Player Matchup

Yemoja
Yemoja
BigGuyRy
Yemoja
Level 118
God Stats
16W - 16L
1,583 SR
Queue Stats
401W - 306L
1,549 Elo+
Party 1
Ra
Ra
LawFTW
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 20L
1,779 Elo+
Solo
Loki
Loki
Lukasdinho
Loki
Level 120
God Stats
1W - 1L
1,493 SR
Queue Stats
55W - 46L
1,622 Elo+
Solo
Horus
Horus
Phoexe
Horus
Level 63
God Stats
11W - 9L
1,570 SR
Queue Stats
360W - 227L
1,678 Elo+
Party 1
Medusa
Medusa
TheSweetTea
Medusa
Level 114
God Stats
3W - 5L
1,509 SR
Queue Stats
394W - 342L
1,587 Elo+
Party 1
Team Averages
Level 96
1,531 SR
1,643 Elo+

VS

Team Averages
Level 144
1,611 SR
1,621 Elo+
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Jwr1ght
Olorun
Level 160
God Stats
2W - 2L
1,538 SR
Queue Stats
156W - 109L
1,699 Elo+
Solo
Tsukuyomi
Tsukuyomi
PowerToPlay
Tsukuyomi
Level 158
God Stats
3W - 3L
1,627 SR
Queue Stats
117W - 123L
1,606 Elo+
Solo
Rama
Rama
SquigglyTurd
Rama
Level 105
God Stats
10W - 2L
1,885 SR
Queue Stats
227W - 226L
1,672 Elo+
Solo
Artio
Artio
Zathanie1
Artio
Level 147
God Stats
4W - 4L
1,506 SR
Queue Stats
433W - 425L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigGuyRy
Yemoja
12
1 / 2 / 2
7,064
505
7,397
13,940
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ra
12
1 / 4 / 0
6,531
467
8,104
9,180
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 4 / 1
7,090
506
3,269
11,412
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
Phoexe
Horus
10
0 / 3 / 1
6,145
439
5,189
13,100
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
11
0 / 4 / 0
6,805
486
6,522
10,419
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 2 / 1
8,488
606
12,325
12,363
7,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
Jwr1ght
Olorun
15
7 / 1 / 2
9,226
659
10,669
8,039
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
PowerToPlay
Tsukuyomi
12
1 / 1 / 7
7,680
549
6,662
8,104
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 0 / 0
9,080
649
8,819
9,529
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Zathanie1
Artio
12
1 / 0 / 6
7,584
542
3,713
14,284
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
17
17
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
1
1.25
L
Yemoja
BigGuyRy
Yemoja
1
2
2
1
W
Olorun
Jwr1ght
Olorun
7
1
2
8
L
Ra
1
4
0
0.25
L
2
4
1
0.63
L
Horus
Phoexe
Horus
0
3
1
0.17
W
Tsukuyomi
PowerToPlay
Tsukuyomi
1
1
7
4.5
W
6
0
0
6
L
Medusa
0
4
0
0
W
Artio
Zathanie1
Artio
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,481
Damage
42,188
58,051
Taken
52,319
30,873
Mitigated
30,545
19,553
Healing
21,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,325
3,109
0
6,422
12,363
7,156
0
6,417
5,946
0
63,864
L
Yemoja
BigGuyRy
Yemoja
7,397
1,737
77
3,386
13,940
7,309
0
1,016
12,924
48,301
0
W
Olorun
Jwr1ght
Olorun
10,669
6,553
799
4,318
8,039
3,816
2,132
3,317
4,722
87,531
0
L
Ra
8,104
879
762
1,803
9,180
4,271
0
4,420
4,760
64,232
0
L
3,269
797
0
4,642
11,412
4,584
0
2,333
9,079
0
45,085
L
Horus
Phoexe
Horus
5,189
2,497
1,066
4,977
13,100
10,711
0
6,122
6,978
0
13,371
W
Tsukuyomi
PowerToPlay
Tsukuyomi
6,662
1,618
0
3,462
8,104
3,598
120
2,909
5,195
0
46,503
W
8,819
7,898
0
2,010
9,529
3,366
408
308
9,221
0
78,724
L
Medusa
6,522
3,128
0
2,840
10,419
3,998
0
491
9,928
0
59,357
W
Artio
Zathanie1
Artio
3,713
1,390
414
4,226
14,284
12,609
0
3,098
10,867
13,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
42,058
380
Minions Killed
492
0
Camps Cleared
0
1,340,834
Distance Traveled
1,422,331
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,488
606
117
8
0
298,839
6
L
Yemoja
7,064
505
77
6
0
249,287
3
W
Olorun
9,226
659
151
11
0
252,431
1
L
Ra
6,531
467
107
8
0
272,660
3
L
Loki
7,090
506
80
6
0
311,576
6
L
Horus
6,145
439
12
1
0
265,600
3
W
Tsukuyomi
7,680
549
68
5
0
325,721
6
W
Rama
9,080
649
138
10
0
255,015
2
L
Medusa
6,805
486
104
7
0
241,711
2
W
Artio
7,584
542
18
1
0
290,325
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role