Player Matchup

Morgan Le Fay
Morgan Le Fay
JiddleBopp
Morgan Le Fay
Level 23
God Stats
4W - 6L
1,689 SR
Queue Stats
206W - 222L
1,395 Elo+
Party 1
Chaac
Chaac
TabeticEmperor
Chaac
Level 98
God Stats
4W - 2L
1,484 SR
Queue Stats
179W - 145L
1,591 Elo+
Party 1
Khepri
Khepri
TheDuckHimself
Khepri
Level 107
God Stats
22W - 19L
1,602 SR
Queue Stats
84W - 87L
1,546 Elo+
Party 1
Team Averages
Level 76
1,591 SR
1,510 Elo+

VS

Team Averages
Level 89
1,477 SR
1,375 Elo+
Anubis
Anubis
AddssedSpy427
Anubis
Level 106
God Stats
9W - 1L
1,671 SR
Queue Stats
34W - 42L
1,218 Elo+
Party 2
Cthulhu
Cthulhu
Deaththekid523
Cthulhu
Level 21
God Stats
2W - 0L
1,259 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Gimmicredd
Medusa
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JiddleBopp
Morgan Le Fay
14
1 / 9 / 5
11,485
574
11,296
19,743
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 5 / 4
13,572
679
28,195
30,909
28,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 2 / 8
14,634
732
13,187
35,939
40,248
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 4
16,009
800
36,364
26,251
15,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 6
12,343
617
14,998
24,052
27,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
Gimmicredd
Medusa
17
4 / 2 / 3
12,436
622
23,036
18,426
9,119
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
12
Kills
16
16
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
6
4
2.17
W
1
4
6
1
W
Medusa
Gimmicredd
Medusa
4
2
3
2.75
L
Morgan Le Fay
JiddleBopp
Morgan Le Fay
1
9
5
0.39
L
7
5
4
1.8
L
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,678
Damage
74,398
86,591
Taken
68,729
74,919
Mitigated
52,487
22,692
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,364
2,967
0
12,180
26,251
15,638
1,480
9,240
17,011
79,810
0
W
14,998
2,960
181
1,656
24,052
27,730
24
9,082
14,970
30,776
0
W
Medusa
Gimmicredd
Medusa
23,036
12,056
0
267
18,426
9,119
1,720
6,749
11,677
0
57,308
L
Morgan Le Fay
JiddleBopp
Morgan Le Fay
11,296
1,969
0
1,415
19,743
6,211
288
15,541
4,202
34,328
0
L
28,195
10,560
0
6,064
30,909
28,460
23
14,440
16,469
0
75,553
L
13,187
1,883
1,260
13,953
35,939
40,248
482
21,695
14,244
34,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,691
Gold Earned
40,788
183
Minions Killed
191
7
Camps Cleared
6
961,893
Distance Traveled
948,246
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,009
800
73
4
4
289,814
5
W
Cthulhu
12,343
617
38
2
0
315,423
0
W
Medusa
12,436
622
80
4
2
343,009
0
L
Morgan Le Fay
11,485
574
65
3
3
283,834
0
L
Chaac
13,572
679
91
5
4
343,774
1
L
Khepri
14,634
732
27
1
0
334,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role