Player Matchup

Izanami
Izanami
Col_Kabuki
Izanami
Level 89
God Stats
9W - 5L
1,551 SR
Queue Stats
28W - 33L
1,401 Elo+
Party 3
Thanatos
Thanatos
Najaro87
Thanatos
Level 157
God Stats
5W - 3L
1,622 SR
Queue Stats
184W - 179L
1,409 Elo+
Party 2
Xing Tian
Xing Tian
ShantyPete
Xing Tian
Level 106
God Stats
6W - 7L
1,279 SR
Queue Stats
75W - 58L
1,495 Elo+
Party 3
Bellona
Bellona
ToastedLetuce71
Bellona
Level 115
God Stats
16W - 10L
1,609 SR
Queue Stats
145W - 140L
1,388 Elo+
Party 2
Olorun
Olorun
eaubreyb
Olorun
Level 126
God Stats
2W - 0L
1,166 SR
Queue Stats
157W - 152L
1,443 Elo+
Solo
Team Averages
Level 119
1,445 SR
1,427 Elo+

VS

Team Averages
Level 106
1,424 SR
1,430 Elo+
Loki
Loki
Don_Dada_83
Loki
Level 88
God Stats
4W - 8L
1,277 SR
Queue Stats
504W - 566L
1,457 Elo+
Party 1
Ah Puch
Ah Puch
Furlott-
Ah Puch
Level 94
God Stats
0W - 1L
1,189 SR
Queue Stats
110W - 120L
1,414 Elo+
Solo
Artemis
Artemis
Ktownkronic
Artemis
Level 154
God Stats
66W - 43L
1,528 SR
Queue Stats
615W - 683L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
Negasonic50
Baron Samedi
Level 71
God Stats
14W - 10L
1,650 SR
Queue Stats
129W - 126L
1,433 Elo+
Solo
Geb
Geb
Plesour
Geb
Level 125
God Stats
8W - 8L
1,476 SR
Queue Stats
290W - 324L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Col_Kabuki
Izanami
10
3 / 0 / 3
5,880
535
5,875
4,685
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Najaro87
Thanatos
10
3 / 0 / 2
6,330
575
3,762
8,164
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
ShantyPete
Xing Tian
8
1 / 0 / 4
5,751
523
3,528
11,410
4,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
1 / 0 / 0
6,603
600
4,284
7,301
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
eaubreyb
Olorun
11
0 / 0 / 1
6,250
568
4,639
4,848
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,354
487
2,773
7,888
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Furlott-
Ah Puch
10
0 / 1 / 0
5,798
527
4,263
6,663
2,753
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Ktownkronic
Artemis
8
0 / 3 / 0
4,816
438
3,145
6,080
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Negasonic50
Baron Samedi
8
0 / 1 / 0
4,867
442
5,599
6,441
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
6
0 / 2 / 0
4,589
417
3,263
8,879
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Col_Kabuki
Izanami
3
0
3
4.5
L
0
1
0
0
L
Ah Puch
Furlott-
Ah Puch
0
1
0
0
L
Artemis
Ktownkronic
Artemis
0
3
0
0
W
Thanatos
Najaro87
Thanatos
3
0
2
4
L
Baron Samedi
Negasonic50
Baron Samedi
0
1
0
0
L
Geb
0
2
0
0
W
Xing Tian
ShantyPete
Xing Tian
1
0
4
3
W
1
0
0
1
W
Olorun
eaubreyb
Olorun
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,088
Damage
19,043
36,408
Taken
35,951
18,348
Mitigated
15,404
23,907
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Col_Kabuki
Izanami
5,875
4,077
0
1,744
4,685
1,558
1,096
1,223
3,462
0
41,951
L
2,773
534
0
3,776
7,888
2,746
0
1,620
6,268
0
37,212
L
Ah Puch
Furlott-
Ah Puch
4,263
1,147
0
3,241
6,663
2,753
0
0
6,663
42,922
0
L
Artemis
Ktownkronic
Artemis
3,145
1,151
128
1,171
6,080
2,296
0
900
5,180
0
30,218
W
Thanatos
Najaro87
Thanatos
3,762
763
0
7,735
8,164
3,744
0
1,384
6,780
0
39,914
L
Baron Samedi
Negasonic50
Baron Samedi
5,599
749
305
2,058
6,441
2,608
180
2,369
4,072
30,643
0
L
Geb
3,263
456
0
1,720
8,879
5,001
0
3,278
5,601
12,048
0
W
Xing Tian
ShantyPete
Xing Tian
3,528
596
1,298
4,169
11,410
4,855
464
3,138
8,272
15,694
0
W
4,284
2,043
0
5,380
7,301
6,099
0
4,263
3,038
0
43,454
W
Olorun
eaubreyb
Olorun
4,639
2,395
32
3,549
4,848
2,092
0
3,117
1,731
45,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,814
Gold Earned
25,424
344
Minions Killed
252
0
Camps Cleared
0
1,007,274
Distance Traveled
1,005,327
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,880
535
75
7
0
197,318
4
L
Loki
5,354
487
67
6
0
246,352
3
L
Ah Puch
5,798
527
78
7
0
166,736
0
L
Artemis
4,816
438
45
4
0
168,022
1
W
Thanatos
6,330
575
73
7
0
223,851
2
L
Baron Samedi
4,867
442
47
4
0
197,845
4
L
Geb
4,589
417
15
1
0
226,372
4
W
Xing Tian
5,751
523
19
2
0
209,939
1
W
Bellona
6,603
600
92
8
0
216,667
0
W
Olorun
6,250
568
85
8
0
159,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role