Player Matchup

Guan Yu
Guan Yu
N7Echo
Guan Yu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 146L
1,585 Elo+
Party 3
Hercules
Hercules
PunchedEmperor
Hercules
Level 128
God Stats
51W - 38L
1,629 SR
Queue Stats
169W - 163L
1,591 Elo+
Party 3
Yu Huang
Yu Huang
Scerlo
Yu Huang
Level 156
God Stats
11W - 6L
1,598 SR
Queue Stats
25W - 19L
1,587 Elo+
Party 1
Fenrir
Fenrir
Serinai
Fenrir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 32L
1,656 Elo+
Party 1
Janus
Janus
SirSusanoo
Janus
Level 155
God Stats
6W - 4L
1,642 SR
Queue Stats
46W - 39L
1,614 Elo+
Party 1
Team Averages
Level 139
1,574 SR
1,607 Elo+

VS

Team Averages
Level 130
1,503 SR
1,572 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Set
Set
 
Set
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Captkylerkp
Sylvanus
Level 116
God Stats
13W - 11L
1,515 SR
Queue Stats
230W - 206L
1,637 Elo+
Solo
Izanami
Izanami
JakeTowell69
Izanami
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 124L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
N7Echo
Guan Yu
7
3 / 0 / 0
4,386
877
2,789
5,035
3,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
7
1 / 0 / 2
4,014
803
1,562
2,610
1,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Scerlo
Yu Huang
6
0 / 0 / 1
3,416
683
2,682
1,304
460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Serinai
Fenrir
5
0 / 1 / 1
3,693
739
2,175
3,985
1,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
7
0 / 0 / 0
3,968
794
303
1,736
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
0 / 1 / 0
3,526
705
1,102
2,919
762
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
 
Achilles
6
0 / 2 / 0
3,378
676
2,526
6,040
2,358
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
 
Set
1
0 / 0 / 0
2,544
509
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Captkylerkp
Sylvanus
6
1 / 0 / 0
3,652
730
1,077
3,838
1,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
JakeTowell69
Izanami
4
0 / 1 / 0
3,056
611
1,030
3,681
937
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
0
0
L
Achilles
 
Achilles
0
2
0
0
L
Set
 
Set
0
0
0
0
L
Sylvanus
Captkylerkp
Sylvanus
1
0
0
1
L
Izanami
JakeTowell69
Izanami
0
1
0
0
W
Guan Yu
N7Echo
Guan Yu
3
0
0
3
W
Hercules
1
0
2
2
W
Yu Huang
Scerlo
Yu Huang
0
0
1
0.5
W
Fenrir
Serinai
Fenrir
0
1
1
0.5
W
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,511
Damage
5,735
14,670
Taken
16,478
7,338
Mitigated
5,423
5,364
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,102
146
0
280
2,919
762
0
303
2,616
19,581
0
L
Achilles
 
Achilles
2,526
768
0
2,197
6,040
2,358
0
0
6,040
0
17,139
L
Set
 
Set
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Captkylerkp
Sylvanus
1,077
271
1,027
2,044
3,838
1,366
0
951
2,887
9,589
0
L
Izanami
JakeTowell69
Izanami
1,030
772
0
1,218
3,681
937
0
1,041
2,640
0
13,249
W
Guan Yu
N7Echo
Guan Yu
2,789
423
0
1,897
5,035
3,568
0
621
4,414
0
18,373
W
Hercules
1,562
487
0
1,091
2,610
1,222
0
203
2,407
0
19,952
W
Yu Huang
Scerlo
Yu Huang
2,682
1,323
0
412
1,304
460
0
424
880
17,513
6,323
W
Fenrir
Serinai
Fenrir
2,175
656
0
1,624
3,985
1,642
0
653
3,332
0
7,757
W
Janus
303
194
0
340
1,736
446
200
278
1,458
29,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,477
Gold Earned
16,156
184
Minions Killed
104
0
Camps Cleared
0
549,184
Distance Traveled
394,793
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,526
705
35
7
0
100,799
2
L
Achilles
3,378
676
20
4
0
104,734
1
L
Set
2,544
509
0
0
0
12,898
0
L
Sylvanus
3,652
730
10
2
0
103,557
2
L
Izanami
3,056
611
39
8
0
72,805
0
W
Guan Yu
4,386
877
29
6
0
112,583
2
W
Hercules
4,014
803
47
9
0
134,932
0
W
Yu Huang
3,416
683
44
9
0
96,536
1
W
Fenrir
3,693
739
9
2
0
106,464
1
W
Janus
3,968
794
55
11
0
98,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role