Player Matchup

Kumbhakarna
Kumbhakarna
Bushido Ice
Kumbhakarna
Level 160
God Stats
6W - 8L
1,433 SR
Queue Stats
378W - 293L
1,475 Elo+
Party 1
Odin
Odin
I WR3STLE BEARS
Odin
Level 69
God Stats
2W - 0L
1,729 SR
Queue Stats
184W - 147L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
Jwhite14157
Jing Wei
Level 126
God Stats
22W - 20L
1,576 SR
Queue Stats
1,146W - 750L
1,615 Elo+
Party 1
Horus
Horus
Solshinx
Horus
Level 122
God Stats
14W - 4L
1,667 SR
Queue Stats
627W - 601L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
YourSupportsDoox
Nu Wa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,224 Elo+
Party 1
Team Averages
Level 121
1,581 SR
1,454 Elo+

VS

Team Averages
Level 110
1,507 SR
1,568 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
EnviMascott
Mulan
Level 67
God Stats
14W - 8L
1,725 SR
Queue Stats
346W - 306L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
Erronox
Sylvanus
Level 139
God Stats
3W - 7L
1,364 SR
Queue Stats
284W - 275L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
LupuzK9
Kukulkan
Level 150
God Stats
0W - 1L
1,231 SR
Queue Stats
3W - 1L
1,807 Elo+
Solo
Da Ji
Da Ji
ViSiOnS6650
Da Ji
Level 32
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 34L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bushido Ice
Kumbhakarna
19
2 / 2 / 12
12,376
688
9,153
30,623
34,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 1 / 11
12,321
685
20,273
32,510
22,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Jwhite14157
Jing Wei
19
6 / 2 / 9
12,291
683
22,713
19,477
9,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Solshinx
Horus
16
0 / 2 / 10
10,307
573
3,969
23,699
20,013
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 8
11,567
643
27,256
12,932
6,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
0 / 4 / 6
9,668
537
25,489
13,261
6,436
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 3
10,062
559
16,674
21,581
16,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Erronox
Sylvanus
19
1 / 3 / 7
11,322
629
12,381
22,583
24,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
LupuzK9
Kukulkan
19
4 / 3 / 3
11,000
611
31,158
16,099
9,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 5
8,807
489
6,558
14,346
8,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
18
Kills
8
9
Deaths
18
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
6
0.75
W
Kumbhakarna
Bushido Ice
Kumbhakarna
2
2
12
4
L
3
3
3
1.5
L
Sylvanus
Erronox
Sylvanus
1
3
7
1.5
W
5
1
11
10.5
W
Jing Wei
Jwhite14157
Jing Wei
6
2
9
5.25
L
Kukulkan
LupuzK9
Kukulkan
4
3
3
1.83
W
Horus
Solshinx
Horus
0
2
10
2.5
L
0
5
5
0.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,364
Damage
92,260
119,241
Taken
87,870
92,876
Mitigated
65,351
54,268
Healing
39,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
25,489
1,325
2,850
459
13,261
6,436
0
3,938
9,323
59,414
0
W
Kumbhakarna
Bushido Ice
Kumbhakarna
9,153
818
1,984
3,750
30,623
34,673
427
16,292
13,884
27,206
0
L
16,674
2,574
1,804
2,839
21,581
16,343
0
8,006
13,575
0
26,240
L
Sylvanus
Erronox
Sylvanus
12,381
3,154
13,810
9,149
22,583
24,540
0
9,878
12,705
25,809
0
W
20,273
2,138
2,389
7,685
32,510
22,411
1,131
18,898
12,439
0
39,202
W
Jing Wei
Jwhite14157
Jing Wei
22,713
15,544
3,032
5,042
19,477
9,403
5,400
13,832
5,645
0
48,989
L
Kukulkan
LupuzK9
Kukulkan
31,158
1,459
1,711
2,719
16,099
9,266
201
7,836
8,263
75,706
0
W
Horus
Solshinx
Horus
3,969
1,691
14,791
10,104
23,699
20,013
119
10,959
11,495
0
6,099
L
6,558
1,382
2,028
1,771
14,346
8,766
0
6,751
7,595
0
15,235
W
27,256
8,488
4,599
892
12,932
6,376
286
9,047
3,802
49,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,862
Gold Earned
50,859
172
Minions Killed
219
0
Camps Cleared
0
1,696,402
Distance Traveled
1,375,459
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,668
537
67
4
0
258,714
5
W
Kumbhakarna
12,376
688
28
2
0
312,912
1
L
Mulan
10,062
559
16
1
0
302,736
0
L
Sylvanus
11,322
629
30
2
0
251,214
0
W
Odin
12,321
685
38
2
0
380,030
0
W
Jing Wei
12,291
683
48
3
0
312,737
3
L
Kukulkan
11,000
611
91
5
0
286,461
0
W
Horus
10,307
573
17
1
0
357,928
0
L
Da Ji
8,807
489
15
1
0
276,334
1
W
Nu Wa
11,567
643
41
2
0
332,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role