Player Matchup

Hachiman
Hachiman
ALFRAGANE99
Hachiman
Level 50
God Stats
18W - 25L
1,442 SR
Queue Stats
38W - 64L
1,291 Elo+
Party 2
Atlas
Atlas
Congulix
Atlas
Level 44
God Stats
2W - 2L
1,336 SR
Queue Stats
21W - 40L
1,260 Elo+
Party 2
Da Ji
Da Ji
ExxtanzO
Da Ji
Level 41
God Stats
20W - 17L
1,234 SR
Queue Stats
40W - 42L
1,339 Elo+
Solo
Ullr
Ullr
IStealLastHits
Ullr
Level 80
God Stats
26W - 35L
1,387 SR
Queue Stats
117W - 137L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
KayserShinya
Sun Wukong
Level 48
God Stats
4W - 3L
1,575 SR
Queue Stats
302W - 314L
1,379 Elo+
Solo
Team Averages
Level 53
1,395 SR
1,320 Elo+

VS

Team Averages
Level 68
1,342 SR
1,321 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Chubby_Bunny_xD
Bastet
Level 67
God Stats
3W - 4L
1,220 SR
Queue Stats
287W - 400L
1,323 Elo+
Solo
Nu Wa
Nu Wa
Elïjah
Nu Wa
Level 88
God Stats
0W - 1L
1,167 SR
Queue Stats
0W - 2L
1,184 Elo+
Solo
Rama
Rama
Folopo09
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,273 Elo+
Party 1
Poseidon
Poseidon
valkerine
Poseidon
Level 81
God Stats
1W - 3L
1,324 SR
Queue Stats
124W - 122L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALFRAGANE99
Hachiman
15
1 / 2 / 3
8,600
410
7,491
15,371
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Congulix
Atlas
14
1 / 0 / 2
8,931
425
8,711
15,158
15,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
ExxtanzO
Da Ji
18
12 / 4 / 3
11,562
551
15,632
19,162
8,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 0 / 7
12,187
580
11,412
19,725
8,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
KayserShinya
Sun Wukong
17
1 / 2 / 2
10,384
494
7,414
18,037
13,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 1
9,214
439
6,838
15,569
20,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 10 / 1
7,214
344
6,842
18,884
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Elïjah
Nu Wa
16
4 / 4 / 0
10,461
498
22,303
11,357
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
1 / 3 / 2
8,353
398
9,281
16,302
8,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
valkerine
Poseidon
15
1 / 4 / 1
8,893
423
8,060
9,163
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
22
Kills
8
8
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
1
2.5
W
Hachiman
ALFRAGANE99
Hachiman
1
2
3
1.25
L
0
10
1
0.05
W
Atlas
Congulix
Atlas
1
0
2
2
L
Nu Wa
Elïjah
Nu Wa
4
4
0
1
W
Da Ji
ExxtanzO
Da Ji
12
4
3
3.38
L
Rama
1
3
2
0.67
W
7
0
7
10.5
W
Sun Wukong
KayserShinya
Sun Wukong
1
2
2
1
L
Poseidon
valkerine
Poseidon
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,660
Damage
53,324
87,453
Taken
71,275
52,792
Mitigated
42,739
29,682
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,838
2,303
3,113
7,429
15,569
20,793
48
4,659
10,910
44,333
0
W
Hachiman
ALFRAGANE99
Hachiman
7,491
1,772
848
7,305
15,371
6,224
0
5,835
9,398
0
77,754
L
6,842
2,851
0
3,093
18,884
6,566
445
509
18,375
0
30,849
W
Atlas
Congulix
Atlas
8,711
3,477
0
1,310
15,158
15,676
0
5,273
9,747
40,847
0
L
Nu Wa
Elïjah
Nu Wa
22,303
5,374
0
1,125
11,357
4,056
1,380
0
11,357
85,488
0
W
Da Ji
ExxtanzO
Da Ji
15,632
4,666
0
6,788
19,162
8,978
0
5,548
13,372
0
88,261
L
Rama
9,281
7,633
0
3,487
16,302
8,303
210
3,306
12,996
0
55,740
W
11,412
3,651
0
4,392
19,725
8,800
1,837
7,158
12,371
0
99,982
W
Sun Wukong
KayserShinya
Sun Wukong
7,414
1,281
0
9,039
18,037
13,114
678
12,140
5,364
0
80,198
L
Poseidon
valkerine
Poseidon
8,060
922
0
500
9,163
3,021
851
237
8,926
79,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,664
Gold Earned
44,135
615
Minions Killed
422
0
Camps Cleared
0
1,807,339
Distance Traveled
1,803,272
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,214
439
45
2
0
345,771
3
W
Hachiman
8,600
410
122
6
0
344,606
4
L
Bastet
7,214
344
49
2
0
376,755
1
W
Atlas
8,931
425
61
3
0
351,871
0
L
Nu Wa
10,461
498
132
6
0
343,168
0
W
Da Ji
11,562
551
129
6
0
400,516
0
L
Rama
8,353
398
91
4
0
335,773
1
W
Ullr
12,187
580
159
8
0
377,528
7
W
Sun Wukong
10,384
494
144
7
0
332,818
3
L
Poseidon
8,893
423
105
5
0
401,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role