Player Matchup

Ra
Ra
Brand2014
Ra
Level 107
God Stats
6W - 6L
1,349 SR
Queue Stats
308W - 265L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
Daddy Is Toxic
Gilgamesh
Level 141
God Stats
17W - 11L
1,954 SR
Queue Stats
245W - 191L
1,705 Elo+
Party 2
Da Ji
Da Ji
UnidadXBudha
Da Ji
Level 129
God Stats
10W - 5L
1,650 SR
Queue Stats
620W - 601L
1,549 Elo+
Solo
Team Averages
Level 126
1,651 SR
1,611 Elo+

VS

Team Averages
Level 141
1,618 SR
1,635 Elo+
Guan Yu
Guan Yu
AweStuck
Guan Yu
Level 160
God Stats
4W - 3L
1,733 SR
Queue Stats
277W - 182L
1,700 Elo+
Party 1
Hachiman
Hachiman
Chronaon
Hachiman
Level 143
God Stats
1W - 2L
1,417 SR
Queue Stats
146W - 74L
1,771 Elo+
Party 1
Kukulkan
Kukulkan
Numb Dutz
Kukulkan
Level 120
God Stats
6W - 1L
1,704 SR
Queue Stats
54W - 57L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
10,150
634
8,529
13,156
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Daddy Is Toxic
Gilgamesh
16
6 / 3 / 4
11,339
709
18,777
24,341
15,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 6 / 5
9,729
608
9,895
17,919
12,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AweStuck
Guan Yu
17
2 / 3 / 10
12,214
763
19,232
22,270
27,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Chronaon
Hachiman
16
7 / 5 / 5
11,801
738
16,136
12,504
5,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Numb Dutz
Kukulkan
15
5 / 2 / 7
11,469
717
13,865
10,375
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
10
Kills
14
14
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AweStuck
Guan Yu
2
3
10
2.33
L
2
5
5
0.9
W
Hachiman
Chronaon
Hachiman
7
5
5
1.9
L
Gilgamesh
Daddy Is Toxic
Gilgamesh
6
3
4
2.67
W
Kukulkan
Numb Dutz
Kukulkan
5
2
7
4.25
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,201
Damage
49,233
55,416
Taken
45,149
32,919
Mitigated
37,096
12,476
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AweStuck
Guan Yu
19,232
1,797
1,402
8,863
22,270
27,199
493
5,710
16,071
0
41,090
L
8,529
894
1,504
3,909
13,156
4,933
116
2,842
10,314
41,841
0
W
Hachiman
Chronaon
Hachiman
16,136
8,286
0
2,250
12,504
5,177
2,063
2,076
10,310
0
40,778
L
Gilgamesh
Daddy Is Toxic
Gilgamesh
18,777
6,348
0
2,418
24,341
15,610
0
7,494
16,847
0
40,139
W
Kukulkan
Numb Dutz
Kukulkan
13,865
585
0
974
10,375
4,720
0
787
9,502
49,718
0
L
9,895
1,950
509
4,136
17,919
12,376
0
4,017
13,902
0
26,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
35,484
168
Minions Killed
166
6
Camps Cleared
8
838,481
Distance Traveled
901,946
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,214
763
28
2
0
322,624
3
L
Ra
10,150
634
92
6
1
275,783
0
W
Hachiman
11,801
738
64
4
5
272,416
3
L
Gilgamesh
11,339
709
49
3
4
286,297
3
W
Kukulkan
11,469
717
74
5
3
306,906
6
L
Da Ji
9,729
608
27
2
1
276,401
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role