Player Matchup

Eset
Eset
XTastelesschris
Eset
Level 121
God Stats
4W - 1L
1,893 SR
Queue Stats
277W - 305L
1,400 Elo+
Solo
Cernunnos
Cernunnos
lozt stratz
Cernunnos
Level 62
God Stats
18W - 25L
1,372 SR
Queue Stats
232W - 355L
1,223 Elo+
Party 1
Chaac
Chaac
tru fav
Chaac
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,187 Elo+
Party 1
Team Averages
Level 69
1,589 SR
1,270 Elo+

VS

Team Averages
Level 67
1,451 SR
1,265 Elo+
Jing Wei
Jing Wei
SquirlyTacos
Jing Wei
Level 28
God Stats
9W - 15L
1,413 SR
Queue Stats
47W - 50L
1,219 Elo+
Party 2
Baron Samedi
Baron Samedi
TrevTheCrev
Baron Samedi
Level 87
God Stats
5W - 1L
1,496 SR
Queue Stats
33W - 41L
1,253 Elo+
Party 2
Mulan
Mulan
hiptoss
Mulan
Level 87
God Stats
9W - 5L
1,445 SR
Queue Stats
136W - 182L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 4
10,884
680
18,360
16,996
8,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
lozt stratz
Cernunnos
16
3 / 4 / 4
10,641
665
14,664
14,205
6,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
tru fav
Chaac
15
1 / 5 / 6
10,273
642
11,393
19,839
10,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SquirlyTacos
Jing Wei
20
6 / 0 / 9
13,050
816
15,714
15,842
6,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TrevTheCrev
Baron Samedi
16
5 / 4 / 10
11,417
714
13,790
17,662
8,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
hiptoss
Mulan
16
7 / 3 / 6
11,662
729
14,798
22,959
33,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
7
Kills
18
18
Deaths
7
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
SquirlyTacos
Jing Wei
6
0
9
10.5
W
Baron Samedi
TrevTheCrev
Baron Samedi
5
4
10
2.5
L
3
9
4
0.56
W
Mulan
hiptoss
Mulan
7
3
6
3.33
L
Cernunnos
lozt stratz
Cernunnos
3
4
4
1.25
L
Chaac
tru fav
Chaac
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,417
Damage
44,302
51,040
Taken
56,463
24,945
Mitigated
49,418
10,007
Healing
17,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
SquirlyTacos
Jing Wei
15,714
14,190
0
5,541
15,842
6,750
1,573
5,340
10,502
0
85,334
W
Baron Samedi
TrevTheCrev
Baron Samedi
13,790
376
2,607
7,341
17,662
8,749
108
5,902
11,760
34,587
0
L
18,360
1,385
1,212
2,439
16,996
8,082
0
4,262
12,487
45,489
0
W
Mulan
hiptoss
Mulan
14,798
2,959
0
2,130
22,959
33,919
994
7,675
15,284
0
30,558
L
Cernunnos
lozt stratz
Cernunnos
14,664
4,822
0
814
14,205
6,495
0
4,934
9,124
0
37,578
L
Chaac
tru fav
Chaac
11,393
586
0
5,542
19,839
10,368
0
4,910
14,531
0
28,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
36,129
153
Minions Killed
205
2
Camps Cleared
11
738,974
Distance Traveled
850,951
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,050
816
130
8
10
314,061
1
W
Baron Samedi
11,417
714
40
3
1
260,856
0
L
Eset
10,884
680
53
3
1
218,477
3
W
Mulan
11,662
729
35
2
0
276,034
0
L
Cernunnos
10,641
665
53
3
1
249,807
1
L
Chaac
10,273
642
47
3
0
270,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role