Player Matchup

Raijin
Raijin
CRISTIAN247443
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,510 Elo+
Solo
Tiamat
Tiamat
KuzumiBoo
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,772 Elo+
Solo
Chaac
Chaac
Oxygen2o
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,368 Elo+
Solo
Thoth
Thoth
Zer013
Thoth
Level 17
God Stats
0W - 1L
1,246 SR
Queue Stats
3W - 10L
1,260 Elo+
Party 1
Artio
Artio
bigbrother29
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,180 Elo+
Party 1
Team Averages
Level 23
1,449 SR
1,418 Elo+

VS

Team Averages
Level 43
1,501 SR
1,529 Elo+
Nike
Nike
 
Nike
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Behindertee
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,560 Elo+
Party 2
Apollo
Apollo
Kolsteinn
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,560 Elo+
Party 2
Discordia
Discordia
MauRM01
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
poolseidon24
Cthulhu
Level 24
God Stats
5W - 3L
1,507 SR
Queue Stats
279W - 312L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 5
6,801
618
5,377
13,457
5,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
KuzumiBoo
Tiamat
13
2 / 9 / 5
8,072
734
8,630
12,117
8,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Oxygen2o
Chaac
11
0 / 6 / 2
6,825
620
3,673
9,714
5,023
Thoth
Zer013
Thoth
14
3 / 7 / 3
8,071
734
5,758
10,929
4,964
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 6 / 4
8,349
759
3,947
13,811
18,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
11 / 3 / 19
10,308
937
9,388
18,713
13,757
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Behindertee
Amaterasu
15
2 / 2 / 22
9,525
866
4,947
10,715
8,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Kolsteinn
Apollo
17
17 / 3 / 9
10,806
982
18,823
10,836
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
MauRM01
Discordia
15
1 / 1 / 20
8,766
797
8,031
4,082
1,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
poolseidon24
Cthulhu
17
6 / 3 / 21
10,105
919
14,264
16,159
13,988
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
128
8
Kills
37
37
Deaths
12
19
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
11
3
19
6.83
W
Amaterasu
Behindertee
Amaterasu
2
2
22
6.5
L
0
9
5
0.28
W
Apollo
Kolsteinn
Apollo
17
3
9
7.17
L
Tiamat
KuzumiBoo
Tiamat
2
9
5
0.5
W
Discordia
MauRM01
Discordia
1
1
20
11
L
Chaac
Oxygen2o
Chaac
0
6
2
0.17
L
Thoth
Zer013
Thoth
3
7
3
0.64
L
3
6
4
0.83
W
Cthulhu
poolseidon24
Cthulhu
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,385
Damage
55,453
60,028
Taken
60,505
41,711
Mitigated
43,295
4,821
Healing
25,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,388
983
919
5,717
18,713
13,757
246
4,038
14,485
0
20,769
W
Amaterasu
Behindertee
Amaterasu
4,947
1,083
2,133
2,893
10,715
8,042
600
4,836
5,581
0
6,925
L
5,377
1,154
102
922
13,457
5,353
0
5,039
8,418
11,894
0
W
Apollo
Kolsteinn
Apollo
18,823
13,164
1,685
3,456
10,836
5,719
4,240
5,987
4,849
0
36,592
L
Tiamat
KuzumiBoo
Tiamat
8,630
1,228
0
948
12,117
8,127
0
4,443
7,674
17,292
0
W
Discordia
MauRM01
Discordia
8,031
1,125
0
132
4,082
1,789
1,983
1,923
2,159
16,723
0
L
Chaac
Oxygen2o
Chaac
3,673
109
133
327
9,714
5,023
0
2,931
6,783
0
9,149
L
Thoth
Zer013
Thoth
5,758
1,300
0
676
10,929
4,964
0
3,693
7,236
14,199
0
L
3,947
844
486
1,227
13,811
18,244
0
6,189
7,622
9,769
0
W
Cthulhu
poolseidon24
Cthulhu
14,264
1,079
2,712
6,178
16,159
13,988
153
6,928
9,231
33,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,118
Gold Earned
49,510
58
Minions Killed
123
0
Camps Cleared
0
728,525
Distance Traveled
1,020,762
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,308
937
24
2
0
199,717
1
W
Amaterasu
9,525
866
5
0
0
216,499
0
L
Raijin
6,801
618
11
1
0
144,944
1
W
Apollo
10,806
982
46
4
0
187,509
1
L
Tiamat
8,072
734
20
2
0
141,637
2
W
Discordia
8,766
797
19
2
0
192,349
0
L
Chaac
6,825
620
9
1
0
134,715
0
L
Thoth
8,071
734
14
1
0
144,672
0
L
Artio
8,349
759
4
0
0
162,557
0
W
Cthulhu
10,105
919
29
3
0
224,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role