Player Matchup

Amaterasu
Amaterasu
LeenDSlime
Amaterasu
Level 17
God Stats
11W - 1L
1,500 SR
Queue Stats
131W - 83L
1,548 Elo+
Party 1
Chang'e
Chang'e
MirrOn60FPS
Chang'e
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
277W - 199L
1,570 Elo+
Party 1
Anhur
Anhur
ObaCaptain
Anhur
Level 65
God Stats
8W - 5L
1,423 SR
Queue Stats
39W - 32L
1,625 Elo+
Party 1
Nox
Nox
VoltXc
Nox
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
iConfidential
Gilgamesh
Level 71
God Stats
2W - 2L
1,407 SR
Queue Stats
107W - 91L
1,557 Elo+
Party 1
Team Averages
Level 61
1,466 SR
1,559 Elo+

VS

Team Averages
Level 55
1,535 SR
1,482 Elo+
Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ChadMissingLeft
Olorun
Level 39
God Stats
11W - 12L
1,719 SR
Queue Stats
234W - 233L
1,398 Elo+
Party 3
Ares
Ares
DumbHippy
Ares
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,509 Elo+
Party 2
Loki
Loki
Dumb_Hippy_Dude
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,607 Elo+
Party 2
Medusa
Medusa
S superballs B
Medusa
Level 60
God Stats
7W - 7L
1,456 SR
Queue Stats
216W - 219L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LeenDSlime
Amaterasu
10
1 / 2 / 1
5,873
587
3,339
9,001
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
MirrOn60FPS
Chang'e
8
1 / 0 / 4
5,639
564
2,451
4,784
2,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
9
4 / 0 / 1
5,745
575
4,746
4,740
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
VoltXc
Nox
9
0 / 0 / 4
4,939
494
2,345
2,515
1,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
iConfidential
Gilgamesh
9
4 / 1 / 2
5,438
544
3,813
7,958
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 2 / 0
6,129
613
6,685
7,921
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 0
4,949
495
2,486
6,443
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
8
0 / 1 / 0
4,747
475
2,239
6,624
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 5 / 0
3,980
398
660
4,823
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 0
4,316
432
2,258
4,090
929

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
3
3
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
0
1.5
L
0
2
0
0
L
Ares
0
1
0
0
L
0
5
0
0
W
Amaterasu
LeenDSlime
Amaterasu
1
2
1
0.75
W
Chang'e
MirrOn60FPS
Chang'e
1
0
4
3
W
Anhur
4
0
1
4.5
L
0
2
0
0
W
Nox
VoltXc
Nox
0
0
4
2
W
Gilgamesh
iConfidential
Gilgamesh
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,694
Damage
14,328
28,998
Taken
29,901
13,783
Mitigated
12,589
15,352
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,685
3,349
0
2,949
7,921
5,014
785
0
7,921
0
43,795
L
2,486
782
0
2,666
6,443
2,509
0
2,448
3,995
30,195
0
L
Ares
2,239
116
203
2,368
6,624
2,734
0
684
5,940
20,427
0
L
660
298
0
160
4,823
1,403
0
1,012
3,811
0
7,235
W
Amaterasu
LeenDSlime
Amaterasu
3,339
1,927
0
3,949
9,001
5,104
0
0
9,001
0
39,995
W
Chang'e
MirrOn60FPS
Chang'e
2,451
359
1,917
3,291
4,784
2,587
247
1,024
3,760
25,189
0
W
Anhur
4,746
2,144
0
1,670
4,740
1,600
0
1,806
2,934
0
28,554
L
2,258
1,203
0
780
4,090
929
0
652
3,438
0
21,685
W
Nox
VoltXc
Nox
2,345
377
0
840
2,515
1,056
500
1,002
1,513
23,743
0
W
Gilgamesh
iConfidential
Gilgamesh
3,813
1,924
0
3,685
7,958
3,436
0
893
7,065
0
35,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,634
Gold Earned
24,121
264
Minions Killed
228
0
Camps Cleared
0
952,784
Distance Traveled
838,091
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,129
613
92
9
0
190,131
1
L
Olorun
4,949
495
52
5
0
167,960
1
L
Ares
4,747
475
27
3
0
182,068
2
L
Loki
3,980
398
20
2
0
160,937
0
W
Amaterasu
5,873
587
78
8
0
182,178
0
W
Chang'e
5,639
564
27
3
0
176,986
3
W
Anhur
5,745
575
54
5
0
187,125
1
L
Medusa
4,316
432
37
4
0
136,995
1
W
Nox
4,939
494
34
3
0
177,832
1
W
Gilgamesh
5,438
544
71
7
0
228,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role