Player Matchup

Sun Wukong
Sun Wukong
Chap_DaDon
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 193L
1,519 Elo+
Solo
Zeus
Zeus
HandsomeJack36
Zeus
Level 118
God Stats
2W - 4L
1,607 SR
Queue Stats
171W - 146L
1,593 Elo+
Solo
Danzaburou
Danzaburou
King_Skoot
Danzaburou
Level 160
God Stats
13W - 5L
1,716 SR
Queue Stats
568W - 588L
1,567 Elo+
Party 2
Cliodhna
Cliodhna
TisBirdman
Cliodhna
Level 86
God Stats
4W - 6L
1,460 SR
Queue Stats
208W - 208L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
asg9891
Ah Muzen Cab
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
248W - 239L
1,574 Elo+
Party 2
Team Averages
Level 118
1,557 SR
1,565 Elo+

VS

Team Averages
Level 122
1,621 SR
1,503 Elo+
Hun Batz
Hun Batz
Darkwolf1225
Hun Batz
Level 160
God Stats
5W - 9L
1,738 SR
Queue Stats
645W - 655L
1,582 Elo+
Solo
Osiris
Osiris
DefaultBean
Osiris
Level 112
God Stats
0W - 2L
1,511 SR
Queue Stats
35W - 38L
1,515 Elo+
Party 1
Awilix
Awilix
Unfaircolin
Awilix
Level 126
God Stats
1W - 1L
1,854 SR
Queue Stats
180W - 166L
1,506 Elo+
Solo
Freya
Freya
Xevents
Freya
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,355 Elo+
Party 1
Sobek
Sobek
nswalzer
Sobek
Level 61
God Stats
5W - 4L
1,504 SR
Queue Stats
71W - 73L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chap_DaDon
Sun Wukong
17
2 / 3 / 16
9,444
787
5,517
16,508
20,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

19
9 / 3 / 14
11,065
922
21,858
10,194
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
King_Skoot
Danzaburou
17
6 / 2 / 13
10,545
879
15,201
13,812
7,395
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
TisBirdman
Cliodhna
15
7 / 3 / 11
9,654
805
11,523
13,538
7,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
asg9891
Ah Muzen Cab
16
3 / 2 / 19
9,625
802
13,946
9,318
5,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Darkwolf1225
Hun Batz
16
2 / 3 / 7
8,824
735
9,951
14,154
16,876
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Osiris
16
3 / 5 / 7
8,982
749
8,458
13,854
21,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
15
4 / 5 / 5
9,045
754
8,904
11,746
7,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Freya
Xevents
Freya
13
2 / 9 / 4
8,312
693
8,555
16,105
8,127
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
nswalzer
Sobek
14
2 / 6 / 7
8,176
681
6,915
20,040
30,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
43
27
Kills
13
13
Deaths
28
73
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chap_DaDon
Sun Wukong
2
3
16
3.33
L
Hun Batz
Darkwolf1225
Hun Batz
2
3
7
1.83
L
Osiris
3
5
7
1.3
W
9
3
14
5.33
W
Danzaburou
King_Skoot
Danzaburou
6
2
13
6.25
W
Cliodhna
TisBirdman
Cliodhna
7
3
11
4.17
L
Awilix
4
5
5
1.3
L
Freya
Xevents
Freya
2
9
4
0.44
W
Ah Muzen Cab
asg9891
Ah Muzen Cab
3
2
19
6.25
L
Sobek
nswalzer
Sobek
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,045
Damage
42,783
63,370
Taken
75,899
45,136
Mitigated
84,820
20,876
Healing
21,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chap_DaDon
Sun Wukong
5,517
1,436
810
2,202
16,508
20,389
525
4,096
12,169
0
10,554
L
Hun Batz
Darkwolf1225
Hun Batz
9,951
860
2,639
5,045
14,154
16,876
153
3,393
10,761
0
20,748
L
Osiris
8,458
1,153
932
2,202
13,854
21,537
488
6,668
7,186
0
15,390
W
21,858
2,750
599
2,021
10,194
4,890
1,976
1,885
8,209
45,428
0
W
Danzaburou
King_Skoot
Danzaburou
15,201
8,890
1,672
4,215
13,812
7,395
2,655
4,220
9,420
0
26,496
W
Cliodhna
TisBirdman
Cliodhna
11,523
1,799
1,269
2,662
13,538
7,126
190
3,417
9,970
0
21,381
L
Awilix
8,904
2,806
1,544
1,624
11,746
7,878
1,000
2,747
8,999
0
17,557
L
Freya
Xevents
Freya
8,555
2,695
592
1,927
16,105
8,127
0
4,030
12,075
16,943
0
W
Ah Muzen Cab
asg9891
Ah Muzen Cab
13,946
3,200
2,906
2,520
9,318
5,336
2,848
1,852
7,433
0
31,705
L
Sobek
nswalzer
Sobek
6,915
751
1,253
3,914
20,040
30,402
0
5,020
15,020
14,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,333
Gold Earned
43,339
132
Minions Killed
110
0
Camps Cleared
0
1,088,501
Distance Traveled
997,184
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,444
787
6
1
0
230,414
2
L
Hun Batz
8,824
735
33
3
0
227,056
2
L
Osiris
8,982
749
21
2
0
210,207
0
W
Zeus
11,065
922
49
4
0
215,002
0
W
Danzaburou
10,545
879
33
3
0
192,140
4
W
Cliodhna
9,654
805
12
1
0
234,671
0
L
Awilix
9,045
754
25
2
0
198,146
0
L
Freya
8,312
693
21
2
0
159,359
0
W
Ah Muzen Cab
9,625
802
32
3
0
216,274
0
L
Sobek
8,176
681
10
1
0
202,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role