427W - 365L
1,633 Elo+
Solo
Team Averages
Level 129
1,585 SR
1,676 Elo+

VS

Team Averages
Level 125
1,682 SR
1,684 Elo+
Ah Puch
Ah Puch
DemiGodAugus
Ah Puch
Level 160
God Stats
1W - 2L
1,816 SR
Queue Stats
321W - 334L
1,651 Elo+
Solo
Vamana
Vamana
LawFTW
Vamana
Level 64
God Stats
8W - 6L
1,675 SR
Queue Stats
38W - 20L
1,760 Elo+
Solo
Geb
Geb
ReinMeHearter
Geb
Level 152
God Stats
1W - 3L
1,415 SR
Queue Stats
395W - 397L
1,719 Elo+
Solo
Mercury
Mercury
SquigglyTurd
Mercury
Level 105
God Stats
13W - 14L
1,588 SR
Queue Stats
227W - 226L
1,682 Elo+
Solo
Merlin
Merlin
backinwhite101
Merlin
Level 144
God Stats
3W - 3L
1,914 SR
Queue Stats
212W - 212L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dr0wzy
Pele
17
4 / 1 / 5
10,482
617
11,823
15,037
9,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
LilMood
Anhur
17
4 / 3 / 3
10,397
612
9,960
13,867
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
16
4 / 2 / 6
10,338
608
13,647
9,964
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
cosmicompoli
Nemesis
16
8 / 1 / 4
10,605
624
14,765
14,689
7,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
fbeast1995
Sylvanus
11
1 / 0 / 11
8,640
508
8,394
18,816
18,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DemiGodAugus
Ah Puch
15
1 / 3 / 0
9,132
537
9,830
12,057
8,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
LawFTW
Vamana
17
5 / 4 / 0
10,189
599
13,830
17,106
11,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 4
7,943
467
5,673
18,820
12,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
SquigglyTurd
Mercury
13
0 / 5 / 2
7,778
458
6,011
18,110
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 1
8,098
476
8,262
11,813
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
21
Kills
7
7
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DemiGodAugus
Ah Puch
1
3
0
0.33
W
Pele
Dr0wzy
Pele
4
1
5
6.5
L
Vamana
LawFTW
Vamana
5
4
0
1.25
W
Anhur
LilMood
Anhur
4
3
3
1.83
L
0
4
4
0.5
W
Eset
4
2
6
3.5
L
Mercury
SquigglyTurd
Mercury
0
5
2
0.2
L
1
5
1
0.3
W
Nemesis
cosmicompoli
Nemesis
8
1
4
10
W
Sylvanus
fbeast1995
Sylvanus
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,589
Damage
43,606
72,373
Taken
77,906
46,504
Mitigated
43,470
31,630
Healing
21,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DemiGodAugus
Ah Puch
9,830
1,051
0
5,496
12,057
8,228
0
1,056
11,001
77,819
0
W
Pele
Dr0wzy
Pele
11,823
2,275
0
6,963
15,037
9,316
0
7,633
7,404
0
77,886
L
Vamana
LawFTW
Vamana
13,830
6,989
0
4,537
17,106
11,359
0
5,064
12,042
169
97,109
W
Anhur
LilMood
Anhur
9,960
7,066
0
4,315
13,867
5,198
744
2,109
11,758
0
95,069
L
5,673
928
2,258
2,668
18,820
12,576
0
8,280
10,540
15,374
0
W
Eset
13,647
1,495
1,238
1,785
9,964
5,787
227
3,103
6,861
100,994
0
L
Mercury
SquigglyTurd
Mercury
6,011
4,124
0
6,254
18,110
6,374
0
1,672
16,438
0
63,913
L
8,262
362
0
750
11,813
4,933
0
5,969
5,844
71,476
0
W
Nemesis
cosmicompoli
Nemesis
14,765
6,724
0
1,598
14,689
7,390
0
2,548
12,141
0
96,634
W
Sylvanus
fbeast1995
Sylvanus
8,394
2,632
6,370
9,361
18,816
18,813
78
9,076
9,048
19,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,462
Gold Earned
43,140
589
Minions Killed
555
0
Camps Cleared
0
1,833,594
Distance Traveled
1,732,661
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,132
537
150
9
0
328,226
4
W
Pele
10,482
617
137
8
0
409,343
4
L
Vamana
10,189
599
158
9
0
361,508
2
W
Anhur
10,397
612
149
9
0
313,556
2
L
Geb
7,943
467
18
1
0
342,842
8
W
Eset
10,338
608
162
10
0
338,644
3
L
Mercury
7,778
458
109
6
0
390,958
2
L
Merlin
8,098
476
120
7
0
309,127
6
W
Nemesis
10,605
624
121
7
0
411,485
0
W
Sylvanus
8,640
508
20
1
0
360,566
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role