Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Noice0624
Nike
Level 77
God Stats
0W - 4L
1,285 SR
Queue Stats
227W - 210L
1,515 Elo+
Solo
Bacchus
Bacchus
XxREAP
Bacchus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vx Hi Lo xv
Tsukuyomi
Level 81
God Stats
4W - 7L
1,362 SR
Queue Stats
11W - 17L
1,353 Elo+
Party 1
Team Averages
Level 104
1,429 SR
1,474 Elo+

VS

Team Averages
Level 107
1,501 SR
1,425 Elo+
Sun Wukong
Sun Wukong
DMN_V1per
Sun Wukong
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 15L
1,423 Elo+
Party 2
Mulan
Mulan
FeArEd xClUtCh7
Mulan
Level 129
God Stats
14W - 8L
1,683 SR
Queue Stats
214W - 209L
1,422 Elo+
Solo
Medusa
Medusa
HJVS_ViequesPR77
Medusa
Level 121
God Stats
7W - 7L
1,455 SR
Queue Stats
237W - 255L
1,401 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IXOuc
Cu Chulainn
Level 87
God Stats
5W - 5L
1,457 SR
Queue Stats
6W - 7L
1,478 Elo+
Solo
The Morrigan
The Morrigan
Penguin hal0
The Morrigan
Level 130
God Stats
5W - 6L
1,410 SR
Queue Stats
490W - 497L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 1
6,863
528
4,497
7,614
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
 
Chang'e
12
1 / 4 / 0
6,828
525
4,933
8,408
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
11
0 / 7 / 0
6,450
496
6,291
13,183
7,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
XxREAP
Bacchus
8
1 / 6 / 2
5,871
452
5,198
11,871
9,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
vx Hi Lo xv
Tsukuyomi
7
0 / 3 / 0
5,360
412
2,351
7,917
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DMN_V1per
Sun Wukong
13
5 / 0 / 5
8,279
637
6,346
9,857
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 2 / 2
7,498
577
8,500
13,206
5,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 5
6,994
538
3,397
7,173
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
IXOuc
Cu Chulainn
13
4 / 0 / 5
7,899
608
7,028
10,022
6,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Penguin hal0
The Morrigan
13
5 / 1 / 3
8,315
640
5,639
6,412
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
21
21
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
1
2.5
L
Chang'e
 
Chang'e
1
4
0
0.25
W
Sun Wukong
DMN_V1per
Sun Wukong
5
0
5
7.5
W
7
2
2
4
W
0
1
5
2.5
W
Cu Chulainn
IXOuc
Cu Chulainn
4
0
5
6.5
L
Nike
0
7
0
0
W
The Morrigan
Penguin hal0
The Morrigan
5
1
3
6.5
L
Bacchus
XxREAP
Bacchus
1
6
2
0.33
L
Tsukuyomi
vx Hi Lo xv
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,270
Damage
30,910
48,993
Taken
46,670
25,400
Mitigated
23,206
7,950
Healing
20,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,497
2,991
0
4,125
7,614
2,272
0
213
7,401
0
61,576
L
Chang'e
 
Chang'e
4,933
212
45
2,164
8,408
3,078
0
1,497
6,911
54,250
0
W
Sun Wukong
DMN_V1per
Sun Wukong
6,346
2,837
0
4,403
9,857
4,955
0
2,128
7,729
0
55,034
W
8,500
1,470
225
7,066
13,206
5,972
704
4,573
8,633
0
40,344
W
3,397
1,631
0
2,000
7,173
3,106
836
1,399
5,774
0
47,777
W
Cu Chulainn
IXOuc
Cu Chulainn
7,028
2,892
0
4,662
10,022
6,260
657
80
9,942
0
49,889
L
Nike
6,291
1,130
0
0
13,183
7,757
0
1,789
11,394
0
48,016
W
The Morrigan
Penguin hal0
The Morrigan
5,639
1,644
0
2,583
6,412
2,913
171
2,654
3,553
42,696
6,772
L
Bacchus
XxREAP
Bacchus
5,198
1,148
0
1,205
11,871
9,943
0
902
10,969
15,353
0
L
Tsukuyomi
vx Hi Lo xv
Tsukuyomi
2,351
568
0
411
7,917
2,350
0
293
7,624
0
22,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
38,985
340
Minions Killed
381
0
Camps Cleared
0
1,087,875
Distance Traveled
1,272,064
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,863
528
109
8
0
214,091
2
L
Chang'e
6,828
525
93
7
0
253,869
3
W
Sun Wukong
8,279
637
93
7
0
284,627
4
W
Mulan
7,498
577
59
5
0
240,733
0
W
Medusa
6,994
538
67
5
0
243,113
4
W
Cu Chulainn
7,899
608
74
6
0
298,970
2
L
Nike
6,450
496
67
5
0
215,796
1
W
The Morrigan
8,315
640
88
7
0
204,621
6
L
Bacchus
5,871
452
25
2
0
220,487
3
L
Tsukuyomi
5,360
412
46
4
0
183,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role