Player Matchup

Nemesis
Nemesis
Churritoxd1993
Nemesis
Level 10
God Stats
1W - 3L
1,695 SR
Queue Stats
3W - 10L
1,113 Elo+
Party 3
Tyr
Tyr
DaRy1109NiC
Tyr
Level 69
God Stats
1W - 1L
1,346 SR
Queue Stats
33W - 46L
1,258 Elo+
Party 3
Jormungandr
Jormungandr
EvilMercury
Jormungandr
Level 108
God Stats
7W - 5L
1,404 SR
Queue Stats
73W - 100L
1,272 Elo+
Solo
Cupid
Cupid
HealingQueen
Cupid
Level 38
God Stats
9W - 27L
1,351 SR
Queue Stats
29W - 71L
1,212 Elo+
Solo
Nox
Nox
ZeroDoesThingz
Nox
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 283L
1,312 Elo+
Solo
Team Averages
Level 70
1,459 SR
1,233 Elo+

VS

Team Averages
Level 53
1,556 SR
1,300 Elo+
Sol
Sol
ChiefLlama6785
Sol
Level 65
God Stats
13W - 16L
1,573 SR
Queue Stats
224W - 235L
1,253 Elo+
Party 2
Ullr
Ullr
EpicBMeister3
Ullr
Level 55
God Stats
5W - 1L
1,495 SR
Queue Stats
67W - 58L
1,382 Elo+
Party 1
Bellona
Bellona
RagingRedChief
Bellona
Level 32
God Stats
3W - 8L
1,456 SR
Queue Stats
266W - 305L
1,222 Elo+
Party 2
Athena
Athena
TheBigMachine911
Athena
Level 83
God Stats
2W - 2L
1,603 SR
Queue Stats
14W - 17L
1,239 Elo+
Solo
Cliodhna
Cliodhna
adan magoku
Cliodhna
Level 28
God Stats
6W - 2L
1,650 SR
Queue Stats
47W - 32L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,298
350
2,167
10,116
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 3
7,816
434
9,697
15,702
13,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
EvilMercury
Jormungandr
12
1 / 4 / 1
7,577
421
12,174
19,497
15,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 1
6,747
375
4,968
10,673
3,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 0 / 2
8,473
471
9,158
8,558
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,821
490
9,234
10,186
5,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
7 / 0 / 1
9,248
514
11,226
11,469
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 3
9,301
517
7,565
18,878
12,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 5
8,767
487
8,662
17,431
12,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
adan magoku
Cliodhna
16
8 / 1 / 1
9,752
542
7,368
14,134
6,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
20
20
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
1
7
0
0.14
L
1
5
3
0.5
W
7
0
1
7.5
L
Jormungandr
EvilMercury
Jormungandr
1
4
1
0.38
L
0
4
1
0.13
W
2
2
3
1.75
W
1
1
5
3.5
L
2
0
2
3
W
Cliodhna
adan magoku
Cliodhna
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,164
Damage
44,055
64,546
Taken
72,098
39,994
Mitigated
41,749
10,070
Healing
27,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,234
4,719
207
3,998
10,186
5,441
1,784
4,876
5,310
61,091
0
L
2,167
760
0
100
10,116
3,573
0
2,678
7,438
0
10,028
L
9,697
2,012
0
952
15,702
13,607
0
1,078
14,624
0
52,247
W
11,226
7,366
0
5,596
11,469
4,950
2,977
4,217
7,252
0
60,896
L
Jormungandr
EvilMercury
Jormungandr
12,174
4,522
0
3,672
19,497
15,285
0
7,418
12,079
68,827
0
L
4,968
2,212
1,566
3,748
10,673
3,903
0
3,150
7,523
0
27,664
W
7,565
2,403
0
6,921
18,878
12,697
2,480
2,685
16,193
0
58,833
W
8,662
1,855
3,352
4,839
17,431
12,354
0
7,272
10,159
32,316
0
L
9,158
217
0
32
8,558
3,626
0
3,572
4,986
58,760
0
W
Cliodhna
adan magoku
Cliodhna
7,368
444
0
2,740
14,134
6,307
514
2,282
11,852
0
68,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,911
Gold Earned
45,889
315
Minions Killed
434
0
Camps Cleared
0
1,655,930
Distance Traveled
1,650,795
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,821
490
93
5
0
292,430
0
L
Nemesis
6,298
350
17
1
0
333,561
0
L
Tyr
7,816
434
68
4
0
337,327
0
W
Ullr
9,248
514
86
5
0
310,757
2
L
Jormungandr
7,577
421
92
5
0
287,302
5
L
Cupid
6,747
375
35
2
0
318,591
2
W
Bellona
9,301
517
92
5
0
346,884
2
W
Athena
8,767
487
43
2
0
328,396
2
L
Nox
8,473
471
103
6
0
379,149
5
W
Cliodhna
9,752
542
120
7
0
372,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role