Player Matchup

Medusa
Medusa
AdmiralFujo
Medusa
Level 69
God Stats
19W - 7L
1,857 SR
Queue Stats
195W - 91L
1,707 Elo+
Party 2
Anubis
Anubis
CodenameDragon
Anubis
Level 121
God Stats
12W - 4L
1,858 SR
Queue Stats
249W - 138L
1,660 Elo+
Party 2
Shiva
Shiva
MareetheeMoe
Shiva
Level 100
God Stats
3W - 1L
1,306 SR
Queue Stats
216W - 118L
1,678 Elo+
Party 2
Artio
Artio
The__Goon__Squad
Artio
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 57L
1,647 Elo+
Party 2
Thor
Thor
lilashlo
Thor
Level 12
God Stats
37W - 14L
1,761 SR
Queue Stats
37W - 17L
1,716 Elo+
Party 2
Team Averages
Level 89
1,657 SR
1,682 Elo+

VS

Team Averages
Level 88
1,580 SR
1,580 Elo+
Susano
Susano
IcyPROGAMER2150
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,683 Elo+
Party 3
King Arthur
King Arthur
Minaln
King Arthur
Level 149
God Stats
6W - 3L
1,907 SR
Queue Stats
177W - 149L
1,652 Elo+
Party 3
Geb
Geb
Reviioli
Geb
Level 49
God Stats
1W - 1L
1,789 SR
Queue Stats
69W - 62L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
SYN Raziel
Heimdallr
Level 126
God Stats
0W - 2L
1,190 SR
Queue Stats
52W - 41L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tivelive
Morgan Le Fay
Level 100
God Stats
0W - 4L
1,515 SR
Queue Stats
21W - 22L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 1 / 7
9,755
887
13,634
10,862
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 1 / 8
9,436
858
14,019
8,404
4,931
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
5 / 1 / 10
8,911
810
11,324
10,510
10,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 13
8,822
802
8,363
17,699
19,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
15
3 / 2 / 8
8,532
776
9,051
8,739
4,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
7,536
685
5,712
11,640
5,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Minaln
King Arthur
14
2 / 5 / 2
7,994
727
11,241
17,166
15,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 6
7,606
691
7,263
15,739
16,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
SYN Raziel
Heimdallr
15
3 / 4 / 4
8,133
739
7,225
12,158
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Tivelive
Morgan Le Fay
14
1 / 3 / 1
7,688
699
9,096
10,843
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
23
Kills
8
8
Deaths
23
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
7
10.5
W
5
1
8
9
L
2
7
2
0.43
W
5
1
10
10
L
King Arthur
Minaln
King Arthur
2
5
2
0.6
L
0
4
6
0.75
L
Heimdallr
SYN Raziel
Heimdallr
3
4
4
1.25
W
3
3
13
3.17
L
Morgan Le Fay
Tivelive
Morgan Le Fay
1
3
1
0.5
W
Thor
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,391
Damage
40,537
56,214
Taken
67,546
44,799
Mitigated
48,162
16,123
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,634
7,637
0
3,367
10,862
6,466
1,862
2,019
8,781
0
47,603
W
14,019
986
0
4,428
8,404
4,931
1,160
2,939
5,235
45,978
0
L
5,712
1,178
0
425
11,640
5,142
0
3,781
7,717
0
9,250
W
11,324
1,898
659
1,754
10,510
10,180
0
3,191
7,207
0
26,854
L
King Arthur
Minaln
King Arthur
11,241
2,088
0
355
17,166
15,971
0
4,076
12,979
0
24,385
L
7,263
893
0
915
15,739
16,340
215
5,093
10,467
18,158
0
L
Heimdallr
SYN Raziel
Heimdallr
7,225
3,170
0
1,244
12,158
5,832
616
5,091
6,993
0
24,250
W
8,363
815
2,123
3,715
17,699
19,108
0
3,720
13,781
18,551
0
L
Morgan Le Fay
Tivelive
Morgan Le Fay
9,096
1,187
233
989
10,843
4,877
246
4,341
6,426
26,030
0
W
Thor
9,051
929
0
77
8,739
4,114
345
3,666
4,851
0
15,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,456
Gold Earned
38,957
224
Minions Killed
158
0
Camps Cleared
0
1,155,873
Distance Traveled
1,051,204
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,755
887
84
8
0
231,723
2
W
Anubis
9,436
858
73
7
0
210,922
3
L
Susano
7,536
685
11
1
0
195,780
0
W
Shiva
8,911
810
34
3
0
234,652
0
L
King Arthur
7,994
727
23
2
0
220,488
1
L
Geb
7,606
691
27
2
0
222,356
3
L
Heimdallr
8,133
739
44
4
0
215,311
0
W
Artio
8,822
802
10
1
0
244,209
3
L
Morgan Le Fay
7,688
699
53
5
0
197,269
0
W
Thor
8,532
776
23
2
0
234,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role