Player Matchup

Ganesha
Ganesha
BeanerPrime
Ganesha
Level 18
God Stats
2W - 0L
1,886 SR
Queue Stats
5W - 6L
1,607 Elo+
Party 1
Chaac
Chaac
Caldwell120
Chaac
Level 25
God Stats
2W - 0L
1,666 SR
Queue Stats
38W - 25L
1,561 Elo+
Party 1
Hades
Hades
LanaRhoadesChild
Hades
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 39L
1,807 Elo+
Party 1
Mercury
Mercury
McMenace
Mercury
Level 120
God Stats
12W - 12L
1,526 SR
Queue Stats
323W - 231L
1,627 Elo+
Party 1
Ullr
Ullr
soapypoo
Ullr
Level 17
God Stats
5W - 0L
1,899 SR
Queue Stats
25W - 15L
1,750 Elo+
Party 1
Team Averages
Level 41
1,695 SR
1,670 Elo+

VS

Team Averages
Level 82
1,463 SR
1,510 Elo+
Artemis
Artemis
 
Artemis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Espeoη
Sol
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 17L
1,579 Elo+
Party 2
Zeus
Zeus
GendrNutrlCamel
Zeus
Level 143
God Stats
1W - 1L
1,519 SR
Queue Stats
7W - 10L
1,506 Elo+
Party 2
Bellona
Bellona
XSNLegion18
Bellona
Level 105
God Stats
2W - 3L
1,563 SR
Queue Stats
43W - 56L
1,459 Elo+
Party 3
Nemesis
Nemesis
Xyatai
Nemesis
Level 18
God Stats
0W - 4L
1,232 SR
Queue Stats
27W - 29L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BeanerPrime
Ganesha
14
0 / 3 / 19
9,776
466
5,841
17,647
21,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 4 / 4
9,903
472
4,117
15,275
12,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
16 / 4 / 4
13,061
622
18,562
23,242
14,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
McMenace
Mercury
18
6 / 2 / 8
11,469
546
9,425
17,074
8,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
17
11 / 4 / 9
11,888
566
20,733
17,246
8,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 12 / 1
7,445
355
3,573
17,392
6,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
20
4 / 4 / 3
12,653
603
8,618
15,824
6,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 7
10,245
488
19,785
13,546
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
XSNLegion18
Bellona
18
6 / 5 / 4
11,583
552
17,115
21,865
23,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Xyatai
Nemesis
16
5 / 6 / 2
10,364
494
8,431
19,458
8,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
33
Kills
17
17
Deaths
33
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
12
1
0.04
W
Ganesha
BeanerPrime
Ganesha
0
3
19
3.17
W
0
4
4
0.5
L
Sol
4
4
3
1.38
L
2
6
7
0.92
W
16
4
4
4.5
W
Mercury
McMenace
Mercury
6
2
8
5
L
Bellona
XSNLegion18
Bellona
6
5
4
1.6
L
Nemesis
Xyatai
Nemesis
5
6
2
1
W
Ullr
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,678
Damage
57,522
90,484
Taken
88,085
64,991
Mitigated
50,704
27,035
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,573
1,765
0
749
17,392
6,414
910
4,197
13,195
0
25,113
W
Ganesha
BeanerPrime
Ganesha
5,841
592
0
3,424
17,647
21,851
293
5,737
11,910
22,007
0
W
4,117
1,080
0
4,717
15,275
12,055
1,226
0
15,275
0
61,035
L
Sol
8,618
3,502
0
7,240
15,824
6,234
332
3,834
11,990
106,540
0
L
19,785
2,987
0
0
13,546
5,924
579
5,453
8,093
78,386
0
W
18,562
2,053
1,295
13,574
23,242
14,533
306
10,512
12,730
113,629
0
W
Mercury
McMenace
Mercury
9,425
3,734
0
1,411
17,074
8,019
0
3,404
13,670
0
103,083
L
Bellona
XSNLegion18
Bellona
17,115
7,124
0
6,950
21,865
23,492
177
4,229
17,636
0
101,365
L
Nemesis
Xyatai
Nemesis
8,431
4,845
0
1,540
19,458
8,640
142
6,690
12,768
0
80,930
W
Ullr
20,733
10,203
0
2,614
17,246
8,533
1,064
9,215
8,031
0
94,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,097
Gold Earned
52,290
582
Minions Killed
583
0
Camps Cleared
0
2,109,452
Distance Traveled
1,903,779
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,445
355
37
2
0
298,890
0
W
Ganesha
9,776
466
7
0
0
416,838
8
W
Chaac
9,903
472
96
5
0
379,871
5
L
Sol
12,653
603
153
7
0
420,605
3
L
Zeus
10,245
488
130
6
0
353,452
1
W
Hades
13,061
622
181
9
0
409,862
6
W
Mercury
11,469
546
151
7
0
505,615
3
L
Bellona
11,583
552
162
8
0
399,751
6
L
Nemesis
10,364
494
101
5
0
431,081
5
W
Ullr
11,888
566
147
7
0
397,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role