Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ANC1984
Guan Yu
Level 129
God Stats
9W - 6L
1,639 SR
Queue Stats
152W - 146L
1,523 Elo+
Solo
Yu Huang
Yu Huang
Fatebringer Ev
Yu Huang
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 94L
1,075 Elo+
Solo
Cernunnos
Cernunnos
Hook22Far
Cernunnos
Level 67
God Stats
70W - 73L
1,516 SR
Queue Stats
138W - 175L
1,442 Elo+
Solo
Set
Set
IFindZyd
Set
Level 89
God Stats
1W - 2L
1,517 SR
Queue Stats
172W - 171L
1,511 Elo+
Solo
Team Averages
Level 116
1,534 SR
1,410 Elo+

VS

Team Averages
Level 113
1,539 SR
1,466 Elo+
Neith
Neith
ForbiddenEmpire
Neith
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,502 Elo+
Party 1
Atlas
Atlas
LoneGamer912
Atlas
Level 156
God Stats
4W - 1L
1,575 SR
Queue Stats
120W - 133L
1,526 Elo+
Party 1
Camazotz
Camazotz
MattEdrums
Camazotz
Level 58
God Stats
5W - 3L
1,445 SR
Queue Stats
122W - 128L
1,302 Elo+
Solo
Raijin
Raijin
Zdawarrior
Raijin
Level 107
God Stats
4W - 4L
1,536 SR
Queue Stats
188W - 185L
1,484 Elo+
Party 1
Bellona
Bellona
xDrBongNSteinx
Bellona
Level 108
God Stats
4W - 3L
1,638 SR
Queue Stats
119W - 123L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 1 / 2
7,238
1,034
1,226
4,862
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
ANC1984
Guan Yu
13
1 / 4 / 3
7,946
1,135
6,963
16,238
15,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
13
0 / 3 / 4
7,402
1,057
10,811
9,772
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Hook22Far
Cernunnos
12
0 / 4 / 2
7,096
1,014
7,466
11,854
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 5 / 1
7,796
1,114
6,931
12,096
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

244

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 9
9,881
1,412
22,351
4,708
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 0 / 9
8,365
1,195
7,730
9,298
8,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
MattEdrums
Camazotz
14
2 / 0 / 9
8,710
1,244
7,043
8,587
4,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Zdawarrior
Raijin
14
6 / 0 / 6
8,971
1,282
7,882
4,563
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 8
7,713
1,102
6,320
10,678
9,098
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
4
Kills
17
17
Deaths
4
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
2
1
L
Guan Yu
ANC1984
Guan Yu
1
4
3
0.63
L
Yu Huang
0
3
4
0.67
W
8
0
9
12.5
L
Cernunnos
Hook22Far
Cernunnos
0
4
2
0.25
L
3
5
1
0.7
W
1
0
9
5.5
W
Camazotz
MattEdrums
Camazotz
2
0
9
6.5
W
Raijin
Zdawarrior
Raijin
6
0
6
9
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,397
Damage
51,326
54,822
Taken
37,834
39,612
Mitigated
25,765
8,524
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,226
456
589
795
4,862
4,199
0
1,980
2,882
4,591
0
L
Guan Yu
ANC1984
Guan Yu
6,963
1,081
2,180
2,376
16,238
15,895
0
4,879
11,359
0
18,586
L
Yu Huang
10,811
1,046
0
0
9,772
4,262
0
4,050
5,722
25,777
0
W
22,351
12,247
0
1,802
4,708
1,915
0
1,274
3,372
0
36,233
L
Cernunnos
Hook22Far
Cernunnos
7,466
3,631
0
1,311
11,854
4,987
0
1,560
10,294
0
14,244
L
6,931
3,541
0
1,273
12,096
10,269
0
3,143
8,953
0
12,725
W
7,730
2,948
0
1,133
9,298
8,303
0
3,208
5,983
15,803
0
W
Camazotz
MattEdrums
Camazotz
7,043
3,527
249
3,642
8,587
4,750
0
2,528
6,023
0
16,332
W
Raijin
Zdawarrior
Raijin
7,882
1,601
0
219
4,563
1,699
0
1,607
2,893
22,470
0
W
6,320
1,754
238
573
10,678
9,098
0
3,420
7,033
0
14,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,478
Gold Earned
43,640
97
Minions Killed
131
5
Camps Cleared
7
549,811
Distance Traveled
722,261
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,238
1,034
9
1
0
78,375
0
L
Guan Yu
7,946
1,135
24
3
0
136,214
2
L
Yu Huang
7,402
1,057
35
5
1
116,101
0
W
Neith
9,881
1,412
35
5
1
140,335
0
L
Cernunnos
7,096
1,014
18
3
2
98,836
0
L
Set
7,796
1,114
11
2
2
120,285
0
W
Atlas
8,365
1,195
18
3
0
148,136
0
W
Camazotz
8,710
1,244
26
4
1
155,048
0
W
Raijin
8,971
1,282
36
5
2
135,090
0
W
Bellona
7,713
1,102
16
2
3
143,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role