Player Matchup

Neith
Neith
Enkilisar
Neith
Level 69
God Stats
11W - 24L
1,220 SR
Queue Stats
50W - 109L
1,240 Elo+
Solo
Poseidon
Poseidon
FOR4DUCE2OO0
Poseidon
Level 109
God Stats
17W - 20L
1,291 SR
Queue Stats
82W - 159L
1,200 Elo+
Party 2
Cerberus
Cerberus
MajeslcMoose
Cerberus
Level 106
God Stats
14W - 31L
1,372 SR
Queue Stats
439W - 552L
1,327 Elo+
Party 2
Team Averages
Level 95
1,294 SR
1,256 Elo+

VS

Team Averages
Level 52
1,390 SR
1,272 Elo+
Izanami
Izanami
BaldNotsack
Izanami
Level 68
God Stats
22W - 59L
1,412 SR
Queue Stats
49W - 114L
1,267 Elo+
Party 1
Skadi
Skadi
danehester
Skadi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,311 Elo+
Party 1
Xbalanque
Xbalanque
wzap111799184636
Xbalanque
Level 33
God Stats
1W - 7L
1,259 SR
Queue Stats
23W - 40L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Enkilisar
Neith
20
9 / 4 / 6
16,127
768
27,222
25,471
13,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
FOR4DUCE2OO0
Poseidon
19
1 / 3 / 10
13,798
657
10,491
12,374
6,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
MajeslcMoose
Cerberus
19
7 / 3 / 10
15,810
753
25,583
36,348
75,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaldNotsack
Izanami
18
1 / 7 / 5
12,732
606
17,480
24,807
11,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
19
5 / 5 / 1
13,502
643
17,379
27,486
10,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
18
4 / 5 / 2
13,631
649
21,181
21,858
8,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
10
10
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
BaldNotsack
Izanami
1
7
5
0.5
W
Neith
Enkilisar
Neith
9
4
6
3
W
Poseidon
FOR4DUCE2OO0
Poseidon
1
3
10
2
W
Cerberus
MajeslcMoose
Cerberus
7
3
10
4
L
Skadi
5
5
1
1.1
L
Xbalanque
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,296
Damage
56,040
74,193
Taken
74,151
94,748
Mitigated
30,743
19,012
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BaldNotsack
Izanami
17,480
11,791
0
3,525
24,807
11,434
374
13,678
11,129
0
71,402
W
Neith
Enkilisar
Neith
27,222
11,427
0
9,827
25,471
13,037
2,473
383
25,088
0
93,112
W
Poseidon
FOR4DUCE2OO0
Poseidon
10,491
714
569
2,331
12,374
6,101
1,230
44
12,330
68,543
3,024
W
Cerberus
MajeslcMoose
Cerberus
25,583
3,384
0
6,285
36,348
75,610
0
66
35,766
39,670
0
L
Skadi
17,379
6,024
202
3,816
27,486
10,463
0
12,832
14,654
0
64,247
L
Xbalanque
21,181
8,777
0
2,549
21,858
8,846
47
10,102
11,756
0
54,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,735
Gold Earned
39,865
259
Minions Killed
233
11
Camps Cleared
6
1,117,994
Distance Traveled
1,046,479
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,732
606
109
5
4
326,187
2
W
Neith
16,127
768
107
5
5
356,314
2
W
Poseidon
13,798
657
110
5
5
374,298
3
W
Cerberus
15,810
753
42
2
1
387,382
3
L
Skadi
13,502
643
64
3
1
364,807
2
L
Xbalanque
13,631
649
60
3
1
355,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role